![]() |
DI-Guy SDK Documentation
13.5
|
#include <osg/Drawable>#include <osg/Geode>#include <osg/State>#include <osg/StateSet>#include <osg/MatrixTransform>#include <osg/Version>Go to the source code of this file.
Classes | |
| class | diguyOsgParticleRenderer |
| Now the OSG wrapper for the OpenGL renderer code, the most complicated bit is computing the bounding box for the above example, normally you'll find this the easy bit. More... | |