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DI-Guy SDK Documentation
13.5
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#include <stdlib.h>#include <stdio.h>#include <diguy_graphics_api.h>#include <diguy_module_script_lua.h>#include <diguy_module_particles.h>#include <diguyApp.h>#include <diguyScenario.h>#include <diguyViewCamera.h>#include <diguyCharacter.h>#include <diguySceneObject.h>#include <libbdilog.h>#include <diguy_ai.h>#include "set_up_view_gapi_ogl.h"#include "directory.h"#include "diguyOglGraphicsFrameBuffer.h"#include "diguyOglGraphicsLink.h"#include "diguyOglGraphicsShape.h"#include "diguyOglGraphicsMaterial.h"#include "diguyOglGraphicsTexture.h"#include "diguyOglGraphicsMesh.h"#include "diguyOglGraphicsShaderInstance.h"#include "diguyOglGraphicsShaderProgram.h"#include "diguyOglGraphicsShaderTechnique.h"#include "diguyOglGraphicsInstanceGroup.h"#include "diguyOglParticleSystemRenderer.h"#include "diguyOglUtils.h"#include "diguyOglUniformBuffer.h"#include <GL/glut.h>Functions | |
| int | main (int argc, char *argv[]) |
| void | shutdown () |
| void | glut_keyboard_callback (unsigned char k, int, int) |
| void | glut_idle_callback (void) |
| void | glut_display_callback (void) |
Variables | |
| static double | t = 0.0 |
| 4 Header files and forward declarations More... | |
| static diguyScenario * | scenario = NULL |
| int main | ( | int | argc, |
| char * | argv[] | ||
| ) |
| void shutdown | ( | ) |
| void glut_keyboard_callback | ( | unsigned char | k, |
| int | , | ||
| int | |||
| ) |
| void glut_idle_callback | ( | void | ) |
| void glut_display_callback | ( | void | ) |
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4 Header files and forward declarations
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static |