![]() |
DI-Guy SDK Documentation
13.6
|
#include "diguyOglGraphicsMesh.h"#include "diguyOglGraphicsShape.h"#include "diguyOglGraphicsShaderProgram.h"#include "diguyOglGraphicsShaderInstance.h"#include "diguyOglUniformBuffer.h"#include <diguyGraphicsState.h>#include <diguyGraphicsShape.h>#include <diguyGraphicsTextureArray.h>#include <diguyCharacter.h>#include <stdlib.h>#include <libbdilog.h>#include <diguyApp.h>#include <diguyScenario.h>Macros | |
| #define | BUFFER_OFFSET(i) ((void*)(i)) |
Functions | |
| diguyGraphicsMesh * | diguyOglGraphicsMesh_create_func (void *internal_data) |
| Create function declaration. More... | |
| #define BUFFER_OFFSET | ( | i | ) | ((void*)(i)) |
| diguyGraphicsMesh* diguyOglGraphicsMesh_create_func | ( | void * | internal_data | ) |
Create function declaration.
Declare a subclass creation function that will be registered with the DI-Guy Graphics API.