DI-Guy SDK Documentation  13.6
diguySceneObject.h File Reference
#include <declspec_diguy.h>
#include <diguy_constants.h>
#include <stdio.h>

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Classes

class  diguySceneObject
 A scene object is a static (that is, non-moving) object in the scenario. Scene objects are the basic terrain that characters are ground-clamped to and navigate around or on. Scene objects do not typically animate. More...
 

Macros

#define CPLUSPLUS_ONLY
 

Variables

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Macro Definition Documentation

#define CPLUSPLUS_ONLY

Variable Documentation

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