DI-Guy SDK Documentation  13.7.1
diguyOglParticleSystemRenderer.cpp File Reference
#include <GL/glew.h>
#include <GL/gl.h>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <diguyGraphicsTexture.h>
#include <diguyGraphicsShaderProgram.h>
#include <diguyViewCamera.h>
#include <diguyApp.h>
#include "diguyOglParticleSystemRenderer.h"
#include "diguyOglUniformBuffer.h"
#include <diguy_graphics_api.h>

Macros

#define BUFFER_OFFSET(i)   ((char *)NULL + (i))
 

Functions

diguyParticleSystemRendererdiguyOglParticleSystemRenderer_create_func (void)
 Create function declaration. More...
 

Macro Definition Documentation

#define BUFFER_OFFSET (   i)    ((char *)NULL + (i))