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| static HRESULT | CreateD3DResources (_In_ ID3D11Device *d3dDevice, _In_ uint32_t resDim, _In_ size_t width, _In_ size_t height, _In_ size_t depth, _In_ size_t mipCount, _In_ size_t arraySize, _In_ DXGI_FORMAT format, _In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool isCubeMap, _In_reads_opt_(mipCount *arraySize) D3D11_SUBRESOURCE_DATA *initData, _Outptr_opt_ ID3D11Resource **texture, _Outptr_opt_ ID3D11ShaderResourceView **textureView) |
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| static size_t | BitsPerPixel (_In_ DXGI_FORMAT fmt) |
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| static void | GetSurfaceInfo (_In_ size_t width, _In_ size_t height, _In_ DXGI_FORMAT fmt, _Out_opt_ size_t *outNumBytes, _Out_opt_ size_t *outRowBytes, _Out_opt_ size_t *outNumRows) |
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| static HRESULT | FillInitData (_In_ size_t width, _In_ size_t height, _In_ size_t depth, _In_ size_t mipCount, _In_ size_t arraySize, _In_ DXGI_FORMAT format, _In_ size_t maxsize, _In_ size_t bitSize, _In_reads_bytes_(bitSize) const uint8_t *bitData, _Out_ size_t &twidth, _Out_ size_t &theight, _Out_ size_t &tdepth, _Out_ size_t &skipMip, _Out_writes_(mipCount *arraySize) D3D11_SUBRESOURCE_DATA *initData) |
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| static HRESULT | CreateTextureFromDDS (_In_ ID3D11Device *d3dDevice, _In_opt_ ID3D11DeviceContext *d3dContext, _In_ DXGI_FORMAT format, _In_ size_t width, _In_ size_t height, _In_ size_t depth, _In_ size_t mipCount, _In_reads_bytes_(bitSize) const uint8_t *bitData, _In_ size_t bitSize, _In_ size_t maxsize, _In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ bool forceSRGB, _Outptr_opt_ ID3D11Resource **texture, _Outptr_opt_ ID3D11ShaderResourceView **textureView) |
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| diguyGraphicsTexture * | diguyDx11GraphicsTexture_create_func (void *internal_data) |
| | Create function declaration. More...
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