#include <declspec_diguy.h>
#include <diguy_constants.h>
#include <stdio.h>
Go to the source code of this file.
|
| class | diguySceneObject |
| | A scene object is a static (that is, non-moving) object in the scenario. Scene objects are the basic terrain that characters are ground-clamped to and navigate around or on. Scene objects do not typically animate. More...
|
| |
|
| comment line count1comment line count1comment line count1comment line | count1 |
| |
| comment line count1comment line count1comment line count1comment line count1 |