#include <diguyOsgTextureBufferObject.h>
| diguyOsgTextureBufferObject::diguyOsgTextureBufferObject |
( |
const unsigned char * |
pData, |
|
|
size_t |
sizeInBytes, |
|
|
GLenum |
format, |
|
|
GLenum |
usage |
|
) |
| |
| virtual diguyOsgTextureBufferObject::~diguyOsgTextureBufferObject |
( |
| ) |
|
|
virtual |
| size_t diguyOsgTextureBufferObject::sizeInBytes |
( |
void |
| ) |
const |
| void diguyOsgTextureBufferObject::copyData |
( |
void * |
pData, |
|
|
size_t |
sizeInBytes, |
|
|
size_t |
offsetInBytes = 0 |
|
) |
| |
| GLenum diguyOsgTextureBufferObject::format |
( |
void |
| ) |
const |
|
inline |
| void diguyOsgTextureBufferObject::bindTexture |
( |
void |
| ) |
|
| void diguyOsgTextureBufferObject::bindTBO |
( |
void |
| ) |
|
| void diguyOsgTextureBufferObject::resize |
( |
size_t |
sizeInBytes | ) |
|
| void diguyOsgTextureBufferObject::tearDown |
( |
void |
| ) |
|
|
private |
| void diguyOsgTextureBufferObject::reInitialize |
( |
const unsigned char * |
pData | ) |
|
|
private |
| GLuint diguyOsgTextureBufferObject::myTextureBufferObjectID |
|
private |
| GLuint diguyOsgTextureBufferObject::myTextureID |
|
private |
| size_t diguyOsgTextureBufferObject::mySizeInBytes |
|
private |
| GLenum diguyOsgTextureBufferObject::myUsage |
|
private |
| GLenum diguyOsgTextureBufferObject::myFormat |
|
private |
The documentation for this class was generated from the following file: