DI-Guy SDK Documentation  13.8
diguyParticleSystem.h File Reference
#include <diguy_constants.h>
#include <stdlib.h>
#include <memory.h>
#include <declspec_diguy.h>

Go to the source code of this file.

Classes

class  diguyParticleSystem
 An interface class that represents a particle system that has been created by diguy's appearance effect system. this class allows you to hook up diguy to a 3rd party particle system basing the mapping on the particle name. It's also possible to directly render diguy particles via the diguyParticleSystemRenderer class. More...
 
class  diguyParticleSystemRenderer
 An interface class that allows diguy to trigger an immediate mode rendering of a diguy particle system. This class allows you to directly utilize the DI-Guy particle system. See diguyOglParticleSystemRenderer for a sample implementation. More...
 
class  diguyParticleDrawDesc
 An Structure that represents a particle system draw state. This struct allows you to feed rendering information to OpenGL. More...
 

Macros

#define CPLUSPLUS_ONLY
  Link against: libdiguy More...
 

Macro Definition Documentation

#define CPLUSPLUS_ONLY

Link against: libdiguy