56 void setSourceId(
UInt16 id);
60 void setTargetId(
UInt16 id);
65 template<
typename DATA_TYPE>
69 template<
typename DATA_TYPE>
73 template<
typename DATA_TYPE>
74 void setData(
ParameterId parameterId,
const DATA_TYPE& val);
77 template<
typename DATA_TYPE>
81 template<
typename DATA_TYPE>
85 template<
typename DATA_TYPE>
UInt64 ControlHandle
Definition: controlInstance.h:24
A span represents a contiguous array of objects in memory.
Definition: span.h:21
const UInt16 BROADCAST_ADDR
Definition: controlInstance.h:28
#define LEGION_DLL
Definition: legionDataStore/export.h:24
unsigned int UInt32
Definition: dataTypes.h:44
unsigned short UInt16
Definition: dataTypes.h:42
unsigned long long UInt64
Definition: dataTypes.h:46
UInt32 ParameterId
Definition: controlInstance.h:23
UInt32 ControlType
Definition: controlInstance.h:22
The control manager is responsible for creating and adding controls to the simulation database...
Definition: controlManager.h:33
The control instance is an instance of a control.
Definition: controlInstance.h:32
ControlHandle myHandle
Definition: controlInstance.h:94