MAK Legion API Documentation
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talk.cxx File Reference

Contains a simple example to add custom attributes to the STE entity set. More...

Functions

void parseArgs (int argc, char **argv)
 
void setMinMaxBoundary (int minX, int minY, int maxX, int maxY)
 
void talkShutDownHandler ()
 
int main (int argc, char *argv[])
 

Variables

double theFrameRate = 10
 
int MAX_GRID = 1000
 
std::string theConfigFile = "legionExamples.lua"
 
Legion::ConfigurationtheConfiguration = nullptr
 
Legion::SimulationDatabasetheSimDb = nullptr
 
Legion::EventManagertheEventManager = nullptr
 
Legion::ConnectiontheConnection = nullptr
 
Legion::BoundarySpatialPlanar theBounds
 

Detailed Description

Contains a simple example to add custom attributes to the STE entity set.

Contains a simple talk example.

Function Documentation

int main ( int  argc,
char *  argv[] 
)
void parseArgs ( int  argc,
char **  argv 
)
void setMinMaxBoundary ( int  minX,
int  minY,
int  maxX,
int  maxY 
)
void talkShutDownHandler ( )

References theConfiguration, theConnection, and theSimDb.

Referenced by main().

Variable Documentation

int MAX_GRID = 1000
std::string theConfigFile = "legionExamples.lua"
Legion::Configuration* theConfiguration = nullptr
Legion::Connection* theConnection = nullptr
Legion::EventManager* theEventManager = nullptr
double theFrameRate = 10
Legion::SimulationDatabase* theSimDb = nullptr

Document ID: Generated on Mon Mar 8 15:11:30 EST 2021 from SVN revision 225633
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