Constructor & Destructor Documentation
| DtNetworkMapNode::DtNetworkMapNode |
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| DtNetworkMapNode::DtNetworkMapNode |
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int |
fedId, |
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const MAKRti::DtString & |
federationName, |
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const MAKRti::DtString & |
processName, |
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const MAKRti::DtString & |
federateType, |
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const MAKRti::DtString & |
federateName, |
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float |
radius |
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| virtual DtNetworkMapNode::~DtNetworkMapNode |
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inlinevirtual |
Member Function Documentation
| void DtNetworkMapNode::clearTouched |
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| int DtNetworkMapNode::getFederateId |
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| MAKRti::DtString& DtNetworkMapNode::getFederateName |
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| MAKRti::DtString& DtNetworkMapNode::getFederateType |
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| MAKRti::DtString& DtNetworkMapNode::getFederationName |
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| const _vec2& DtNetworkMapNode::getPosition |
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const |
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inline |
| MAKRti::DtString& DtNetworkMapNode::getProcessName |
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inline |
| float DtNetworkMapNode::getRadius |
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returns the radius
References radius.
| int DtNetworkMapNode::getTextureId |
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| bool DtNetworkMapNode::IsCentralForwarder |
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| bool DtNetworkMapNode::isDisconnected |
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| bool DtNetworkMapNode::IsExec |
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gets whether this node is the exec
References isExec.
| bool DtNetworkMapNode::IsLightweightCenter |
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| bool DtNetworkMapNode::isMoving |
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const |
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| bool DtNetworkMapNode::isNotJoined |
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| bool DtNetworkMapNode::IsPeerForwarder |
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| bool DtNetworkMapNode::isTouched |
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| void DtNetworkMapNode::resetTextureId |
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No warning / error texture.
References textureId.
| void DtNetworkMapNode::resetTouched |
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rest whether we've been touched or not
References wasTouched.
| void DtNetworkMapNode::setDestination |
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const _vec2 & |
dest | ) |
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inline |
| void DtNetworkMapNode::setIsCentralForwarder |
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| void DtNetworkMapNode::setIsExec |
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| void DtNetworkMapNode::setIsLightweightCenter |
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| void DtNetworkMapNode::setIsPeerForwarder |
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| void DtNetworkMapNode::setPosition |
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const _vec2 & |
pos | ) |
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inline |
| void DtNetworkMapNode::setRadius |
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float |
radius | ) |
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inline |
sets the radius
References radius.
| void DtNetworkMapNode::setTextureId |
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int |
id | ) |
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inline |
| bool DtNetworkMapNode::shouldBeDelete |
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gets whether this node should be deleted
References deleteMe.
| void DtNetworkMapNode::showDisconnect |
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| void DtNetworkMapNode::showError |
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| void DtNetworkMapNode::showNotJoined |
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| void DtNetworkMapNode::showWarning |
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| void DtNetworkMapNode::startShutdown |
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Starts the shutdown/deletion process.
References startDelete.
| void DtNetworkMapNode::update |
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float |
delta | ) |
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Update function - does the animating.
Member Data Documentation
| _vec2 DtNetworkMapNode::acceleration |
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| bool DtNetworkMapNode::deleteMe |
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| _vec2 DtNetworkMapNode::destination |
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| float DtNetworkMapNode::elapsedDeleteTime |
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| float DtNetworkMapNode::elapsedTime |
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| unsigned int DtNetworkMapNode::federateId |
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| bool DtNetworkMapNode::isCentralForwarder |
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| bool DtNetworkMapNode::isExec |
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| bool DtNetworkMapNode::isLightWeightCenter |
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| bool DtNetworkMapNode::isPeerForwarder |
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| MAKRti::DtString DtNetworkMapNode::myFederateName |
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| MAKRti::DtString DtNetworkMapNode::myFederateType |
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| MAKRti::DtString DtNetworkMapNode::myFederationName |
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| MAKRti::DtString DtNetworkMapNode::myProcessName |
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| _vec2 DtNetworkMapNode::position |
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| float DtNetworkMapNode::radius |
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| float DtNetworkMapNode::speed |
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| bool DtNetworkMapNode::startDelete |
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| int DtNetworkMapNode::textureId |
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| bool DtNetworkMapNode::wasTouched |
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The documentation for this class was generated from the following file: