VR-Engage  2.2
Loading...
Searching...
No Matches
WeaponConfigResponse.h
Go to the documentation of this file.
1/*********************************************************************************
2** Copyright (c) 2025 MAK Technologies, Inc.
3** All rights reserved.
4*********************************************************************************/
5
6/*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
7!!!!!!!!!This is an auto-generated file. Any changes will be destroyed!!!!!!!!!!!
8!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
9Generated from: /data/exports/DEV-CAM-BML-043/nightly/3085/libsrc/framework/vreMessages/entity.lua
10*/
11/*-----------------COMMENT----------------------
12Reponse to WeaponConfigRequest, contains properties of the entity's
13
14weapons and the order in which they should be displayed.
15-------------------COMMENT----------------------*/
16#pragma once
17
20#include <vreMessages/export.h>
21#include <vlpi/entityIdentifier.h>
22#include <vector>
23
24
25namespace makVre
26{
27
28
29constexpr const char* WeaponConfigResponseMessageType = "entityState.weapons.weaponConfig";
30
32{
33public:
34
36 {
38
39 int size() const;
40 void serialize(DtStreamWriter& writer) const;
42 bool operator==(const WeaponConfig& rhs) const;
43
44 std::string myWeaponName;
45 std::string myInterfaceName;
46 std::string myCategory;
51 std::string myTargetingMethod;
52 std::string myFiringMethod;
53 DtEntityType myMunitionType;
54
55 };
56
57
58 // Struct for defining data
60 {
62
63 DtEntityIdentifier myEntityId;
64 std::vector<std::string> myDisplayOrder;
65 std::vector<WeaponConfig> myWeaponConfig;
66
67 bool operator==(const WeaponConfigResponseData& rhs) const;
68 };
69
70 // Default static creators to promote the usage of not using new.
74
75 //! \brief static message identity functions
76 static const std::string& theType();
79
80 //! \brief Get the name of the message type
81 virtual const std::string& type() const override;
82 virtual const makVre::DtVreMessageId& messageId() const override;
83
84 // default destructor
85 virtual ~WeaponConfigResponseMessage() override;
86
87 virtual const DtEntityIdentifier& getEntityId() const;
88 virtual void setEntityId(const DtEntityIdentifier& val);
89
90 virtual const std::vector<std::string>& getDisplayOrder() const;
91 virtual void setDisplayOrder(const std::vector<std::string>& val);
92
93 virtual const std::vector<WeaponConfig>& getWeaponConfig() const;
94 virtual void setWeaponConfig(const std::vector<WeaponConfig>& val);
95
96
97 // Accessors
98 virtual int messageSize() const override;
99 static makVre::DtVreMessage* decode(char* buffer, int length);
102
103 // Operators
105
106protected:
107 // Inaccessible default constructor to promote the usage of the static creator functions
109
110 virtual void serialize(DtStreamWriter& writer) const override;
111 virtual void deserialize(DtStreamReader& reader) override;
112
113protected:
116
117 // Store the data for future use
119};
120
121} // ::makVre
122
123
124
Reader class for decoding values from a byte array.
Definition byteStream.h:42
Writer class for encoding values into a byte array.
Definition byteStream.h:161
Abstract base class for all VREngage messages.
Definition vreMessage.h:50
Message identifier class for the VREngage messaging system.
Definition vreMessageId.h:35
virtual void setWeaponConfig(const std::vector< WeaponConfig > &val)
static WeaponConfigResponseMessage * createFrom(WeaponConfigResponseMessage *)
WeaponConfigResponseData myData
Definition WeaponConfigResponse.h:118
virtual const std::vector< WeaponConfig > & getWeaponConfig() const
virtual const makVre::DtVreMessageId & messageId() const override
Gets the message ID object.
virtual int messageSize() const override
Static decode function pattern for derived classes.
virtual void deserialize(DtStreamReader &reader) override
Deserializes the message from a stream reader.
static makVre::DtVreMessageId theMessageId
Definition WeaponConfigResponse.h:114
static WeaponConfigResponseMessage * create()
WeaponConfigResponseData getData() const
virtual void serialize(DtStreamWriter &writer) const override
Serializes the message to a stream writer.
virtual ~WeaponConfigResponseMessage() override
virtual void setEntityId(const DtEntityIdentifier &val)
static UInt64 theVersion
Definition WeaponConfigResponse.h:115
virtual const DtEntityIdentifier & getEntityId() const
static const makVre::DtVreMessageId & theId()
virtual const std::vector< std::string > & getDisplayOrder() const
bool operator==(const WeaponConfigResponseMessage &rhs) const
virtual const std::string & type() const override
Get the name of the message type.
static WeaponConfigResponseMessage * createFromData(const WeaponConfigResponseData)
static makVre::DtVreMessage * decode(char *buffer, int length)
static const std::string & theType()
static message identity functions
virtual void setDisplayOrder(const std::vector< std::string > &val)
WeaponConfigResponseData getData()
Defines export macros for the VREngage Messages library.
#define VREMESSAGES_DLL
Export/import macro for non-Windows platforms.
Definition export.h:39
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
unsigned long long UInt64
Unsigned 64-bit integer type.
Definition utilFunctions.h:42
constexpr const char * WeaponConfigResponseMessageType
Definition WeaponConfigResponse.h:29
DtEntityType myMunitionType
Definition WeaponConfigResponse.h:53
std::string myTargetingMethod
Definition WeaponConfigResponse.h:51
bool operator==(const WeaponConfig &rhs) const
std::string myInterfaceName
Definition WeaponConfigResponse.h:45
int myMaxRange
Definition WeaponConfigResponse.h:48
int myMinRange
Definition WeaponConfigResponse.h:47
void serialize(DtStreamWriter &writer) const
std::string myFiringMethod
Definition WeaponConfigResponse.h:52
std::string myCategory
Definition WeaponConfigResponse.h:46
int myOptimalRange
Definition WeaponConfigResponse.h:49
std::string myWeaponName
Definition WeaponConfigResponse.h:44
int myInitialAmmoCount
Definition WeaponConfigResponse.h:50
std::vector< std::string > myDisplayOrder
Definition WeaponConfigResponse.h:64
bool operator==(const WeaponConfigResponseData &rhs) const
DtEntityIdentifier myEntityId
Definition WeaponConfigResponse.h:63
std::vector< WeaponConfig > myWeaponConfig
Definition WeaponConfigResponse.h:65
Defines the base class for all VREngage messages.
Defines message identifier class for the VREngage messaging system.