#include <WeaponConfigResponse.h>
◆ WeaponConfig()
| makVre::WeaponConfigResponseMessage::WeaponConfig::WeaponConfig |
( |
| ) |
|
◆ size()
| int makVre::WeaponConfigResponseMessage::WeaponConfig::size |
( |
| ) |
const |
◆ serialize()
| void makVre::WeaponConfigResponseMessage::WeaponConfig::serialize |
( |
DtStreamWriter & | writer | ) |
const |
◆ deserialize()
| void makVre::WeaponConfigResponseMessage::WeaponConfig::deserialize |
( |
DtStreamReader & | reader | ) |
|
◆ operator==()
| bool makVre::WeaponConfigResponseMessage::WeaponConfig::operator== |
( |
const WeaponConfig & | rhs | ) |
const |
◆ myWeaponName
| std::string makVre::WeaponConfigResponseMessage::WeaponConfig::myWeaponName |
◆ myInterfaceName
| std::string makVre::WeaponConfigResponseMessage::WeaponConfig::myInterfaceName |
◆ myCategory
| std::string makVre::WeaponConfigResponseMessage::WeaponConfig::myCategory |
◆ myMinRange
| int makVre::WeaponConfigResponseMessage::WeaponConfig::myMinRange |
◆ myMaxRange
| int makVre::WeaponConfigResponseMessage::WeaponConfig::myMaxRange |
◆ myOptimalRange
| int makVre::WeaponConfigResponseMessage::WeaponConfig::myOptimalRange |
◆ myInitialAmmoCount
| int makVre::WeaponConfigResponseMessage::WeaponConfig::myInitialAmmoCount |
◆ myTargetingMethod
| std::string makVre::WeaponConfigResponseMessage::WeaponConfig::myTargetingMethod |
◆ myFiringMethod
| std::string makVre::WeaponConfigResponseMessage::WeaponConfig::myFiringMethod |
◆ myMunitionType
| DtEntityType makVre::WeaponConfigResponseMessage::WeaponConfig::myMunitionType |
The documentation for this struct was generated from the following file: