Defines export macros for the vreLuaBindings library.
#define VRELUABINDING_DLL
Export/import macro for non-Windows platforms.
Definition export.h:37
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
void VRELUABINDING_DLL DtInitializeDefaultBindings()
Initializes the default set of VREngage Lua bindings.
void VRELUABINDING_DLL DtRegisterBindingFunction(DtLuaRegistrationFunc func)
Registers a custom binding function.
void VRELUABINDING_DLL DtLoadVreBindings(lua_State *L)
Loads all registered VREngage bindings into a Lua state.
int(* DtLuaRegistrationFunc)(lua_State *L)
Function pointer type for Lua binding registration functions.
Definition binding.h:27