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VR-Engage
2.2
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Functions | |
| VREVRFSOEPLUGIN_DLL void | init (makVrv::DtDe &de) |
| VREVRFSOEPLUGIN_DLL void | DtVreVrfPluginInformation (DtVrfPluginInformation &info) |
This namespace contains functions to initialize and provide information about the VREngage Simulation Object Editor plugin, which extends the standard Simulation Object Editor with VREngage-specific functionality.
| VREVRFSOEPLUGIN_DLL void makVre::DtVreVrfSimulationObjectEditorPlugin::init | ( | makVrv::DtDe & | de | ) |
Initializes the VREngage Simulation Object Editor plugin.
| de | The document environment providing access to application resources |
This function is called when the plugin is loaded, and initializes all VREngage-specific Simulation Object Editor components and functionality, such as custom editors, model loaders, and ammunition parameters extensions.
References de(), and VREVRFSOEPLUGIN_DLL.
| VREVRFSOEPLUGIN_DLL void makVre::DtVreVrfSimulationObjectEditorPlugin::DtVreVrfPluginInformation | ( | DtVrfPluginInformation & | info | ) |
Provides information about the VREngage Simulation Object Editor plugin.
| info | Reference to a structure to be filled with plugin information |
This function fills the provided structure with information about the VREngage Simulation Object Editor plugin, including its name, version, and dependencies. This information is used by the plugin system to manage plugin loading and dependencies.
References VREVRFSOEPLUGIN_DLL.