VR-Engage  2.2
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makVre::DtVreVrfSimulationObjectEditorPlugin Namespace Reference

Functions

VREVRFSOEPLUGIN_DLL void init (makVrv::DtDe &de)
 
VREVRFSOEPLUGIN_DLL void DtVreVrfPluginInformation (DtVrfPluginInformation &info)
 

Detailed Description

This namespace contains functions to initialize and provide information about the VREngage Simulation Object Editor plugin, which extends the standard Simulation Object Editor with VREngage-specific functionality.

Function Documentation

◆ init()

VREVRFSOEPLUGIN_DLL void makVre::DtVreVrfSimulationObjectEditorPlugin::init ( makVrv::DtDe & de)

Initializes the VREngage Simulation Object Editor plugin.

Parameters
deThe document environment providing access to application resources

This function is called when the plugin is loaded, and initializes all VREngage-specific Simulation Object Editor components and functionality, such as custom editors, model loaders, and ammunition parameters extensions.

References de(), and VREVRFSOEPLUGIN_DLL.

◆ DtVreVrfPluginInformation()

VREVRFSOEPLUGIN_DLL void makVre::DtVreVrfSimulationObjectEditorPlugin::DtVreVrfPluginInformation ( DtVrfPluginInformation & info)

Provides information about the VREngage Simulation Object Editor plugin.

Parameters
infoReference to a structure to be filled with plugin information

This function fills the provided structure with information about the VREngage Simulation Object Editor plugin, including its name, version, and dependencies. This information is used by the plugin system to manage plugin loading and dependencies.

References VREVRFSOEPLUGIN_DLL.