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VR-Engage
2.2
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Go to the source code of this file.
Classes | |
| class | makVre::DtPlayerStationApp |
| struct | makVre::DtPlayerStationApp::DeferredFunc |
Namespaces | |
| namespace | makVrv |
| namespace | makVre |
Typedefs | |
| using | makVre::InitPlayerStationDllFunction = bool (*)(DtPlayerStationApp* app) |
| using | makVre::DtSensorLibrary |
| using | makVre::DtComponentFactory = DtFactory<DtPlayerComponent> |
| using | makVre::DtConnectorFactory = DtFactory<DtConnector> |
| using | makVre::DtDeviceFactory = DtFactory<DtInputDevice> |
Enumerations | |
| enum | makVre::DtDimensionality { makVre::Dt2D = 0 , makVre::Dt3D } |
This file contains the top-level application class for VR-Engage, which manages player stations, components, plugins, and state transitions. It serves as the central hub for coordination between different parts of the application and provides access to various factories and managers.