VR-Engage  2.2
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stateDefines.h File Reference
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Namespaces

namespace  makVre
 

Enumerations

enum  makVre::SensorViews {
  makVre::VISUAL , makVre::NVG , makVre::THERMAL_WHITE , makVre::THERMAL_BLACK ,
  makVre::MAX_SENSORS
}
 
enum  makVre::HumanPosture {
  makVre::PRONE , makVre::SITTING , makVre::CROUCHING , makVre::KNEELING ,
  makVre::STANDING , makVre::JUMPING , makVre::PARACHUTING , makVre::MAX_POSTURES
}
 
enum  makVre::ObserverAttachMode {
  makVre::FIRST_PERSON , makVre::THIRD_PERSON , makVre::CARRY , makVre::WEAPON_ATTACH ,
  makVre::MAX_OBSERVER_ATTACH_MODES
}
 
enum  makVre::Equipment {
  makVre::NONE , makVre::GUN , makVre::LAUNCHER , makVre::GRENADE ,
  makVre::BINOCULARS , makVre::MAX_EQUIPMENT
}
 
enum  makVre::LauncherState { makVre::NO_LAUNCHER , makVre::DEPLOYED , makVre::AIMING }
 
enum  makVre::LauncherType { makVre::UNKNOWN , makVre::SHOULDER_MOUNTED , makVre::TRIPOD_MOUNTED }
 
enum  makVre::TerrainElement { makVre::DOOR , makVre::WINDOW }
 
enum  makVre::TerrainAction { makVre::OPEN , makVre::CLOSE }