|
VR-Engage
2.2
|
DtMenuDisplayConditions contains the criteria that determine when a menu should be displayed. This includes contextual conditions such as player posture (standing, prone, etc.) which can affect menu availability.
#include <actionMenu.h>
Public Attributes | |
| std::string | myPosture |
| std::string makVre::DtMenuDisplayConditions::myPosture |
Required player posture for menu display.
The posture the player must be in for this menu to be displayed. Empty string means any posture is acceptable.