VR-Engage  2.2
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makVre::DtMenuDisplayConditions Struct Reference

Detailed Description

DtMenuDisplayConditions contains the criteria that determine when a menu should be displayed. This includes contextual conditions such as player posture (standing, prone, etc.) which can affect menu availability.

#include <actionMenu.h>

Public Attributes

std::string myPosture
 

Member Data Documentation

◆ myPosture

std::string makVre::DtMenuDisplayConditions::myPosture

Required player posture for menu display.

The posture the player must be in for this menu to be displayed. Empty string means any posture is acceptable.


The documentation for this struct was generated from the following file: