VR-Engage  2.2
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makVre::DtScenarioEventManager::ScenarioEvent Struct Reference

Detailed Description

ScenarioEvent encapsulates the information about a single scenario event, including its user-friendly name and unique identifier.

#include <scenarioEventManager.h>

Public Member Functions

 ScenarioEvent (const std::string &newName, const std::string &newUuid)
 

Public Attributes

std::string name
 
std::string uuid
 

Constructor & Destructor Documentation

◆ ScenarioEvent()

makVre::DtScenarioEventManager::ScenarioEvent::ScenarioEvent ( const std::string & newName,
const std::string & newUuid )
inline

Constructor.

Parameters
newNameDisplay name of the event
newUuidUnique identifier for the event

Creates a new scenario event entry with the specified name and UUID.

References name, and uuid.

Member Data Documentation

◆ name

std::string makVre::DtScenarioEventManager::ScenarioEvent::name

Display name of the event.

Referenced by ScenarioEvent().

◆ uuid

std::string makVre::DtScenarioEventManager::ScenarioEvent::uuid

Unique identifier for the event.

Referenced by ScenarioEvent().


The documentation for this struct was generated from the following file: