#include <loadBackend.h>
◆ LoadBackendData()
| makVre::LoadBackendMessage::LoadBackendData::LoadBackendData |
( |
| ) |
|
◆ operator==()
| bool makVre::LoadBackendMessage::LoadBackendData::operator== |
( |
const LoadBackendData & | rhs | ) |
const |
◆ myScenarioFilename
| std::string makVre::LoadBackendMessage::LoadBackendData::myScenarioFilename |
◆ myTerrainFilename
| std::string makVre::LoadBackendMessage::LoadBackendData::myTerrainFilename |
◆ myGuiTerrainFilename
| std::string makVre::LoadBackendMessage::LoadBackendData::myGuiTerrainFilename |
◆ myComponentAttachTable
| std::string makVre::LoadBackendMessage::LoadBackendData::myComponentAttachTable |
◆ myExerciseStartDateAndTime
| double makVre::LoadBackendMessage::LoadBackendData::myExerciseStartDateAndTime |
The documentation for this struct was generated from the following file: