#include <playerCreated.h>
◆ PlayerCreatedData()
| makVre::PlayerCreatedMessage::PlayerCreatedData::PlayerCreatedData |
( |
| ) |
|
◆ operator==()
| bool makVre::PlayerCreatedMessage::PlayerCreatedData::operator== |
( |
const PlayerCreatedData & | rhs | ) |
const |
◆ myEntityId
| DtEntityIdentifier makVre::PlayerCreatedMessage::PlayerCreatedData::myEntityId |
◆ myEntityType
| std::string makVre::PlayerCreatedMessage::PlayerCreatedData::myEntityType |
◆ myRoles
| std::vector<std::string> makVre::PlayerCreatedMessage::PlayerCreatedData::myRoles |
The documentation for this struct was generated from the following file: