#include <simulationState.h>
◆ ArtPart()
| makVre::SimulationStateMessage::ArtPart::ArtPart |
( |
| ) |
|
◆ size()
| int makVre::SimulationStateMessage::ArtPart::size |
( |
| ) |
const |
◆ serialize()
| void makVre::SimulationStateMessage::ArtPart::serialize |
( |
DtStreamWriter & | writer | ) |
const |
◆ deserialize()
| void makVre::SimulationStateMessage::ArtPart::deserialize |
( |
DtStreamReader & | reader | ) |
|
◆ operator==()
| bool makVre::SimulationStateMessage::ArtPart::operator== |
( |
const ArtPart & | rhs | ) |
const |
◆ myId
| int makVre::SimulationStateMessage::ArtPart::myId |
◆ myAttachedTo
| int makVre::SimulationStateMessage::ArtPart::myAttachedTo |
◆ myTranslation
| DtVector makVre::SimulationStateMessage::ArtPart::myTranslation |
◆ myTranslationRate
| DtVector makVre::SimulationStateMessage::ArtPart::myTranslationRate |
◆ myOrientation
| DtTaitBryan makVre::SimulationStateMessage::ArtPart::myOrientation |
◆ myRotationalVelocity
| DtVector makVre::SimulationStateMessage::ArtPart::myRotationalVelocity |
◆ myParameters
| std::vector<Parameter> makVre::SimulationStateMessage::ArtPart::myParameters |
The documentation for this struct was generated from the following file: