#include <simulationState.h>
◆ EmbeddedEntity()
| makVre::SimulationStateMessage::EmbeddedEntity::EmbeddedEntity |
( |
| ) |
|
◆ size()
| int makVre::SimulationStateMessage::EmbeddedEntity::size |
( |
| ) |
const |
◆ serialize()
| void makVre::SimulationStateMessage::EmbeddedEntity::serialize |
( |
DtStreamWriter & | writer | ) |
const |
◆ deserialize()
| void makVre::SimulationStateMessage::EmbeddedEntity::deserialize |
( |
DtStreamReader & | reader | ) |
|
◆ operator==()
| bool makVre::SimulationStateMessage::EmbeddedEntity::operator== |
( |
const EmbeddedEntity & | rhs | ) |
const |
◆ myName
| std::string makVre::SimulationStateMessage::EmbeddedEntity::myName |
◆ myType
| DtEntityType makVre::SimulationStateMessage::EmbeddedEntity::myType |
◆ myState
◆ myEntityId
| DtEntityIdentifier makVre::SimulationStateMessage::EmbeddedEntity::myEntityId |
◆ myDeployTime
| int makVre::SimulationStateMessage::EmbeddedEntity::myDeployTime |
The documentation for this struct was generated from the following file: