VR-Engage  2.2
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makVre::SimulationStateMessage::EngagedRole Struct Reference

#include <simulationState.h>

Public Member Functions

 EngagedRole ()
 
int size () const
 
void serialize (DtStreamWriter &writer) const
 
void deserialize (DtStreamReader &reader)
 
bool operator== (const EngagedRole &rhs) const
 

Public Attributes

std::string myRole
 
std::string myStationIds
 

Constructor & Destructor Documentation

◆ EngagedRole()

makVre::SimulationStateMessage::EngagedRole::EngagedRole ( )

Referenced by operator==().

Member Function Documentation

◆ size()

int makVre::SimulationStateMessage::EngagedRole::size ( ) const

◆ serialize()

void makVre::SimulationStateMessage::EngagedRole::serialize ( DtStreamWriter & writer) const

◆ deserialize()

void makVre::SimulationStateMessage::EngagedRole::deserialize ( DtStreamReader & reader)

◆ operator==()

bool makVre::SimulationStateMessage::EngagedRole::operator== ( const EngagedRole & rhs) const

References EngagedRole().

Member Data Documentation

◆ myRole

std::string makVre::SimulationStateMessage::EngagedRole::myRole

◆ myStationIds

std::string makVre::SimulationStateMessage::EngagedRole::myStationIds

The documentation for this struct was generated from the following file: