19#include <simulationObjectEditorImpl/simulationModelSetLoader.h>
virtual ~DtVreSimulationModelSetLoader() override
Destructor.
DtVreSimulationModelSetLoader & operator=(const DtVreSimulationModelSetLoader &other)
Assignment operator (not implemented)
virtual bool saveAmmunitionTable() override
Saves the ammunition table with VREngage-specific extensions.
DtVreSimulationModelSetLoader(const DtVreSimulationModelSetLoader &other)
Copy constructor (not implemented)
DtVreSimulationModelSetLoader(makVrv::DtDe &de)
Constructor.
virtual DtAmmunitionParams * createAmmunitionParameters() const override
Creates VREngage-specific ammunition parameters.
Export macros for the VREngage Simulation Object Editor library.
#define VRESIMULATIONOBJECTEDITOR_DLL
Platform-specific DLL export/import declaration.
Definition export.h:27
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
makVrv::DtDe * de()
Gets the display element pointer used by the plugin.