27class DtChannelConfiguration;
48 makVrv::DtDe&
de,
const std::string& channelName =
"Channel 1",
const std::string& windowName =
"Window 1");
59 makVrv::DtDe&
de,
const std::string& channelName =
"Channel 1",
const std::string& windowName =
"Window 1");
78 const makVrv::DtChannelConfiguration& config);
89 makVrv::DtDe&
de,
const makVrv::DtChannel& channel,
const makVrv::DtChannelConfiguration& config);
Defines export macros for the VREngage Utility library.
#define UTIL_DLL
Export/import macro for non-Windows platforms.
Definition export.h:39
Include export definitions for this library.
Definition glsVreMessageUtil.h:49
UTIL_DLL makVrv::DtChannel * findChannel(makVrv::DtDe &de, const std::string &channelName="Channel 1", const std::string &windowName="Window 1")
Finds a channel by name in a specific window.
UTIL_DLL makVrv::DtWindow * findWindow(makVrv::DtDe &de, const std::string &windowName="Window 1")
Finds a window by name in the display engine.
UTIL_DLL bool applyChannelConfig(makVrv::DtDe &de, const std::string &channelName, const std::string &windowName, const makVrv::DtChannelConfiguration &config)
Applies a channel configuration to a channel specified by name.
UTIL_DLL makVrv::DtOsgChannel * findOsgChannel(makVrv::DtDe &de, const std::string &channelName="Channel 1", const std::string &windowName="Window 1")
Finds an OSG channel by name in a specific window.
UTIL_DLL makVrv::DtObserver * findObserver(makVrv::DtDe &de, const std::string &observerName="Observer 1")
Finds an observer by name in the display engine.
Definition appLauncherComponent.h:28
makVrv::DtDe * de()
Gets the display element pointer used by the plugin.