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VR-Forces 4.0.4 Class Documentation
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00001 /****************************************************************************** 00002 ** Copyright (c) 2009 MAK Technologies, Inc. 00003 ** All rights reserved. 00004 ******************************************************************************/ 00005 /****************************************************************************** 00006 ** $RCSfile: DtInteractionVisualizer.h,v $ $Revision: 1.43 $ $SceneObject: Exp $ 00007 ******************************************************************************/ 00008 00012 00013 #pragma once 00014 #include <vrvCore/DtSceneObjectVisualizer.h> 00015 00016 class DtVector; 00017 00018 namespace makVrv 00019 { 00020 class DtParticleSystemModelAgent; 00021 class DtAnimationModelAgent; 00022 00027 class DT_DLL_VRVCORE DtInteractionVisualizer : public DtSceneObjectVisualizer 00028 { 00029 public: 00030 DtInteractionVisualizer(DtBaseConnection& simulation, 00031 DtStateListener& listener, int modelSet); 00032 00033 virtual ~DtInteractionVisualizer(); 00034 00036 virtual void setLocation(const DtVector&); 00037 00039 void setDelayTime(double d); 00040 00042 double delayTime() const; 00043 00044 protected: 00045 virtual void destroyModelAgents(); 00046 virtual void setVisualizerDefinition(const DtVisualizerDefinition& visDef); 00047 virtual void setModelDefinitionForAgents(); 00048 00049 protected: 00050 DtParticleSystemModelAgent* myParticleSystemModel; 00051 DtAnimationModelAgent* myAnimationModel; 00052 00053 double myLifeTime; 00054 double myDelayTime; 00055 std::string mySchema; 00056 }; 00057 } 00058