VR-Forces 4.0.4 Class Documentation
include/vrvOsg/DtOsgEarthShaderFactory.h
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00001 /******************************************************************************
00002 ** Copyright (c) 2011 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 ******************************************************************************/
00005 /******************************************************************************
00006 ** $RCSfile:  $ $Revision:  $ $State:  $
00007 ******************************************************************************/
00008 
00012 
00013 #pragma once
00014 #include <vrvOsg/vrvOsg.h>
00015 #include <osgEarth/ShaderComposition>
00016 
00017 namespace makVrv
00018 {
00019    class DT_DLL_VRVOSG DtOsgEarthShaderFactory : public osgEarth::ShaderFactory
00020    {
00022       virtual osg::Shader* createVertexShaderMain(
00023          const osgEarth::ShaderComp::FunctionLocationMap& functions = osgEarth::ShaderComp::FunctionLocationMap() ) const;
00029       virtual osg::Shader* createDefaultLightingFragmentShader() const;
00030      
00031    };
00032 }
00033 

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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