VR-Forces 4.0.4 Class Documentation
include/vrvOsg/DtOsgOverlayPolygonModel.h
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00001 /******************************************************************************
00002 ** Copyright (c) 2010 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 ******************************************************************************/
00005 /******************************************************************************
00006 ** $RCSfile: DtOsgOverlayPolygonModel.h,v $ $Revision: 1.0 $ $State: Exp $
00007 ******************************************************************************/
00008 
00012 
00013 #pragma once
00014 #include <vrvOsg/vrvOsg.h>    
00015 #include <vrvCore/DtOverlayPolygonModel.h>
00016 
00017 namespace makVrv
00018 {
00019    class DtDe;
00020 
00023    class DT_DLL_VRVOSG DtOsgOverlayPolygonModel : public DtOverlayPolygonModel
00024    {
00025    public:
00027       DtOsgOverlayPolygonModel(DtDe& de, DtUniqueID& id);
00028 
00030       virtual ~DtOsgOverlayPolygonModel();
00031 
00032       //@name Distributed Interface
00034 
00036       virtual void setColor(float r,float g,float b,float a);
00037 
00039       virtual void setPosition( int vtx, const DtVector& position );
00040 
00042       virtual void setOrigin(const DtVector& o);
00043 
00045       virtual void setPoint(int vtx, const DtVector& position);
00046 
00048       virtual void set2dOffset(int index, float x, float y);
00049 
00052       virtual void set3dDirection2dLength(int index, float x, float y, float z, 
00053          float len);
00054 
00056       virtual void setOrientation( int vtx, const DtTaitBryan& orientation );
00057 
00059       virtual void setTexturePath(const std::string& texturePath);
00060 
00062       virtual void setNumTextureTiles(double numTiles);
00063 
00065       virtual void setSolid(bool solid);
00066 
00069       virtual void addPoint(const DtVector& point,int index);
00070 
00072       virtual void setLockUpdates(bool lock);
00073 
00075       virtual void setPickable(bool enabled);
00076 
00078       virtual void removePoint(int index);
00079 
00081       virtual void removePosition(int index);
00082 
00084       virtual void setStipplePattern(unsigned int stipplePattern);
00085 
00087       virtual void setWidth(float width);
00088 
00090       virtual void setEventWidth(float width);
00091 
00093       virtual void setEventsEnabled(bool);
00094 
00096 
00097       //@name Local Interface
00099 
00101       virtual void addToScene( const DtUniqueID& sceneObjectId, int modelSet,
00102          int visualizerType );
00103 
00105       virtual void removeFromScene();
00106 
00108       virtual void setModelDefinition( const std::string& str );
00110 
00114       virtual void setUseDynamicOrigin(bool);
00115 
00116    protected:
00117       DtUniqueID myParentId;
00118       bool myEventsEnabled;
00119       DtVector myOrigin;
00120       DtTaitBryan myRotation;
00121       bool myUseDynamicOrigin;
00122    };
00123 }

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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