VR-Forces 4.0.4 Class Documentation
Public Member Functions | Protected Attributes
makVrv::DtOsgOverlayPolygonModel Class Reference

OSG implementation of overlay polygon model. More...

Inheritance diagram for makVrv::DtOsgOverlayPolygonModel:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DtOsgOverlayPolygonModel (DtDe &de, DtUniqueID &id)
 CTOR.
virtual ~DtOsgOverlayPolygonModel ()
 DTOR.
virtual void setUseDynamicOrigin (bool)
 Set whether or not to use dynamic origin.
virtual void setColor (float r, float g, float b, float a)
 Set the color of the polygon.
virtual void setPosition (int vtx, const DtVector &position)
 Sets the origin if vtx is 0.
virtual void setOrigin (const DtVector &o)
 Will set in model instance.
virtual void setPoint (int vtx, const DtVector &position)
 Will set point in the model instance.
virtual void set2dOffset (int index, float x, float y)
 Sets the 2D offset of a vertex.
virtual void set3dDirection2dLength (int index, float x, float y, float z, float len)
 Sets a 3D direction with a 2D length of a vertex.
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 Set the orientation of a vertex of the polygon; has no effect.
virtual void setTexturePath (const std::string &texturePath)
 Set the path to the polygon's texture.
virtual void setNumTextureTiles (double numTiles)
 Set the number of texture tiles.
virtual void setSolid (bool solid)
 Set a object to be solid.
virtual void addPoint (const DtVector &point, int index)
 Add a new point to the polygon at the specified index, or, at the end if index is -1.
virtual void setLockUpdates (bool lock)
 Will either update or batch updates until a future unlock is given.
virtual void setPickable (bool enabled)
 Sets whether or not the polygon is pickable.
virtual void removePoint (int index)
 Removes the point from the specified index.
virtual void removePosition (int index)
 Calls removePoint.
virtual void setStipplePattern (unsigned int stipplePattern)
 Sets stipple pattern for the polygon.
virtual void setWidth (float width)
 Set the polygon outline width.
virtual void setEventWidth (float width)
 Set the polygon outline width used for event picking.
virtual void setEventsEnabled (bool)
 Sets whether or not mouse events are enabled.
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)
 Add the polygon to the scene.
virtual void removeFromScene ()
 Remove the polygon from the scene.
virtual void setModelDefinition (const std::string &str)
 Sets the model definition on the model instance.

Protected Attributes

DtUniqueID myParentId
bool myEventsEnabled
DtVector myOrigin
DtTaitBryan myRotation
bool myUseDynamicOrigin

Detailed Description

OSG implementation of overlay polygon model.


Constructor & Destructor Documentation

CTOR.

DTOR.


Member Function Documentation

virtual void makVrv::DtOsgOverlayPolygonModel::setColor ( float  r,
float  g,
float  b,
float  a 
) [virtual]

Set the color of the polygon.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setPosition ( int  vtx,
const DtVector position 
) [virtual]

Sets the origin if vtx is 0.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setOrigin ( const DtVector o) [virtual]

Will set in model instance.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setPoint ( int  vtx,
const DtVector position 
) [virtual]

Will set point in the model instance.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::set2dOffset ( int  index,
float  x,
float  y 
) [virtual]

Sets the 2D offset of a vertex.

Implements makVrv::DtOverlayPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::set3dDirection2dLength ( int  index,
float  x,
float  y,
float  z,
float  len 
) [virtual]

Sets a 3D direction with a 2D length of a vertex.

This only works with outline polygons.

Implements makVrv::DtOverlayPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setOrientation ( int  vtx,
const DtTaitBryan &  orientation 
) [virtual]

Set the orientation of a vertex of the polygon; has no effect.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setTexturePath ( const std::string &  texturePath) [virtual]

Set the path to the polygon's texture.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setNumTextureTiles ( double  numTiles) [virtual]

Set the number of texture tiles.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setSolid ( bool  solid) [virtual]

Set a object to be solid.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgOverlayPolygonModel::addPoint ( const DtVector point,
int  index 
) [virtual]

Add a new point to the polygon at the specified index, or, at the end if index is -1.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setLockUpdates ( bool  lock) [virtual]

Will either update or batch updates until a future unlock is given.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setPickable ( bool  enabled) [virtual]

Sets whether or not the polygon is pickable.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::removePoint ( int  index) [virtual]

Removes the point from the specified index.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::removePosition ( int  index) [virtual]

Calls removePoint.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setStipplePattern ( unsigned int  stipplePattern) [virtual]

Sets stipple pattern for the polygon.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setWidth ( float  width) [virtual]

Set the polygon outline width.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setEventWidth ( float  width) [virtual]

Set the polygon outline width used for event picking.

Implements makVrv::DtOverlayPolygonModel.

Sets whether or not mouse events are enabled.

Implements makVrv::DtOverlayPolygonModel.

virtual void makVrv::DtOsgOverlayPolygonModel::addToScene ( const DtUniqueID sceneObjectId,
int  modelSet,
int  visualizerType 
) [virtual]

Add the polygon to the scene.

Implements makVrv::DtModel.

Remove the polygon from the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgOverlayPolygonModel::setModelDefinition ( const std::string &  str) [virtual]

Sets the model definition on the model instance.

Reimplemented from makVrv::DtModel.

Set whether or not to use dynamic origin.

Will not cause redraw or recalulate, but will effect how point 0 is used when using setPosition. If true will not set the point 0 to be at the origin, but rather will respect the current value. Default is false

Implements makVrv::DtPolygonModel.


Member Data Documentation


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)