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VR-Forces 4.0.4 Class Documentation
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A model which owns a single model instance. More...

Classes | |
| struct | ObjectTransform |
Public Member Functions | |
| DtModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtModel () |
| DTOR. | |
| virtual void | setModelDefinition (const std::string &str) |
| Set the model definition. | |
| virtual void | saveModelToFile (const std::string &filename) |
| virtual std::string | className () const |
| Get the class name of the model instance owner. | |
| unsigned int | transformSize () const |
| Get the number of position/orientations this model has. | |
| virtual void | setPosition (int vtx, const DtVector &position) |
| Set the position of a control vertex in the model. | |
| virtual void | removePosition (int vtx) |
| Remove a transform at the given position. | |
| const DtVector & | position (int vtx=0) const |
| Get the Position of a given point. | |
| virtual void | setOrientation (int vtx, const DtTaitBryan &orientation) |
| Set the orientation of a vertex in the model. | |
| virtual void | enableColorBlending (bool b) |
| Enable / disable color blending for this model. | |
| virtual void | setBlendColor (float r, float g, float b, float a) |
| Set color to use if color blending is enabled. | |
| virtual void | setColor (float r, float g, float b, float a) |
| set the model's color | |
| virtual int | modelSet () const |
| Get the model set this model is part of. | |
| const DtVector & | boundingBoxExtents () const |
| Get the bounding box extents of the model instance. | |
| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
| Get the bounding box extents of the model instance. | |
| const DtVector & | boundingBoxCenter () const |
| Get the bounding box center of the model instance. | |
| void | getBoundingBoxCenter (double &x, double &y, double &z) const |
| Get the bounding box center of the model instance. | |
| void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| void | setContributesToBound (bool trueOrFalse) |
| Set whether this model instance contributes to an object's overall bounding volume. | |
| bool | contributesToBound () const |
| Get whether this model instance contributes to an object's overall bounding volume. | |
| DtDe & | de () |
| Get the DtDe object. | |
| virtual void | setModelInstance (DtModelInstance *modelInstance) |
| Internally set the model instance pointer. | |
| virtual void | setVisible (bool isVisible) |
| Set the model visible or invisible. | |
| virtual void | setVisibleViaSwitch (bool isVisible) |
| Set the model visible or invisible. | |
| bool | visible () const |
| Get if the model is visible. | |
| DtUniqueID | parentSceneObjectID () const |
| Parent of the model. | |
| virtual void | addedToSceneObjectAsProp (const DtUniqueID &sceneObj) |
| Called when a scene object added the model as a prop. | |
| virtual void | addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType) |
| Called when a scene object added the model with the given model set and visualizer type. | |
| virtual void | removedFromSceneObject () |
| Called when the model was removed from a scene object. | |
| virtual void | setSolid (bool isSolid)=0 |
| Set whether or not other scene objects can ground clamp to this model Default implementation does nothing. | |
| virtual DtModelInstance * | modelInstance () |
| Get the model instance. | |
| virtual const DtModelInstance * | modelInstance () const |
| Get the model instance. | |
| int | visualizerType () const |
| The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel. | |
Public Attributes | |
| boost::signal< void(DtModel *)> | signal_modelToBeDestroyed |
| Signal emitted when the model is to be destroyed. | |
| boost::signal< void(DtModel *)> | signal_modelChanged |
| boost::signal< bool(DtModel *, bool), SlotReturnOR > | signal_visibilityChangeRequested |
| Signal when the visibility has been requested, if any slot returns false, it will not change. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceCreated |
| Signal emitted when the model instance is created. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceToBeDestroyed |
| Signal emitted when the model instance is to be destroyed. | |
Protected Types | |
| typedef std::vector < ObjectTransform > | TransformList |
Protected Member Functions | |
| virtual void | addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)=0 |
| Virtual Functions to be implemented, add this model to the scene. | |
| virtual void | addToSceneAsProp (const DtUniqueID &sceneObjectId) |
| Add this model to the scene as a prop. | |
| virtual void | removeFromScene ()=0 |
| Virtual Functions to be implemented, remove this model from the scene. | |
| virtual void | initializeModelInstance () |
| Push any state maintained by the model to the model instance. | |
| void | slot_modelInstanceChanged (DtModelInstance *instance) |
| Called when the model instance changed. | |
Protected Attributes | |
| DtDe & | myDe |
| const DtUniqueID | myUniqueId |
Private Attributes | |
| TransformList | myTransforms |
| We keep our own copy in case we get updates before we get a model instance. | |
| DtModelInstance * | myModelInstance |
| int | myModelSet |
| int | myVisualizerType |
| bool | myContributesToBound |
| DtUniqueID | myParentSceneObjectID |
| bool | myIsPropFlag |
| bool | myColorBlendingEnabled |
| float | myBlendColor [4] |
| bool | myVisibleFlag |
A model which owns a single model instance.
A DtModel is a managing container for a single DtModelInstance, providing more attributes about how the DtModelInstance should be rendered. Initialization of a DtModel starts with giving it a model-definition. Unlike the DtModelInstance which can be handed a model-definition identifying the model to load, the DtModel retrieves a model-definition which has been pre-loaded into a definition-manager. Usually DtModelDefinition objects are automatically loaded from disk to populate the definition-manager.
typedef std::vector<ObjectTransform> makVrv::DtModel::TransformList [protected] |
| makVrv::DtModel::DtModel | ( | DtDe & | de, |
| DtUniqueID | id | ||
| ) |
CTOR.
| virtual makVrv::DtModel::~DtModel | ( | ) | [virtual] |
DTOR.
| virtual void makVrv::DtModel::setModelDefinition | ( | const std::string & | str | ) | [virtual] |
Set the model definition.
Reimplemented in makVrv::DtOsgEllipsoidArcModel, makVrv::DtOsg3DGreatCircleArcModel, makVrv::DtOsgOverlayGreatCircleArcModel, makVrv::DtOsgExtrudedCircleModel, makVrv::DtOsgExtrudedPolygonModel, makVrv::DtOsg3DSegmentedLineModel, makVrv::DtOsgExtrudedLineModel, makVrv::DtOsgOverlayRectangleModel, makVrv::DtOsgOverlayPolygonModel, makVrv::DtOsgOverlaySegmentedLineModel, makVrv::DtOsgOverlayEllipseArcModel, makVrv::DtOsgArticulatedModel, makVrv::DtOsgOverlayDirectionLineModel, makVrv::DtArticulatedModel, makVrv::DtOsg3DTextModel, makVrv::DtOsgProjectedWidgetModel, makVrv::DtOsgSimpleModel, makVrv::DtTreeModel, makVrv::DtParticleSystemModel, makVrv::DtOsgParticleSystemModel, makVrv::DtOsgDecalModel, makVrv::DtOsgRibbonModel, makVrv::DtDecalModel, and makVrv::DtRibbonModel.
| virtual void makVrv::DtModel::saveModelToFile | ( | const std::string & | filename | ) | [virtual] |
| virtual std::string makVrv::DtModel::className | ( | ) | const [virtual] |
Get the class name of the model instance owner.
This is used to control how model instances are created.
Reimplemented in makVrv::DtCharacterModel, makVrv::DtDummyCharacterModel, makVrv::DtOsgArticulatedModel, makVrv::DtArticulatedModel, makVrv::DtDiGuyCharacterModel, makVrv::DtOsgEllipsoidArcModel, makVrv::DtOsgDecalModel, makVrv::DtOsgRibbonModel, makVrv::DtTreeModel, makVrv::DtParticleSystemModel, makVrv::DtOsgParticleSystemModel, makVrv::DtOsgAnimationModel, makVrv::DtDecalModel, makVrv::DtAnimationModel, makVrv::DtRibbonModel, and makVrv::DtSpeedTreeModel.
| virtual DtModelInstance* makVrv::DtModel::modelInstance | ( | ) | [virtual] |
Get the model instance.
| virtual const DtModelInstance* makVrv::DtModel::modelInstance | ( | ) | const [virtual] |
Get the model instance.
| unsigned int makVrv::DtModel::transformSize | ( | ) | const |
Get the number of position/orientations this model has.
| virtual void makVrv::DtModel::setPosition | ( | int | vtx, |
| const DtVector & | position | ||
| ) | [virtual] |
Set the position of a control vertex in the model.
Reimplemented in makVrv::DtOsgEllipsoidArcModel, makVrv::DtOsgArticulatedModel, makVrv::DtOsgOverlayEllipseArcModel, makVrv::DtOsgScribeBoxModel, makVrv::DtMovablePolygonModel, makVrv::DtOsgAttachableCuboidModel, makVrv::DtOsgAttachableEllipsoidModel, makVrv::DtEllipsoidArcModel, makVrv::DtOsgCylinderModel, makVrv::DtOsgParticleSystemModel, makVrv::DtOsgArticulatingCylinderModel, makVrv::DtOsgProjectedWidgetModel, makVrv::DtOsgAnimationModel, makVrv::DtOsgDecalModel, makVrv::DtOsgRibbonModel, makVrv::DtDiGuyCharacterModel, makVrv::DtOsgSimpleModel, makVrv::DtOsgExtrudedCircleModel, makVrv::DtOsgExtrudedPolygonModel, makVrv::DtOsgOverlayRectangleModel, makVrv::DtOsgPolygonModel, makVrv::DtOsgProjectedTextModel, makVrv::DtOsgDrawModel, makVrv::DtOsg3DSegmentedLineModel, makVrv::DtOsg3DTextModel, makVrv::DtOsgOverlayPolygonModel, makVrv::DtOsg3DGreatCircleArcModel, makVrv::DtOsgExtrudedLineModel, makVrv::DtOsgOverlayGreatCircleArcModel, makVrv::DtOsgOverlayDirectionLineModel, and makVrv::DtOsgOverlaySegmentedLineModel.
| virtual void makVrv::DtModel::removePosition | ( | int | vtx | ) | [virtual] |
Remove a transform at the given position.
Reimplemented in makVrv::DtOsgPolygonModel, makVrv::DtOsgOverlayPolygonModel, makVrv::DtOsg3DSegmentedLineModel, makVrv::DtOsgExtrudedCircleModel, makVrv::DtOsgExtrudedPolygonModel, makVrv::DtOsgExtrudedLineModel, and makVrv::DtOsgOverlaySegmentedLineModel.
| const DtVector& makVrv::DtModel::position | ( | int | vtx = 0 | ) | const |
Get the Position of a given point.
| DtCorruptedState | if the vtx is not with-in the normal bounds. |
| virtual void makVrv::DtModel::setOrientation | ( | int | vtx, |
| const DtTaitBryan & | orientation | ||
| ) | [virtual] |
Set the orientation of a vertex in the model.
Reimplemented in makVrv::DtOsgEllipsoidArcModel, makVrv::DtOsgArticulatedModel, makVrv::DtOsgOverlayEllipseArcModel, makVrv::DtMovablePolygonModel, makVrv::DtOsgAttachableCuboidModel, makVrv::DtOsgAttachableEllipsoidModel, makVrv::DtOsgScribeBoxModel, makVrv::DtOsgCylinderModel, makVrv::DtOsgArticulatingCylinderModel, makVrv::DtOsgOverlayPolygonModel, makVrv::DtOsgParticleSystemModel, makVrv::DtOsgOverlayRectangleModel, makVrv::DtOsgPolygonModel, makVrv::DtOsgExtrudedCircleModel, makVrv::DtOsgExtrudedPolygonModel, makVrv::DtDiGuyCharacterModel, makVrv::DtOsgSimpleModel, makVrv::DtOsg3DSegmentedLineModel, makVrv::DtOsgAnimationModel, makVrv::DtOsgDecalModel, makVrv::DtOsgRibbonModel, makVrv::DtOsgProjectedTextModel, makVrv::DtOsgDrawModel, makVrv::DtOsg3DTextModel, makVrv::DtOsg3DGreatCircleArcModel, makVrv::DtOsgExtrudedLineModel, makVrv::DtOsgOverlayGreatCircleArcModel, and makVrv::DtOsgOverlaySegmentedLineModel.
| virtual void makVrv::DtModel::enableColorBlending | ( | bool | b | ) | [virtual] |
Enable / disable color blending for this model.
| virtual void makVrv::DtModel::setBlendColor | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) | [virtual] |
Set color to use if color blending is enabled.
| virtual void makVrv::DtModel::setColor | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) | [virtual] |
set the model's color
Reimplemented in makVrv::DtOsgArticulatedModel, makVrv::DtOsgEllipsoidArcModel, makVrv::DtOsgRibbonModel, makVrv::DtPolygonModel, makVrv::DtOsgDecalModel, makVrv::DtOsgExtrudedCircleModel, makVrv::DtOsgExtrudedPolygonModel, makVrv::DtOsgScribeBoxModel, makVrv::DtOsgCylinderModel, makVrv::DtOsg3DSegmentedLineModel, makVrv::DtOsgAttachableCuboidModel, makVrv::DtOsgAttachableEllipsoidModel, makVrv::DtEllipsoidArcModel, makVrv::DtOverlayEllipseArcModel, makVrv::DtOsgArticulatingCylinderModel, makVrv::DtOsgExtrudedLineModel, makVrv::DtOsg3DTextModel, makVrv::DtOsg3DGreatCircleArcModel, makVrv::DtOsgOverlayEllipseArcModel, makVrv::DtOsgOverlayGreatCircleArcModel, makVrv::DtOsgOverlayRectangleModel, makVrv::DtOsgPolygonModel, makVrv::DtCylinderModel, makVrv::DtOsgOverlayDirectionLineModel, makVrv::DtOsgOverlaySegmentedLineModel, makVrv::DtAttachableCuboidModel, makVrv::DtAttachableEllipsoidModel, makVrv::DtScribeBoxModel, makVrv::DtOsgOverlayPolygonModel, makVrv::Dt3DTextModel, makVrv::DtArticulatingCylinderModel, and makVrv::DtLineModel.
| virtual int makVrv::DtModel::modelSet | ( | ) | const [virtual] |
Get the model set this model is part of.
| const DtVector& makVrv::DtModel::boundingBoxExtents | ( | ) | const |
Get the bounding box extents of the model instance.
| void makVrv::DtModel::getBoundingBoxExtents | ( | double & | x, |
| double & | y, | ||
| double & | z | ||
| ) | const |
Get the bounding box extents of the model instance.
| const DtVector& makVrv::DtModel::boundingBoxCenter | ( | ) | const |
Get the bounding box center of the model instance.
| void makVrv::DtModel::getBoundingBoxCenter | ( | double & | x, |
| double & | y, | ||
| double & | z | ||
| ) | const |
Get the bounding box center of the model instance.
| void makVrv::DtModel::getBoundingBoxComponents | ( | DtVector & | minimum, |
| DtVector & | maximum | ||
| ) |
| void makVrv::DtModel::setContributesToBound | ( | bool | trueOrFalse | ) |
Set whether this model instance contributes to an object's overall bounding volume.
| bool makVrv::DtModel::contributesToBound | ( | ) | const |
Get whether this model instance contributes to an object's overall bounding volume.
| int makVrv::DtModel::visualizerType | ( | ) | const |
The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.
| DtDe& makVrv::DtModel::de | ( | ) | [inline] |
Get the DtDe object.
| virtual void makVrv::DtModel::setModelInstance | ( | DtModelInstance * | modelInstance | ) | [virtual] |
Internally set the model instance pointer.
If an existing model instance is set, it will be deleted. To clear the current model instance only, passing a Null pointer 0 is supported.
| Input | |
| modelInstance | pointer to a model instance. |
Reimplemented in makVrv::DtOsg3DTextModel, makVrv::DtOsgDecalModel, and makVrv::DtOsgRibbonModel.
| virtual void makVrv::DtModel::setVisible | ( | bool | isVisible | ) | [virtual] |
Set the model visible or invisible.
Reimplemented in makVrv::DtOsg3DSegmentedLineModel, makVrv::DtOsgOverlaySegmentedLineModel, makVrv::DtOsg3DGreatCircleArcModel, makVrv::DtOsgEllipsoidArcModel, makVrv::DtOsgArticulatedModel, makVrv::DtOsgRibbonModel, makVrv::DtOsgOverlayGreatCircleArcModel, makVrv::DtOsgExtrudedCircleModel, makVrv::DtOsgExtrudedPolygonModel, makVrv::DtOsgParticleSystemModel, makVrv::DtOsgAnimationModel, makVrv::DtOsgDecalModel, makVrv::DtOsgExtrudedLineModel, makVrv::DtOsgCylinderModel, makVrv::DtOsgPolygonModel, makVrv::DtOsgProjectedWidgetModel, makVrv::DtOsgScribeBoxModel, makVrv::DtOsgOverlayDirectionLineModel, makVrv::DtMovablePolygonModel, makVrv::DtOsgAttachableCuboidModel, makVrv::DtOsgAttachableEllipsoidModel, makVrv::DtOsgProjectedTextModel, makVrv::DtMultiLineModel, makVrv::DtOsgArticulatingCylinderModel, makVrv::DtOsgSimpleModel, makVrv::DtOsgDrawModel, and makVrv::DtOsg3DTextModel.
| virtual void makVrv::DtModel::setVisibleViaSwitch | ( | bool | isVisible | ) | [virtual] |
Set the model visible or invisible.
Reimplemented in makVrv::DtOsgArticulatedModel.
| bool makVrv::DtModel::visible | ( | ) | const |
Get if the model is visible.
Parent of the model.
| virtual void makVrv::DtModel::addedToSceneObjectAsProp | ( | const DtUniqueID & | sceneObj | ) | [virtual] |
Called when a scene object added the model as a prop.
| virtual void makVrv::DtModel::addedToSceneObject | ( | const DtUniqueID & | sceneObj, |
| int | modelSet, | ||
| int | visualizerType | ||
| ) | [virtual] |
Called when a scene object added the model with the given model set and visualizer type.
| virtual void makVrv::DtModel::removedFromSceneObject | ( | ) | [virtual] |
Called when the model was removed from a scene object.
| virtual void makVrv::DtModel::setSolid | ( | bool | isSolid | ) | [pure virtual] |
Set whether or not other scene objects can ground clamp to this model Default implementation does nothing.
Implemented in makVrv::DtOsgArticulatedModel, makVrv::DtOsgEllipsoidArcModel, makVrv::DtDiGuyCharacterModel, makVrv::DtOsg3DSegmentedLineModel, makVrv::DtOsgOverlaySegmentedLineModel, makVrv::DtOsg3DGreatCircleArcModel, makVrv::DtMultiLineModel, makVrv::DtOsgOverlayEllipseArcModel, makVrv::DtDummyCharacterModel, makVrv::DtOsgRibbonModel, makVrv::DtOsgOverlayGreatCircleArcModel, makVrv::DtOsgParticleSystemModel, makVrv::DtOsgAnimationModel, makVrv::DtOsgDecalModel, makVrv::DtOsgOverlayRectangleModel, makVrv::DtOsgCylinderModel, makVrv::DtOsgExtrudedCircleModel, makVrv::DtOsgExtrudedPolygonModel, makVrv::DtOsgPolygonModel, makVrv::DtOsgAttachableCuboidModel, makVrv::DtOsgAttachableEllipsoidModel, makVrv::DtOsgOverlayPolygonModel, makVrv::DtOsgSimpleModel, makVrv::DtTreeModel, makVrv::DtOsgArticulatingCylinderModel, makVrv::DtOsgProjectedWidgetModel, makVrv::DtOsgScribeBoxModel, makVrv::DtOsgExtrudedLineModel, makVrv::DtOsgOverlayDirectionLineModel, makVrv::DtOsgProjectedTextModel, makVrv::DtOsg3DTextModel, and makVrv::DtOsgDrawModel.
| virtual void makVrv::DtModel::addToScene | ( | const DtUniqueID & | sceneObjectId, |
| int | modelSet, | ||
| int | visualizerType | ||
| ) | [protected, pure virtual] |
Virtual Functions to be implemented, add this model to the scene.
Implemented in makVrv::DtOsgArticulatedModel, makVrv::DtOsgEllipsoidArcModel, makVrv::DtOsg3DGreatCircleArcModel, makVrv::DtOsgOverlayGreatCircleArcModel, makVrv::DtOsgExtrudedCircleModel, makVrv::DtOsgExtrudedPolygonModel, makVrv::DtOsg3DSegmentedLineModel, makVrv::DtOsgExtrudedLineModel, makVrv::DtOsgOverlayRectangleModel, makVrv::DtOsgOverlayPolygonModel, makVrv::DtOsgPolygonModel, makVrv::DtOsgOverlaySegmentedLineModel, makVrv::DtMultiLineModel, makVrv::DtOsgOverlayEllipseArcModel, makVrv::DtOsgAnimationModel, makVrv::DtOsgParticleSystemModel, makVrv::DtOsgScribeBoxModel, makVrv::DtOsgCylinderModel, makVrv::DtOsgAttachableCuboidModel, makVrv::DtOsgAttachableEllipsoidModel, makVrv::DtOsgArticulatingCylinderModel, makVrv::DtOsgOverlayDirectionLineModel, makVrv::DtOsgProjectedTextModel, makVrv::DtOsg3DTextModel, makVrv::DtTreeModel, makVrv::DtOsgSimpleModel, makVrv::DtOsgDecalModel, makVrv::DtOsgRibbonModel, makVrv::DtOsgDrawModel, makVrv::DtDiGuyCharacterModel, makVrv::DtDummyCharacterModel, and makVrv::DtOsgProjectedWidgetModel.
| virtual void makVrv::DtModel::addToSceneAsProp | ( | const DtUniqueID & | sceneObjectId | ) | [inline, protected, virtual] |
Add this model to the scene as a prop.
All models are not required to re-implement this
Reimplemented in makVrv::DtOsgScribeBoxModel, and makVrv::DtOsgSimpleModel.
| virtual void makVrv::DtModel::removeFromScene | ( | ) | [protected, pure virtual] |
Virtual Functions to be implemented, remove this model from the scene.
Implemented in makVrv::DtOsgArticulatedModel, makVrv::DtOsgEllipsoidArcModel, makVrv::DtOsg3DGreatCircleArcModel, makVrv::DtOsgOverlayGreatCircleArcModel, makVrv::DtOsgExtrudedCircleModel, makVrv::DtOsgExtrudedPolygonModel, makVrv::DtOsg3DSegmentedLineModel, makVrv::DtOsgExtrudedLineModel, makVrv::DtOsgOverlayRectangleModel, makVrv::DtOsgOverlayPolygonModel, makVrv::DtOsgPolygonModel, makVrv::DtOsgOverlaySegmentedLineModel, makVrv::DtMultiLineModel, makVrv::DtOsgOverlayEllipseArcModel, makVrv::DtOsgAnimationModel, makVrv::DtOsgParticleSystemModel, makVrv::DtOsgScribeBoxModel, makVrv::DtOsgCylinderModel, makVrv::DtOsgAttachableCuboidModel, makVrv::DtOsgAttachableEllipsoidModel, makVrv::DtOsgArticulatingCylinderModel, makVrv::DtOsgOverlayDirectionLineModel, makVrv::DtOsgProjectedTextModel, makVrv::DtOsg3DTextModel, makVrv::DtOsgSimpleModel, makVrv::DtTreeModel, makVrv::DtOsgDecalModel, makVrv::DtOsgRibbonModel, makVrv::DtOsgDrawModel, makVrv::DtDiGuyCharacterModel, makVrv::DtDummyCharacterModel, and makVrv::DtOsgProjectedWidgetModel.
| virtual void makVrv::DtModel::initializeModelInstance | ( | ) | [protected, virtual] |
Push any state maintained by the model to the model instance.
Reimplemented in makVrv::DtOsgRibbonModel, makVrv::DtOsgDecalModel, and makVrv::DtOsgDrawModel.
| void makVrv::DtModel::slot_modelInstanceChanged | ( | DtModelInstance * | instance | ) | [protected] |
Called when the model instance changed.
| boost::signal<void (DtModel*)> makVrv::DtModel::signal_modelToBeDestroyed |
Signal emitted when the model is to be destroyed.
| boost::signal<void (DtModel*)> makVrv::DtModel::signal_modelChanged |
| boost::signal<bool (DtModel*,bool ), SlotReturnOR> makVrv::DtModel::signal_visibilityChangeRequested |
Signal when the visibility has been requested, if any slot returns false, it will not change.
| boost::signal<void (DtModelInstance*, DtModel*)> makVrv::DtModel::signal_modelInstanceCreated |
Signal emitted when the model instance is created.
| boost::signal<void (DtModelInstance*, DtModel*)> makVrv::DtModel::signal_modelInstanceToBeDestroyed |
Signal emitted when the model instance is to be destroyed.
DtDe& makVrv::DtModel::myDe [protected] |
const DtUniqueID makVrv::DtModel::myUniqueId [protected] |
TransformList makVrv::DtModel::myTransforms [private] |
We keep our own copy in case we get updates before we get a model instance.
DtModelInstance* makVrv::DtModel::myModelInstance [private] |
int makVrv::DtModel::myModelSet [private] |
int makVrv::DtModel::myVisualizerType [private] |
bool makVrv::DtModel::myContributesToBound [private] |
bool makVrv::DtModel::myIsPropFlag [private] |
bool makVrv::DtModel::myColorBlendingEnabled [private] |
float makVrv::DtModel::myBlendColor[4] [private] |
bool makVrv::DtModel::myVisibleFlag [private] |