VR-Forces 4.0.4 Class Documentation
Public Member Functions | Protected Attributes
makVrv::DtOsg3DTextModel Class Reference

DtOsg3DTextModel is a model class for creating attachable projected text. More...

Inheritance diagram for makVrv::DtOsg3DTextModel:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DtOsg3DTextModel (DtDe &de, DtUniqueID id)
virtual ~DtOsg3DTextModel ()
virtual void setVisible (bool visible)
 Set the model visible or invisible.
virtual void setPosition (int vtx, const DtVector &position)
 Set the position of a control vertex in the model.
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 Set the orientation of a vertex in the model.
virtual void setColor (float r, float g, float b, float a)
 Set the text's color in RGBA.
virtual void setFont (const std::string &fontName)
 Set the font for the 3D text.
virtual void setFontSize (double size)
 Set the font size in pixels.
virtual void setText (const std::string &text)
 Set the text to display.
virtual void setModelDefinition (const std::string &modelDefinition)
 Set the model definition.
virtual void setSolid (bool solid)
 Set whether or not other scene objects can ground clamp to this model Default implementation does nothing.

Protected Member Functions

virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)
 Virtual Functions to be implemented, add this model to the scene.
virtual void removeFromScene ()
 Virtual Functions to be implemented, remove this model from the scene.
virtual void setModelInstance (DtModelInstance *modelInstance)
 Internally set the model instance pointer.

Protected Attributes

DtOsgSceneConnectormySceneConnector
Dt3DTextModelInstancemyTextModelInstance

Detailed Description

DtOsg3DTextModel is a model class for creating attachable projected text.

It creates its own model instance.


Constructor & Destructor Documentation


Member Function Documentation

virtual void makVrv::DtOsg3DTextModel::setVisible ( bool  isVisible) [virtual]

Set the model visible or invisible.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DTextModel::setPosition ( int  vtx,
const DtVector position 
) [virtual]

Set the position of a control vertex in the model.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DTextModel::setOrientation ( int  vtx,
const DtTaitBryan &  orientation 
) [virtual]

Set the orientation of a vertex in the model.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DTextModel::setColor ( float  r,
float  g,
float  b,
float  a 
) [virtual]

Set the text's color in RGBA.

Implements makVrv::Dt3DTextModel.

virtual void makVrv::DtOsg3DTextModel::setFont ( const std::string &  fontName) [virtual]

Set the font for the 3D text.

Implements makVrv::Dt3DTextModel.

virtual void makVrv::DtOsg3DTextModel::setFontSize ( double  size) [virtual]

Set the font size in pixels.

Implements makVrv::Dt3DTextModel.

virtual void makVrv::DtOsg3DTextModel::setText ( const std::string &  text) [virtual]

Set the text to display.

Implements makVrv::Dt3DTextModel.

virtual void makVrv::DtOsg3DTextModel::setModelDefinition ( const std::string &  str) [virtual]

Set the model definition.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DTextModel::setSolid ( bool  isSolid) [virtual]

Set whether or not other scene objects can ground clamp to this model Default implementation does nothing.

Implements makVrv::DtModel.

virtual void makVrv::DtOsg3DTextModel::addToScene ( const DtUniqueID sceneObjectId,
int  modelSet,
int  visualizerType 
) [protected, virtual]

Virtual Functions to be implemented, add this model to the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsg3DTextModel::removeFromScene ( ) [protected, virtual]

Virtual Functions to be implemented, remove this model from the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsg3DTextModel::setModelInstance ( DtModelInstance modelInstance) [protected, virtual]

Internally set the model instance pointer.

If an existing model instance is set, it will be deleted. To clear the current model instance only, passing a Null pointer 0 is supported.

Warning:
Only public for internal use
Parameters:
Input
modelInstancepointer to a model instance.

Reimplemented from makVrv::DtModel.


Member Data Documentation


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)