VR-Forces 4.0.4 Class Documentation
include/vrvCore/DtTerrainPatchObject.h
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00001  /******************************************************************************
00002 ** Copyright (c) 2010 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 ******************************************************************************/
00005 /******************************************************************************
00006 ** $RCSfile: DtTerrainPatchObject.h,v $ $Revision: 1.45 $ $State: Exp $
00007 ******************************************************************************/
00008 
00012 
00013 #ifndef DtTerrainPatchObject_H_
00014 #define DtTerrainPatchObject_H_
00015 
00016 #include <vrvCore/vrvCore.h>
00017 #include <vrvUtil/DtVirtualBaseClass.h>
00018 #include <vrvCore/DtUniqueID.h>
00019 
00020 #include <matrix/vlVector.h>
00021 #include <boost/signals.hpp>
00022 #include <string>
00023 
00024 
00025 
00026 namespace makVrv
00027 {
00028    class DtDe;
00029    class DtForestObject;
00030    class DtTerrainOverlayOperation;
00031    class DtSceneObject;
00032    class DtModel;
00033 
00038    class DT_DLL_VRVCORE DtTerrainPatchObject
00039    {
00040 
00041    public:
00042 
00045       static const double TheEarthRadius;
00046 
00048       DtTerrainPatchObject(DtDe& de, DtUniqueID id);
00049 
00051       virtual ~DtTerrainPatchObject();
00052 
00053       //@ name Driver-bound methods:
00055 
00057       virtual void setTerrainDefinition(const std::string& modelDefinitionName);
00058 
00060       const std::string& terrainDefinitionName() const;
00061 
00063       virtual void enableOverlay(int type, const std::string& definition) = 0;
00064 
00066       virtual void disableOverlay(int type) = 0;
00067 
00069       virtual void disableAllOverlays() = 0;
00070 
00072       virtual void setOverlayScale(int type, double x, double y) = 0;
00073 
00075       virtual void setOverlayOffset(int type, double x, double y) = 0;
00076 
00078       virtual void setWrapMode(int type, int clamp) = 0;
00079 
00081       virtual void setBlendMode(int type, int clamp) = 0;
00082 
00084       virtual void setRasterLayerPosition(int type, int pos) = 0;
00085 
00087       virtual void setLayerEnabled(const std::string& rule, bool status) = 0;
00088 
00090       virtual void extractNodes(const std::string& rule, bool isRegEx) = 0;
00091 
00093 
00095 
00096       virtual std::string overlayDefinition(int type) = 0;
00097       virtual std::vector<double> overlayScale(int type) = 0;
00098       virtual std::vector<double> overlayOffset(int type) = 0;
00099       virtual DtTerrainOverlayOperation defaultOverlay(int type) = 0;
00100       virtual DtTerrainOverlayOperation currentOverlay(int type) = 0;
00101 
00103       virtual void getTerrainExtents(DtVector& nw, DtVector& ne, DtVector& sw, DtVector& se) const = 0;
00104 
00106       virtual DtVector getDatabaseOrigin() const = 0;
00107 
00110       virtual int countNodes(const std::string& rule) const = 0;
00111 
00114       virtual bool getExtractedNodePosition(const std::string& rule, unsigned int index,
00115          double& x, double& y, double& z) const = 0;
00116 
00119       virtual bool getExtractedNodeOrientation(const std::string& rule, unsigned int index,
00120          double& x, double& y, double& z, double& w) const = 0;
00121 
00122       virtual void moveNode(DtSceneObject* object,
00123          DtModel* model,const std::string& rule, unsigned int index) = 0;
00124 
00126      virtual DtUniqueID uniqueID() const;
00128 
00130      virtual bool isGlobalScaleTerrain() const = 0;
00131 
00133       virtual bool getTerrainIntersection(double x, double y, double z,
00134          double vx, double vy, double vz, double& retX, double& retY, double& retZ ) = 0;
00135 
00139       virtual void clearElevationCache() = 0;
00140       
00141    protected:
00142 
00143       DtDe& myDe;
00144       DtUniqueID myUniqueID;
00145       std::string myTerrainDefinitionName;
00146 
00147    };
00148 
00151    class DT_DLL_VRVCORE DtTerrainPatchObjectSignaler : public DtVirtualBaseClass
00152    {
00153    public:
00154 
00156       static DtTerrainPatchObjectSignaler& instance(DtDe&);
00157 
00159       virtual ~DtTerrainPatchObjectSignaler();
00160 
00163       boost::signal<void (DtTerrainPatchObject&)> signal_terrainDataChanged;
00164 
00166       boost::signal<void (DtTerrainPatchObject&,const std::string& rule, std::vector<std::string>)> signal_nodesExtracted;
00167 
00168    protected:
00169       DtTerrainPatchObjectSignaler();
00170    };
00171 }
00172 
00173 #endif
00174 

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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