VR-Forces 4.0.4 Class Documentation
include/vrfobjparam/balGunDesc.h
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00001 /*******************************************************************************
00002 ** Copyright (c) 2003 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 *******************************************************************************/
00005 /*******************************************************************************
00006 ** $RCSfile: balGunDesc.h,v $ $Revision: 1.15 $ $State: Exp $
00007 *******************************************************************************/
00008 
00011 
00014 
00015 #ifndef DtBallisticGunDescriptor_H_
00016 #define DtBallisticGunDescriptor_H_
00017 
00018 
00019 #include "vrfobjparam/actCompDesc.h"
00020 #include "vrfutil/rwString.h"
00021 #include "vrfutil/rwReal.h"
00022 #include "vrfutil/rwInt.h"
00023 #include "vrfutil/rwVector.h"
00024 #include "vrfutil/rwFile.h"
00025 #include "vrfutil/rwBoolean.h"
00026 #include "vrfobjparam/rngProbTbl.h"
00027 
00035 #include "vrfobjparam/vrfobjparamDefines.h"
00036 class DT_DLL_vrfobjparam DtBallisticGunDescriptor : public DtActuatorComponentDescriptor
00037 {
00038 public:
00040    DtBallisticGunDescriptor(const DtString& name, 
00041       DtReaderWriterRegistry* parentRegistry = NULL);
00042    
00043    DtBallisticGunDescriptor(const DtSymbolString& name, 
00044       DtReaderWriterRegistry* parentRegistry = NULL);
00045    
00047    DtBallisticGunDescriptor(const DtBallisticGunDescriptor& orig, 
00048       DtReaderWriterRegistry* parentRegistry = NULL);
00049    
00051    DtBallisticGunDescriptor & operator=(const DtBallisticGunDescriptor& orig);
00052    
00054    virtual ~DtBallisticGunDescriptor();
00055 
00058    virtual DtString type() const;
00059 
00060    virtual DtComponentDescriptor* clone(
00061    DtReaderWriterRegistry* parentRegistry = NULL) const;
00062 
00065    virtual DtReal muzzleSpeed() const;
00066    virtual void setMuzzleSpeed(DtReal muzzleSpeed);
00068 
00071    virtual int roundsPerMagazine() const;
00072    virtual void setRoundsPerMagazine(int roundsPerMagazine);
00074 
00077    virtual int roundsPerMinute() const;
00078    virtual void setRoundsPerMinute(const int roundsPerMinute);
00080 
00083    virtual DtReal extraTimeBetweenBursts() const;
00084    virtual void setExtraTimeBetweenBursts(const DtReal extraTimeBetweenBursts);
00086 
00089    virtual const DtString& rangeName() const;
00090    virtual void setRangeName(const DtString& rangeName);
00092 
00095    virtual DtReal elevationRate() const;
00096    virtual void setElevationRate(DtReal pElevationRate);
00098 
00101    virtual DtReal maxElevationRange() const;
00102    virtual void setMaxElevationRange(DtReal pElevationRange);
00104 
00107    virtual DtReal minElevationRange() const;
00108    virtual void setMinElevationRange(DtReal pElevationRange);
00110 
00113    virtual DtReal neutralElevation() const;
00114    virtual void setNeutralElevation(DtReal elevation);
00116 
00119    virtual const DtVector& muzzleOffset() const;
00120    virtual void setMuzzleOffset(const DtVector& muzzleOffset);
00122 
00125    virtual bool velocityCheck() const;
00126    virtual void setVelocityCheck(bool check);
00128 
00131    virtual const DtString& hitProbabilityFilename();
00132    virtual void setHitProbabilityFilename(const DtString& filename);
00134 
00137    virtual const DtRangeProbabilityTable& hitProbabilityTable() const;
00138    virtual void setHitProbabilityTable(const DtRangeProbabilityTable& table);
00140 
00142    static DtComponentDescriptor* creator();
00143 
00144 protected:
00146    DtBallisticGunDescriptor();
00147 
00148 protected:
00152 
00157    DtRwReal                    myElevationRate;
00158 
00164    DtRwReal                    myMaxElevationRange;
00165 
00171    DtRwReal                    myMinElevationRange;
00172 
00178    DtRwReal                    myNeutralElevation;
00179 
00186    DtRwReal                    myMuzzleSpeed;
00187 
00194    DtRwInt                     myRoundsPerMagazine;
00195 
00202    DtRwInt                     myRoundsPerMinute;
00203 
00212    DtRwReal                    myExtraTimeBetweenBursts;
00213 
00227    DtRwVector                  myMuzzleOffset;
00228 
00234    DtRwBoolean                  myVelocityCheck;
00235 
00240    DtReaderWriterFile          myHitProbabilityFile;
00241 
00246    DtRangeProbabilityTable     myHitProbabilityTable;
00247 
00250    DtRwString                  myRangeName;
00252 
00253 };
00254 
00255 #endif
00256 
00257 
00258 

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)