VR-Forces 4.0.4 Class Documentation
Public Slots | Signals | Public Member Functions | Static Public Member Functions | Protected Attributes | Static Protected Attributes
DtEventController Class Reference
Inheritance diagram for DtEventController:
Inheritance graph
[legend]

List of all members.

Public Slots

virtual void clearCurrentEvent ()
 Clear all events....
virtual void mouseEvent (QMouseEvent *evnt, const DtPoint &pnt)
virtual void keyboardEvent (QKeyEvent *evnt)
virtual void focusEvent (QEvent *evnt)
virtual void enterEvent (QEvent *evnt)
virtual void leaveEvent (QEvent *evnt)
virtual void dropEvent (QDropEvent *evnt)
virtual void dragEnterEvent (QDragEnterEvent *evnt)
virtual void dragLeaveEvent (QDragLeaveEvent *evnt)
virtual void dragMoveEvent (QDragMoveEvent *evnt)
virtual void symbolsSelected (DtSymbolList *sl)
virtual void selectionUpdated (const QVector< DtModelKey > &)
virtual void selectionInProgress (DtSymbolSelector &)
virtual void selectedModelDataUpdated ()
virtual void symbolRemoved (const DtModelKey &)
virtual void aboutToDraw (QPainter *)
 Called when a map area is about to draw.
virtual void userDefinedAction (DtUserDefinedType iAction, void *usr)
 Generic catchall action.
virtual void mapActivated (DtTMMapArea *)
virtual void initializeEventDlg ()
 Once an event dialog is created, initialize it.
virtual DtEventHandlerhandlerFor (DtEventHandlerType type)
 This routine will create a handler of a specific type if it does not exist or return the existing type if it does.
virtual void tick ()
 Tick routine that will allow handlers (or current handler) to do something on a tick.
virtual void processNotifyCleanup ()
 Sends the DtNotifyCleanup action to the userDefinedAction of the current event handler (if there is one)

Signals

void activated (DtEventHandler *handler)
 Emitted when handlers are activated/deactived.
void deactivated (DtEventHandler *handler)

Public Member Functions

 DtEventController ()
 Constructor.
virtual ~DtEventController ()
 Destructor.
virtual void connectToMapArea (DtTMMapArea *area)
 Connect this event handler to a map area.
virtual void disconnectFromMapArea (DtTMMapArea *area)
 Disconnect this event handler from a map area.
virtual QList< DtEventHandler * > & defaultHandlers ()
 The default handler list is a list of events that will be executed in the default state NOTE: ordering of handlers count - they execute.
DtEventHandlerinsertDefaultHandler (DtEventHandlerType iType, int iPos)
 Inserts a default handler at the specified position.
virtual DtEventHandleraddDefaultHandler (DtEventHandlerType iType)
 Adds a new handler of the specified type and returns the newly created handler.
virtual DtEventHandleraddDefaultHandler (DtEventHandler *)
 Adds a new handler by handler pointer and returns that pointer.
virtual void removeDefaultHandler (DtEventHandlerType iType)
 Remove default handler by type or by the handler pointer itself.
virtual void removeDefaultHandler (DtEventHandler *)
virtual void setEventHandler (DtEventHandler *)
 Sets the event handler that will be used instead of default handlers Call clearCurrentEvent() to go back to using default handlers to handle events.
virtual bool init ()
 Initialize the controller with default handlers.
virtual bool addDefaultHandlers ()
 Override this routine to install default handlers.
virtual DtEventHandlerFactoryeventHandlerFactory ()
 Returns the event handler factory so handler creators can be added without having to subclass the factory.
virtual void setBaseWindow (DtBaseWindow *win)
 Accessors the owner window of this factory.
virtual DtBaseWindowbaseWindow () const
virtual DtEchelonViewechelonView ()
 Accessor for echelon view (if exists)
virtual const DtTerrainDatabaseterrainDatabase () const
 Stub routine to allow users to return a terrain database more easily from application subclasses.
virtual DtTerrainDatabaseterrainDatabase ()
virtual const DtPaperMapDatabasepaperMapDatabase () const
virtual DtPaperMapDatabasepaperMapDatabase ()
virtual void removeHandlerFor (DtEventHandlerType iType)
 This routine will remove a handler that has already been created, so the next time it is referenced, it will be created anew.
virtual DtEventHandlerType typeFromHandler (DtEventHandler *)
 Returns the handler type based on the handler.
virtual bool appLevelController ()
 Returns true if this an application level controller.
DtEventHandlercurrentEvent ()
 Returns the current active event.
virtual bool passKeyEventToMapArea (QKeyEvent *) const
 By default returns false.
virtual bool canExitApplication ()
 Return true if application can be safely closed.

Static Public Member Functions

static DtEventControllercreate ()
 Static creator function.
static void globalAddHandler (DtEventHandlerType type, DtHandlerCreate fcn, void *usr=NULL, bool appLevel=false)
 If appLevel is true, will only add or replace an existing handle if it is an app level controller.
static void globalRemoveHandler (DtEventHandlerType type)

Protected Attributes

bool myUsingEvent
QList< DtTMMapArea * > myMapAreaList
QList< DtEventHandler * > myDefaultHandlerList
QHash< int, DtEventHandler * > myTypedDefaultHandlerList
DtEventHandlermyCurrentHandler
DtEventHandlerFactory myEventHandlerFactory
DtBaseWindowmyBaseWindow
QHash< int, DtEventHandler * > myHandlers

Static Protected Attributes

static QHash< int,
DtHandlerCreateInfo
myGlobalHandlers

Constructor & Destructor Documentation

Constructor.

Destructor.


Member Function Documentation

virtual void DtEventController::connectToMapArea ( DtTMMapArea area) [virtual]

Connect this event handler to a map area.

virtual void DtEventController::disconnectFromMapArea ( DtTMMapArea area) [virtual]

Disconnect this event handler from a map area.

The default handler list is a list of events that will be executed in the default state NOTE: ordering of handlers count - they execute.

Inserts a default handler at the specified position.

Adds a new handler of the specified type and returns the newly created handler.

Adds a new handler by handler pointer and returns that pointer.

Remove default handler by type or by the handler pointer itself.

virtual void DtEventController::setEventHandler ( DtEventHandler ) [virtual]

Sets the event handler that will be used instead of default handlers Call clearCurrentEvent() to go back to using default handlers to handle events.

virtual bool DtEventController::init ( ) [virtual]

Initialize the controller with default handlers.

Calls addDefaultHandlers

Reimplemented in DtEntityEditorAppController.

Override this routine to install default handlers.

Called after initialize handlers. The only default handler installed in this routine is the DtDragDropHandler, so, if you want to install your owner version of the DtDragDropHandler, add it in your subclass of initializeHandlers.

Reimplemented in DtTerrainEventController, and DtTMEventController.

Returns the event handler factory so handler creators can be added without having to subclass the factory.

virtual void DtEventController::setBaseWindow ( DtBaseWindow win) [virtual]

Accessors the owner window of this factory.

virtual DtBaseWindow* DtEventController::baseWindow ( ) const [virtual]

Accessor for echelon view (if exists)

virtual const DtTerrainDatabase* DtEventController::terrainDatabase ( ) const [virtual]

Stub routine to allow users to return a terrain database more easily from application subclasses.

Reimplemented in DtTerrainAppEventController.

Reimplemented in DtTerrainAppEventController.

virtual const DtPaperMapDatabase* DtEventController::paperMapDatabase ( ) const [virtual]

Reimplemented in DtTerrainAppEventController.

Reimplemented in DtTerrainAppEventController.

virtual void DtEventController::removeHandlerFor ( DtEventHandlerType  iType) [virtual]

This routine will remove a handler that has already been created, so the next time it is referenced, it will be created anew.

Returns the handler type based on the handler.

Returns true if this an application level controller.

By default returns false

Reimplemented in DtTMAppEventController.

Returns the current active event.

References myCurrentHandler.

virtual bool DtEventController::passKeyEventToMapArea ( QKeyEvent *  ) const [virtual]

By default returns false.

Reimplemented in DtTMEventController.

Return true if application can be safely closed.

Default is false. Is currently only checked at application level controller

static void DtEventController::globalAddHandler ( DtEventHandlerType  type,
DtHandlerCreate  fcn,
void *  usr = NULL,
bool  appLevel = false 
) [static]

If appLevel is true, will only add or replace an existing handle if it is an app level controller.

The appLevel controller will return true to the appLevel() member function

virtual void DtEventController::clearCurrentEvent ( ) [virtual, slot]

Clear all events....

virtual void DtEventController::mouseEvent ( QMouseEvent *  evnt,
const DtPoint pnt 
) [virtual, slot]
virtual void DtEventController::keyboardEvent ( QKeyEvent *  evnt) [virtual, slot]
virtual void DtEventController::focusEvent ( QEvent *  evnt) [virtual, slot]
virtual void DtEventController::enterEvent ( QEvent *  evnt) [virtual, slot]
virtual void DtEventController::leaveEvent ( QEvent *  evnt) [virtual, slot]
virtual void DtEventController::dropEvent ( QDropEvent *  evnt) [virtual, slot]
virtual void DtEventController::dragEnterEvent ( QDragEnterEvent *  evnt) [virtual, slot]
virtual void DtEventController::dragLeaveEvent ( QDragLeaveEvent *  evnt) [virtual, slot]
virtual void DtEventController::dragMoveEvent ( QDragMoveEvent *  evnt) [virtual, slot]
virtual void DtEventController::symbolsSelected ( DtSymbolList sl) [virtual, slot]
virtual void DtEventController::selectionUpdated ( const QVector< DtModelKey > &  ) [virtual, slot]
virtual void DtEventController::selectionInProgress ( DtSymbolSelector ) [virtual, slot]
virtual void DtEventController::selectedModelDataUpdated ( ) [virtual, slot]
virtual void DtEventController::symbolRemoved ( const DtModelKey ) [virtual, slot]
virtual void DtEventController::aboutToDraw ( QPainter *  ) [virtual, slot]

Called when a map area is about to draw.

virtual void DtEventController::userDefinedAction ( DtUserDefinedType  iAction,
void *  usr 
) [virtual, slot]

Generic catchall action.

virtual void DtEventController::mapActivated ( DtTMMapArea ) [virtual, slot]
virtual void DtEventController::initializeEventDlg ( ) [virtual, slot]

Once an event dialog is created, initialize it.

This routine will create a handler of a specific type if it does not exist or return the existing type if it does.

virtual void DtEventController::tick ( ) [virtual, slot]

Tick routine that will allow handlers (or current handler) to do something on a tick.

virtual void DtEventController::processNotifyCleanup ( ) [virtual, slot]

Sends the DtNotifyCleanup action to the userDefinedAction of the current event handler (if there is one)

void DtEventController::activated ( DtEventHandler handler) [signal]

Emitted when handlers are activated/deactived.

void DtEventController::deactivated ( DtEventHandler handler) [signal]

Member Data Documentation

Referenced by currentEvent().


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)