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VR-Forces 4.0.4 Class Documentation
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Public Member Functions | |
| DtFormationSymbolMapper () | |
| virtual DtSymbol * | createMainSymbol (const DtEntityMapperKey &emk, int force) |
| Given the information, creates what would be the main symbol of the particular type. | |
Protected Member Functions | |
| virtual DtSymbol * | createSymbol (const DtModelData &d) |
| createSymbol() this will invoke createSymbol(context) then add the model data points to the symbol that is returned from createSymbol(context) then it will return the symbol | |
| virtual DtPolygonSymbol * | addBoundingBox (const DtModelData &d, DtCompositeSymbol *) |
Protected Attributes | |
| DtResizableCircleDrawer | myRootNodeDrawer |
| DtPolygonDrawer | myBoundingBoxDrawer |
| DtBMPDrawer | myBmpDrawer |
| virtual DtSymbol* DtFormationSymbolMapper::createMainSymbol | ( | const DtEntityMapperKey & | emk, |
| int | force | ||
| ) | [virtual] |
Given the information, creates what would be the main symbol of the particular type.
Reimplemented from DtBaseSymbolMapper.
| virtual DtSymbol* DtFormationSymbolMapper::createSymbol | ( | const DtModelData & | d | ) | [protected, virtual] |
createSymbol() this will invoke createSymbol(context) then add the model data points to the symbol that is returned from createSymbol(context) then it will return the symbol
Reimplemented from DtOverlaySymbolMapper.
| virtual DtPolygonSymbol* DtFormationSymbolMapper::addBoundingBox | ( | const DtModelData & | d, |
| DtCompositeSymbol * | |||
| ) | [protected, virtual] |
DtBMPDrawer DtFormationSymbolMapper::myBmpDrawer [protected] |