VR-Forces 4.0.4 Class Documentation
Public Member Functions | Static Public Member Functions | Protected Attributes | Private Member Functions
DtLocalVertexList Class Reference

class DtLocalVertexList: More...

Inheritance diagram for DtLocalVertexList:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DtLocalVertexList ()
 default constructor
 DtLocalVertexList (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL)
 constructor
virtual ~DtLocalVertexList ()
 destructor
virtual bool closedFigure () const
 Set / Get closed figure flag.
virtual void setClosedFigure (bool closed)
virtual bool projection () const
 Set / Get projection flag.
virtual void setProjection (bool projection)
virtual const
DtLocalVectorIterator
localIterator () const
virtual bool inside (const DtVector &point) const
 What follows is a number of methods for determining the relative geometry between this object and other 2D or 3D points.
virtual bool leftOf (const DtVector &point) const
virtual double headingAngleTo (const DtVector &point) const
virtual double elevationAngleTo (const DtVector &point) const
virtual double localDistSquaredTo (const DtVector &point) const
virtual double distSquaredTo2D (const DtVector &point) const
virtual bool intersects (const DtVector &point1, const DtVector &point2) const
virtual bool getClosestVertex2D (const DtVector &point, DtVector &vertex) const
virtual DtListItem * getClosestVertex2D (const DtVector &point) const
virtual bool getClosestLine2D (const DtVector &point, DtVector &linePt1, DtVector &linePt2) const

Static Public Member Functions

static double distanceSquaredPointToLine2D (const DtVector &point, const DtVector &linePt1, const DtVector &linePt2)
 Returns the distance^2 from point to linePt1-linePt2 in 2D.
static double distanceSquaredPointToPoint2D (const DtVector &point1, const DtVector &point2)
 Returns the distance^2 from point1 to point2 in 2D.

Protected Attributes

bool myClosedFigure
bool myProjection
DtLocalVectorIteratormyLocalVectorIterator

Private Member Functions

 DtLocalVertexList (const DtLocalVertexList &orig)
 copy constructor Not implemented.
DtLocalVertexListoperator= (const DtLocalVertexList &orig)
 assignment operator Not implemented.

Detailed Description

class DtLocalVertexList:

Instances of DtLocalVertexList are lists of DtLocalVector vertices.


Constructor & Destructor Documentation

default constructor

DtLocalVertexList::DtLocalVertexList ( const DtString name,
DtReaderWriterRegistry parentRegistry = NULL 
)

constructor

destructor

copy constructor Not implemented.

Do not call.


Member Function Documentation

virtual bool DtLocalVertexList::closedFigure ( ) const [virtual]

Set / Get closed figure flag.

If true, then the last vertex connects back to the first, forming a closed figure.

virtual void DtLocalVertexList::setClosedFigure ( bool  closed) [virtual]
virtual bool DtLocalVertexList::projection ( ) const [virtual]

Set / Get projection flag.

If true, then the Z values in the vertices should be ignored.

virtual void DtLocalVertexList::setProjection ( bool  projection) [virtual]
virtual const DtLocalVectorIterator& DtLocalVertexList::localIterator ( ) const [virtual]
virtual bool DtLocalVertexList::inside ( const DtVector point) const [virtual]

What follows is a number of methods for determining the relative geometry between this object and other 2D or 3D points.


The following public member functions are deprecated. They apply only when the given database coordinate system is UTM. To write coordinate system independent code, use the functions (with corresponding names) defined in kinTools.h. They will work for any of the supported

coordinates in VR-Forces (e.g. UTM, geocentric).

Deprecated:
VR-Forces 3.11.

To be removed following this release. Returns true if point is inside this in 2D. always returns false if !closedFigure(). currently only supports convex polygons.

virtual bool DtLocalVertexList::leftOf ( const DtVector point) const [virtual]
Deprecated:
VR-Forces 3.11.

To be removed following this release. Returns true if point is left of the geometry in 2D. always returns false if this has only one vertex. if this has more than two vertices (ie. more than one line segment), acts on the closest (infinite) line.

virtual double DtLocalVertexList::headingAngleTo ( const DtVector point) const [virtual]
Deprecated:
VR-Forces 3.11.

To be removed following this release. Returns the angle at which point would proceed to arrive most quickly at this. if the object geometry has more than one vertex, then headingAngleTo() acts on the closest vertex (which is not always the closest point on this). all points are considered in 2D.

virtual double DtLocalVertexList::elevationAngleTo ( const DtVector point) const [virtual]
Deprecated:
VR-Forces 3.11.

To be removed following this release. Returns the elevation angle in 3D at which point would proceed to arrive most quickly at this. if the object geometry has more than one vertex, then elevationAngleTo() acts on the closest vertex (which is not always the closest point on this).

virtual double DtLocalVertexList::localDistSquaredTo ( const DtVector point) const [virtual]
Deprecated:
VR-Forces 3.11.

To be removed following this release. Returns the distance from localPoint to the closest vertex in this. If this is projected, calls distSquaredTo2D to find the the nearest vertex on this. Otherwise, calls closestLocalPosition() to determine the nearest vertex on this.

virtual double DtLocalVertexList::distSquaredTo2D ( const DtVector point) const [virtual]
Deprecated:
VR-Forces 3.11.

To be removed following this release. Returns the squared distance to this. if this has more than two vertices (ie. more than one line segment), acts on the closest line segment. if projection() then distSquaredTo() calls distSquared2D.

virtual bool DtLocalVertexList::intersects ( const DtVector point1,
const DtVector point2 
) const [virtual]
Deprecated:
VR-Forces 3.11.

To be removed following this release. Returns true if the line segment point1-point2 intersects any line segment in this object geometry, all in 2D. note: for purposes of this function, line segments don't intersect if they are colinear, even if they are partially coincident. this should be what a caller would want.

virtual bool DtLocalVertexList::getClosestVertex2D ( const DtVector point,
DtVector vertex 
) const [virtual]
Deprecated:
VR-Forces 3.11.

To be removed following this release. Sets vertex to be the vertex closest in 2D to point in this object geometry.

virtual DtListItem* DtLocalVertexList::getClosestVertex2D ( const DtVector point) const [virtual]
Deprecated:
VR-Forces 3.11.

To be removed following this release. Returns a pointer to the item in this list which is closest in 2D to point.

virtual bool DtLocalVertexList::getClosestLine2D ( const DtVector point,
DtVector linePt1,
DtVector linePt2 
) const [virtual]
Deprecated:
VR-Forces 3.11.

To be removed following this release. Sets linePt1 and linePt2 to be the vertices of the line closest in 2D to point in this object geometry.

static double DtLocalVertexList::distanceSquaredPointToLine2D ( const DtVector point,
const DtVector linePt1,
const DtVector linePt2 
) [static]

Returns the distance^2 from point to linePt1-linePt2 in 2D.

static double DtLocalVertexList::distanceSquaredPointToPoint2D ( const DtVector point1,
const DtVector point2 
) [static]

Returns the distance^2 from point1 to point2 in 2D.

DtLocalVertexList& DtLocalVertexList::operator= ( const DtLocalVertexList orig) [private]

assignment operator Not implemented.

Do not call.


Member Data Documentation


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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