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VR-Forces 4.0.4 Class Documentation
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DtSimMunition class. More...

Public Member Functions | |
| DtSimMunition () | |
| default constructor | |
| DtSimMunition (const DtString &name, DtReaderWriterRegistry *parentRegistry=0) | |
| real constructor | |
| DtSimMunition (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=0) | |
| DtSimMunition (const DtString &name, const DtSimMunition &orig, DtReaderWriterRegistry *parentRegistry=0) | |
| copy constructor | |
| DtSimMunition (const DtSymbolString &name, const DtSimMunition &orig, DtReaderWriterRegistry *parentRegistry=0) | |
| const DtSimMunition & | operator= (const DtSimMunition &orig) |
| assignment operator | |
| virtual | ~DtSimMunition () |
| virtual DtSimMunition * | clone (const DtString &name, DtReaderWriterRegistry *parentRegistry=0) const |
| virtual DtSimMunition * | clone (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=0) const |
| virtual int | operator== (const DtSimMunition &rhs) const |
| virtual int | operator!= (const DtSimMunition &rhs) const |
| virtual int | operator< (const DtSimMunition &rhs) const |
| virtual int | operator<= (const DtSimMunition &rhs) const |
| virtual int | operator> (const DtSimMunition &rhs) const |
| virtual int | operator>= (const DtSimMunition &rhs) const |
| virtual int | matchPattern (const DtSimMunition &pattern) const |
| virtual void | setMunitionType (const DtEntityType &munitionType) |
| virtual void | setMunitionType (int kind, int domain, int country, int category, int subCategory, int specific, int extra) |
| virtual const DtEntityType & | munitionType () const |
| virtual void | setGuidanceMode (int gmode) |
| virtual DtRwGuidanceModeType | guidanceMode () const |
| virtual const char * | readerWriterType () const |
| Used to supply a string type that this reader writer type is. | |
| virtual const DtString & | munitionName () const |
| The name of the munition. | |
| virtual void | setMunitionName (DtString &name) |
| virtual void | setWarhead (int warhead) |
| virtual DtWarheadType | warhead () const |
Protected Attributes | |
| DtString | myMunitionName |
| The name of the munition. | |
Parameters | |
| DtRwEntityType | myMunitionType |
| Parameter Name: warhead Parameter Description: Specifies the type of warhead. | |
| DtRwInt | myWarhead |
| Parameter Name: warhead Parameter Description: Specifies the type of warhead. | |
| DtRwGuidanceModeType | myGuidanceMode |
| Parameter Name: warhead Parameter Description: Specifies the type of warhead. | |
DtSimMunition class.
DtSimMunition is a readable/writable triplet of entityTypes (which is used in DIS/RPR as a munition type), detonator, and guidance system.
Its primary use is in the damage model. By including relational operators, a best match lookup capability is provided to the damage model code.
default constructor
| DtSimMunition::DtSimMunition | ( | const DtString & | name, |
| DtReaderWriterRegistry * | parentRegistry = 0 |
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| ) |
real constructor
| DtSimMunition::DtSimMunition | ( | const DtSymbolString & | name, |
| DtReaderWriterRegistry * | parentRegistry = 0 |
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| ) |
| DtSimMunition::DtSimMunition | ( | const DtString & | name, |
| const DtSimMunition & | orig, | ||
| DtReaderWriterRegistry * | parentRegistry = 0 |
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| ) |
copy constructor
| DtSimMunition::DtSimMunition | ( | const DtSymbolString & | name, |
| const DtSimMunition & | orig, | ||
| DtReaderWriterRegistry * | parentRegistry = 0 |
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| ) |
| virtual DtSimMunition::~DtSimMunition | ( | ) | [virtual] |
| const DtSimMunition& DtSimMunition::operator= | ( | const DtSimMunition & | orig | ) |
assignment operator
| virtual DtSimMunition* DtSimMunition::clone | ( | const DtString & | name, |
| DtReaderWriterRegistry * | parentRegistry = 0 |
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| ) | const [virtual] |
| virtual DtSimMunition* DtSimMunition::clone | ( | const DtSymbolString & | name, |
| DtReaderWriterRegistry * | parentRegistry = 0 |
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| ) | const [virtual] |
| virtual int DtSimMunition::operator== | ( | const DtSimMunition & | rhs | ) | const [virtual] |
| virtual int DtSimMunition::operator!= | ( | const DtSimMunition & | rhs | ) | const [virtual] |
| virtual int DtSimMunition::operator< | ( | const DtSimMunition & | rhs | ) | const [virtual] |
| virtual int DtSimMunition::operator<= | ( | const DtSimMunition & | rhs | ) | const [virtual] |
| virtual int DtSimMunition::operator> | ( | const DtSimMunition & | rhs | ) | const [virtual] |
| virtual int DtSimMunition::operator>= | ( | const DtSimMunition & | rhs | ) | const [virtual] |
| virtual int DtSimMunition::matchPattern | ( | const DtSimMunition & | pattern | ) | const [virtual] |
| virtual void DtSimMunition::setMunitionType | ( | const DtEntityType & | munitionType | ) | [virtual] |
| virtual void DtSimMunition::setMunitionType | ( | int | kind, |
| int | domain, | ||
| int | country, | ||
| int | category, | ||
| int | subCategory, | ||
| int | specific, | ||
| int | extra | ||
| ) | [virtual] |
| virtual const DtEntityType& DtSimMunition::munitionType | ( | ) | const [virtual] |
| virtual void DtSimMunition::setWarhead | ( | int | warhead | ) | [virtual] |
Accessor/mutator for myWarhead.
| virtual DtWarheadType DtSimMunition::warhead | ( | ) | const [virtual] |
Accessor/mutator for myWarhead.
| virtual void DtSimMunition::setGuidanceMode | ( | int | gmode | ) | [virtual] |
| virtual DtRwGuidanceModeType DtSimMunition::guidanceMode | ( | ) | const [virtual] |
| virtual const char* DtSimMunition::readerWriterType | ( | ) | const [virtual] |
Used to supply a string type that this reader writer type is.
This can be used in place of dynamic-casting. Also used by the opd editor to determine which type of control to create
Reimplemented from DtReaderWriter.
| virtual const DtString& DtSimMunition::munitionName | ( | ) | const [virtual] |
The name of the munition.
This can be used as a key in the entity resource database, or to print for information. It is initialized to the reader-writer myName member, which is the munition name for parameters read from scenario data files. However it can be changed during assignment, e.g. when passing the munition as a parameter. Munition name is not used for comparisons (e.g., ==) of munitions; only type, warhead and guidance mode are used. Those are assumed to be authoritative, while there could possibly be variations of the name for the same ammo type. (Although names used within an entity definition have to be consistent between the ammo selection table and resource spec.)
| virtual void DtSimMunition::setMunitionName | ( | DtString & | name | ) | [virtual] |
DtRwEntityType DtSimMunition::myMunitionType [protected] |
Parameter Name: warhead
Parameter Description: Specifies the type of warhead.
Values are enumerations defined in the DIS enumerations document. The warhead is set in a detonation interaction issued when the missile impacts. Parameter Default Value: -1
DtRwInt DtSimMunition::myWarhead [protected] |
Parameter Name: warhead
Parameter Description: Specifies the type of warhead.
Values are enumerations defined in the DIS enumerations document. The warhead is set in a detonation interaction issued when the missile impacts. Parameter Default Value: -1
DtRwGuidanceModeType DtSimMunition::myGuidanceMode [protected] |
Parameter Name: warhead
Parameter Description: Specifies the type of warhead.
Values are enumerations defined in the DIS enumerations document. The warhead is set in a detonation interaction issued when the missile impacts. Parameter Default Value: -1
DtString DtSimMunition::myMunitionName [protected] |
The name of the munition.