VR-Forces 4.0.4 Class Documentation
Public Member Functions | Protected Attributes | Private Member Functions
DtSingleConnectionInputPort Class Reference

Contains the class declaration for DtSingleConnectionInputPort. More...

Inheritance diagram for DtSingleConnectionInputPort:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DtSingleConnectionInputPort (const DtString &portName)
 Constructor.
virtual ~DtSingleConnectionInputPort ()
 Destructor.
virtual void receiveData (DtPortData *data, const DtPortConnection *conn=0)
 clones the specified DtPortData into myData, and sets the newDataFlag to true.
virtual const DtPortDatadata () const
 Returns the current pointer to a port data.
virtual bool attemptToActivateConnection (DtPortConnection *conn, int connectionPriority)
 Attempt to make this connection the active connection providing data to this port with the specified priority.
virtual bool canActivate (const DtPortConnection *conn, int connectionPriority) const
 Checks if this connection can be the active connection.
virtual void deactivateConnection (DtPortConnection *conn)
 If conn is the currently active connection, it is deactivated and this port has no active input connection.
virtual bool activeConnection () const
 Returns true if there is an active connection into this port.
virtual bool connectionActive (const DtPortConnection *connection) const
 Returns true if the specified connection is currently active.
virtual int connectionPriority () const
 Returns the current connection priority.

Protected Attributes

DtPortDatamyData
int myConnectionPriority
DtPortConnectionmyActiveConnection

Private Member Functions

 DtSingleConnectionInputPort ()
 Not implemented.
 DtSingleConnectionInputPort (const DtSingleConnectionInputPort &)
 Not implemented.
DtSingleConnectionInputPortoperator= (const DtSingleConnectionInputPort &)
 Not implemented.

Detailed Description

Contains the class declaration for DtSingleConnectionInputPort.

Intances of DtSingleConnectionInputPort are data ports owned by data consumers. They receive data from a DtPortConnection, and make that data available to the user of the input port. Users of the port should call newData() to check if new data has arrived on this port, and then call dataReceived() to signal that they have received and processed the data currently on the port.

DtSingleConnectionInputPorts allow only a single active connection at a time. If a connection with a better priority attempts to activate, other connections will be deactivated.

This is an abstract base class. Derived types must provide an acceptType method that specifies which DtPortData types this port is capable if receiving, and accessors for the values within the DtPortData types it is accepting.


Constructor & Destructor Documentation

Constructor.

Destructor.

Not implemented.

Not implemented.


Member Function Documentation

DtSingleConnectionInputPort& DtSingleConnectionInputPort::operator= ( const DtSingleConnectionInputPort ) [private]

Not implemented.

virtual void DtSingleConnectionInputPort::receiveData ( DtPortData data,
const DtPortConnection conn = 0 
) [virtual]

clones the specified DtPortData into myData, and sets the newDataFlag to true.

conn is not used by this class.

Implements DtInputPort.

virtual const DtPortData* DtSingleConnectionInputPort::data ( ) const [virtual]

Returns the current pointer to a port data.

virtual bool DtSingleConnectionInputPort::attemptToActivateConnection ( DtPortConnection conn,
int  connectionPriority 
) [virtual]

Attempt to make this connection the active connection providing data to this port with the specified priority.

Returns true if the activation was successful. Only allows one connection to be active at any one time, and arbitrate based on the priority values of the connections.

Implements DtInputPort.

virtual bool DtSingleConnectionInputPort::canActivate ( const DtPortConnection conn,
int  connectionPriority 
) const [virtual]

Checks if this connection can be the active connection.

Implements DtInputPort.

If conn is the currently active connection, it is deactivated and this port has no active input connection.

Implements DtInputPort.

Returns true if there is an active connection into this port.

Implements DtInputPort.

virtual bool DtSingleConnectionInputPort::connectionActive ( const DtPortConnection connection) const [virtual]

Returns true if the specified connection is currently active.

Implements DtInputPort.

virtual int DtSingleConnectionInputPort::connectionPriority ( ) const [virtual]

Returns the current connection priority.

Implements DtInputPort.


Member Data Documentation


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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