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VR-Forces 4.0.4 Class Documentation
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Contains the class declaration for DtSingleConnectionInputPort. More...

Public Member Functions | |
| DtSingleConnectionInputPort (const DtString &portName) | |
| Constructor. | |
| virtual | ~DtSingleConnectionInputPort () |
| Destructor. | |
| virtual void | receiveData (DtPortData *data, const DtPortConnection *conn=0) |
| clones the specified DtPortData into myData, and sets the newDataFlag to true. | |
| virtual const DtPortData * | data () const |
| Returns the current pointer to a port data. | |
| virtual bool | attemptToActivateConnection (DtPortConnection *conn, int connectionPriority) |
| Attempt to make this connection the active connection providing data to this port with the specified priority. | |
| virtual bool | canActivate (const DtPortConnection *conn, int connectionPriority) const |
| Checks if this connection can be the active connection. | |
| virtual void | deactivateConnection (DtPortConnection *conn) |
| If conn is the currently active connection, it is deactivated and this port has no active input connection. | |
| virtual bool | activeConnection () const |
| Returns true if there is an active connection into this port. | |
| virtual bool | connectionActive (const DtPortConnection *connection) const |
| Returns true if the specified connection is currently active. | |
| virtual int | connectionPriority () const |
| Returns the current connection priority. | |
Protected Attributes | |
| DtPortData * | myData |
| int | myConnectionPriority |
| DtPortConnection * | myActiveConnection |
Private Member Functions | |
| DtSingleConnectionInputPort () | |
| Not implemented. | |
| DtSingleConnectionInputPort (const DtSingleConnectionInputPort &) | |
| Not implemented. | |
| DtSingleConnectionInputPort & | operator= (const DtSingleConnectionInputPort &) |
| Not implemented. | |
Contains the class declaration for DtSingleConnectionInputPort.
Intances of DtSingleConnectionInputPort are data ports owned by data consumers. They receive data from a DtPortConnection, and make that data available to the user of the input port. Users of the port should call newData() to check if new data has arrived on this port, and then call dataReceived() to signal that they have received and processed the data currently on the port.
DtSingleConnectionInputPorts allow only a single active connection at a time. If a connection with a better priority attempts to activate, other connections will be deactivated.
This is an abstract base class. Derived types must provide an acceptType method that specifies which DtPortData types this port is capable if receiving, and accessors for the values within the DtPortData types it is accepting.
| DtSingleConnectionInputPort::DtSingleConnectionInputPort | ( | const DtString & | portName | ) |
Constructor.
| virtual DtSingleConnectionInputPort::~DtSingleConnectionInputPort | ( | ) | [virtual] |
Destructor.
| DtSingleConnectionInputPort::DtSingleConnectionInputPort | ( | ) | [private] |
Not implemented.
| DtSingleConnectionInputPort::DtSingleConnectionInputPort | ( | const DtSingleConnectionInputPort & | ) | [private] |
Not implemented.
| DtSingleConnectionInputPort& DtSingleConnectionInputPort::operator= | ( | const DtSingleConnectionInputPort & | ) | [private] |
Not implemented.
| virtual void DtSingleConnectionInputPort::receiveData | ( | DtPortData * | data, |
| const DtPortConnection * | conn = 0 |
||
| ) | [virtual] |
clones the specified DtPortData into myData, and sets the newDataFlag to true.
conn is not used by this class.
Implements DtInputPort.
| virtual const DtPortData* DtSingleConnectionInputPort::data | ( | ) | const [virtual] |
Returns the current pointer to a port data.
| virtual bool DtSingleConnectionInputPort::attemptToActivateConnection | ( | DtPortConnection * | conn, |
| int | connectionPriority | ||
| ) | [virtual] |
Attempt to make this connection the active connection providing data to this port with the specified priority.
Returns true if the activation was successful. Only allows one connection to be active at any one time, and arbitrate based on the priority values of the connections.
Implements DtInputPort.
| virtual bool DtSingleConnectionInputPort::canActivate | ( | const DtPortConnection * | conn, |
| int | connectionPriority | ||
| ) | const [virtual] |
Checks if this connection can be the active connection.
Implements DtInputPort.
| virtual void DtSingleConnectionInputPort::deactivateConnection | ( | DtPortConnection * | conn | ) | [virtual] |
If conn is the currently active connection, it is deactivated and this port has no active input connection.
Implements DtInputPort.
| virtual bool DtSingleConnectionInputPort::activeConnection | ( | ) | const [virtual] |
Returns true if there is an active connection into this port.
Implements DtInputPort.
| virtual bool DtSingleConnectionInputPort::connectionActive | ( | const DtPortConnection * | connection | ) | const [virtual] |
Returns true if the specified connection is currently active.
Implements DtInputPort.
| virtual int DtSingleConnectionInputPort::connectionPriority | ( | ) | const [virtual] |
Returns the current connection priority.
Implements DtInputPort.
DtPortData* DtSingleConnectionInputPort::myData [protected] |
int DtSingleConnectionInputPort::myConnectionPriority [protected] |