, including all inherited members.
| allIntersectsAlongChord(const DtChord &chord, DtChordIntersectRecordList &intList, DtIntersectionRecord::DtIntersectionType irtFlag=DtIntersectionRecord::INT_ALL_DATA, bool *dataAvailable=0, bool overrideBlockingAssert=false) const | DtTerrainPassThroughLayer | [virtual] |
| assertOnBlockingTerrainCalls() const | DtTerrainImplementation | [virtual] |
| chordIntersect(const DtChord &chord, DtChordIntersectionRecord &record, DtIntersectionRecord::DtIntersectionType irtFlag=DtIntersectionRecord::INT_ALL_DATA, bool *dataAvailable=0, bool overrideBlockingAssert=false) const | DtTerrainPassThroughLayer | [virtual] |
| coordinateSystem() const | DtTerrainPassThroughLayer | [virtual] |
| DtTerrainImplementation(DtConsoleCommandManager *cmdManager) | DtTerrainImplementation | |
| DtTerrainPassThroughLayer() | DtTerrainPassThroughLayer | [private] |
| DtTerrainPassThroughLayer(const DtTerrainPassThroughLayer &orig) | DtTerrainPassThroughLayer | [private] |
| DtTerrainPassThroughLayer(DtTerrainImplementation *terrainImplementation, DtConsoleCommandManager *cmdMgr) | DtTerrainPassThroughLayer | |
| expireDataLoadRequestsBeforeTime(const double ¤tTime) | DtTerrainPassThroughLayer | [virtual] |
| intersectVectorNetwork(const DtChord &chord, DtVectorNetworkRecord *vectorRecord, DtVectorNetworkIntersectionRecord *vectorIntersectionRecord) const | DtTerrainPassThroughLayer | [virtual] |
| loadTerrain(const makArchives::DtGenericTerrainRecord &rec, const std::map< std::string, std::string > &settings=(std::map< std::string, std::string >())) | DtTerrainPassThroughLayer | [virtual] |
| myAssertOnBlockingTerrainCalls | DtTerrainImplementation | [protected] |
| mySettings | DtTerrainImplementation | [protected] |
| myTerrainImplementation | DtTerrainPassThroughLayer | [protected] |
| operator=(const DtTerrainPassThroughLayer &orig) | DtTerrainPassThroughLayer | [private] |
| preloadTerrainAreas(const DtTerrainPagingGeometryList &preloadGeometry) | DtTerrainPassThroughLayer | [virtual] |
| processTrianglesInArea(DtTriangleCallbackFcn func, DtTriangleCallbackFinalizeFcn finalize, DtTerrainProcessPolygonsBox &box, void *usr) const | DtTerrainImplementation | [virtual] |
| setAssertOnBlockingTerrainCalls(bool assertBlock) | DtTerrainImplementation | [virtual] |
| setIntersectDataLoadExpireTime(const double &expireTime) | DtTerrainPassThroughLayer | [virtual] |
| sphereIntersect(const DtSphere &sphere, DtSphereIntersectionRecord &record, DtIntersectionRecord::DtIntersectionType irtFlag=DtIntersectionRecord::INT_ALL_DATA, bool *dataAvailable=0, bool overrideBlockingAssert=false) const | DtTerrainPassThroughLayer | [virtual] |
| terrainCapabilities() const | DtTerrainPassThroughLayer | [virtual] |
| TerrainSettings typedef | DtTerrainImplementation | |
| vectorNetwork() const | DtTerrainPassThroughLayer | [virtual] |
| ~DtTerrainImplementation() | DtTerrainImplementation | [virtual] |
| ~DtTerrainPassThroughLayer() | DtTerrainPassThroughLayer | [virtual] |