VR-Forces 4.0.4 Class Documentation
DtVrfOsgRenderer Member List
This is the complete list of members for DtVrfOsgRenderer, including all inherited members.
addChannelToModelSetRoot(int modelSetId, DtChannel *channel)makVrv::DtOsgRenderer [virtual]
addChannelToVisualizerRoot(int modelSetId, int visualizerType, DtChannel *channel)makVrv::DtOsgRenderer [virtual]
addNodeToRoot(osg::Node *node, SceneRoot sr, bool createOnAccess=true)makVrv::DtOsgRenderer [virtual]
advanceTime()makVrv::DtOsgRenderer [protected]
clearEmptyWindows()makVrv::DtOsgRenderer [protected]
clearPagedLODs()makVrv::DtOsgRenderer
CLOUDS_RENDERBINmakVrv::DtOsgRenderer [static]
COCKPIT_RENDERBINmakVrv::DtOsgRenderer [static]
createManagers()makVrv::DtRenderer
createModelSetRoot(int modelSet)makVrv::DtOsgRenderer [protected, virtual]
createModelSetSpecificShadowRootAndEffect(int modelSet)makVrv::DtOsgRenderer [protected, virtual]
createShadowRoots()makVrv::DtOsgRenderer [protected, virtual]
createVisualizerRoot(int modelSet, int visualizer)makVrv::DtOsgRenderer [protected, virtual]
DtOsgRenderer(DtDe &de)makVrv::DtOsgRenderer [protected]
DtOsgRendererCreator classmakVrv::DtOsgRenderer [friend]
DtRenderer(DtDe &de)makVrv::DtRenderer
DtSceneGraphTreeLogic classmakVrv::DtOsgRenderer [friend]
DtVrfOsgRenderer(makVrv::DtDe &de)DtVrfOsgRenderer [protected]
DtVrfOsgRendererCreator classDtVrfOsgRenderer [friend]
effectManager()makVrv::DtOsgRenderer
effectManager() const makVrv::DtOsgRenderer
entityShadowsEnabled() const makVrv::DtOsgRenderer [virtual]
Environment enum valuemakVrv::DtOsgRenderer
environmentRoot()makVrv::DtOsgRenderer [inline, static]
exportTerrainAndProps(const std::string &)makVrv::DtOsgRenderer [protected, virtual]
findInstance(DtDe &de)makVrv::DtOsgRenderer [static]
findSceneRootChildByName(SceneRoot parent, const std::string &rootName)makVrv::DtOsgRenderer [virtual]
fontManager()makVrv::DtOsgRenderer
fontManager() const makVrv::DtOsgRenderer
getActiveRoot(SceneRoot root)makVrv::DtOsgRenderer [protected, virtual]
getContainerRoot(SceneRoot root, bool createOnAccess)makVrv::DtOsgRenderer [protected, virtual]
makeContextCurrent()makVrv::DtOsgRenderer [virtual]
ModelSet typedefmakVrv::DtOsgRenderer [protected]
modelSetRoot(int modelSet)makVrv::DtOsgRenderer [inline, static]
ModelSetRootMap typedefmakVrv::DtOsgRenderer [protected]
ModelSetSpecific enum valuemakVrv::DtOsgRenderer
modelSetSpecificShadowEffect(int modelSet)makVrv::DtOsgRenderer [protected, virtual]
modelSetSpecificShadowRoot(int modelSet)makVrv::DtOsgRenderer [protected, virtual]
ModelSetVisualizerTypeRootMap typedefmakVrv::DtOsgRenderer [protected]
myCloudBinmakVrv::DtOsgRenderer [protected]
myCockpitBinmakVrv::DtOsgRenderer [protected]
myDemakVrv::DtRenderer [protected]
myDefaultViewermakVrv::DtOsgRenderer [protected]
myEffectManagermakVrv::DtOsgRenderer [protected]
myEntityShadowModemakVrv::DtOsgRenderer [protected]
myEnvironmentRootmakVrv::DtOsgRenderer [protected]
myFontManagermakVrv::DtOsgRenderer [protected]
myModelSetMapmakVrv::DtOsgRenderer [protected]
myObserverObjectManagermakVrv::DtRenderer [protected]
myOsgWindowManagermakVrv::DtOsgRenderer [protected]
myOverlayManagermakVrv::DtRenderer [protected]
myPerformanceStatsOverlaymakVrv::DtOsgRenderer [protected]
myPropShadowModemakVrv::DtOsgRenderer [protected]
myPropsRootmakVrv::DtOsgRenderer [protected]
myRenderRootmakVrv::DtOsgRenderer [protected]
myScaledPropsRootmakVrv::DtOsgRenderer [protected]
myScaledTerrainRootmakVrv::DtOsgRenderer [protected]
myScaleMatrixmakVrv::DtOsgRenderer [protected]
myShadowEffectMapmakVrv::DtOsgRenderer [protected]
myShadowQualitymakVrv::DtOsgRenderer [protected]
myShadowRootMapmakVrv::DtOsgRenderer [protected]
myShadowsEnabledmakVrv::DtOsgRenderer [protected]
mySkyBinmakVrv::DtOsgRenderer [protected]
myTerrainRootmakVrv::DtOsgRenderer [protected]
myTerrainScaleFactormakVrv::DtOsgRenderer [protected]
myTerrainScaleFactorChangedmakVrv::DtOsgRenderer [protected]
myTerrainScalingEnabledmakVrv::DtOsgRenderer [protected]
myTerrainScalingEnabledChangedmakVrv::DtOsgRenderer [protected]
myTerrainShadowModemakVrv::DtOsgRenderer [protected]
myUpdaterManagermakVrv::DtRenderer [protected]
myVisualizerRootMapmakVrv::DtOsgRenderer [protected]
myWireframeOnmakVrv::DtOsgRenderer [protected]
observerObjectManager()makVrv::DtRenderer
onActiveStatsOverlayChanged(DtStatsSet *activeStats)makVrv::DtOsgRenderer [protected, virtual]
overlayManager()makVrv::DtRenderer
overlayManager() const makVrv::DtRenderer
performanceStatsOverlayEnabled() const makVrv::DtOsgRenderer [virtual]
postUpdate()makVrv::DtRenderer [virtual]
Prop enum valuemakVrv::DtOsgRenderer
propRoot()makVrv::DtOsgRenderer [inline, static]
propShadowsEnabled() const makVrv::DtOsgRenderer [virtual]
registerPagedLODs(osg::Node *node)makVrv::DtOsgRenderer
releaseResources()makVrv::DtOsgRenderer [inline, virtual]
releaseResources(osg::State *state)makVrv::DtOsgRenderer [virtual]
removeChannelFromModelSetRoot(int modelSetId, DtChannel *channel)makVrv::DtOsgRenderer [virtual]
removeChannelFromVisualizerRoot(int modelSetId, int visualizerType, DtChannel *channel)makVrv::DtOsgRenderer [virtual]
removeNodeFromRoot(osg::Node *node, SceneRoot sr)makVrv::DtOsgRenderer [virtual]
removeShadows()makVrv::DtOsgRenderer [protected, virtual]
render()makVrv::DtOsgRenderer [virtual]
renderRoot()makVrv::DtOsgRenderer [inline, static]
RenderSystem enum valuemakVrv::DtOsgRenderer
resetRoot()makVrv::DtOsgRenderer
resetSceneGraph()makVrv::DtOsgRenderer [virtual]
RootDomain enum namemakVrv::DtOsgRenderer
RootList typedefmakVrv::DtOsgRenderer
RootMap typedefmakVrv::DtOsgRenderer [protected]
sceneRootBound(SceneRoot sr)makVrv::DtOsgRenderer [virtual]
sceneRootListBound(const RootList &srList)makVrv::DtOsgRenderer [virtual]
sceneRootNodeMask(SceneRoot sr)makVrv::DtOsgRenderer [virtual]
setDdsFlip(bool flip)makVrv::DtOsgRenderer [virtual]
setPerformanceStatsOverlayEnabled(bool show)makVrv::DtOsgRenderer [virtual]
setRootNode(osg::Group *, bool copyChildrenFromOldRoot)makVrv::DtOsgRenderer
setSceneRootNodeMask(SceneRoot sr, osg::Node::NodeMask nodemask)makVrv::DtOsgRenderer [virtual]
setShadowState(bool enabled, int quality, bool entity, bool prop, bool terrain)makVrv::DtOsgRenderer [virtual]
setTerrainScaleFactor(double scaleFactor)makVrv::DtOsgRenderer
setTerrainScalingEnabled(bool enabled)makVrv::DtOsgRenderer
setViewToScene(osgViewer::View &view)makVrv::DtOsgRenderer [virtual]
setWireframeRendering(bool enabled)makVrv::DtOsgRenderer [virtual]
sgEnvironmentRoot()makVrv::DtOsgRenderer [protected]
sgModelSetRoot(int modelSet)makVrv::DtOsgRenderer [protected]
sgPropsRoot()makVrv::DtOsgRenderer [protected]
sgRenderRoot()makVrv::DtOsgRenderer [protected]
sgScaledPropsRoot()makVrv::DtOsgRenderer [protected]
sgScaledTerrainRoot()makVrv::DtOsgRenderer [protected]
sgTerrainRoot()makVrv::DtOsgRenderer [protected]
sgVisualizerRoot(int modelSet, int visualizerType, bool createOnAccess=true)makVrv::DtOsgRenderer [protected]
ShadowEffectMap typedefmakVrv::DtOsgRenderer [protected]
shadowQuality() const makVrv::DtOsgRenderer [virtual]
shadowsEnabled() const makVrv::DtOsgRenderer [virtual]
signal_postUpdatemakVrv::DtRenderer
signal_releaseResourcesmakVrv::DtRenderer
signal_updatemakVrv::DtRenderer
signal_visualizerRootAddedmakVrv::DtOsgRenderer
SKY_RENDERBINmakVrv::DtOsgRenderer [static]
slot_onCoordinateSystemChanged(const std::string &coordinateSystemType)makVrv::DtOsgRenderer [protected]
slot_onDdsFlipChanged(bool flip)makVrv::DtOsgRenderer [protected]
slot_onPerformanceOverlayOnChanged(bool mode)makVrv::DtOsgRenderer [protected, virtual]
slot_onShadowStateChanged(bool shadowMode, int shadowQual, bool entityMode, bool propMode, bool terrainMode)makVrv::DtOsgRenderer [protected]
slot_onTerrainScaleFactorChanged(double scaleFactor)makVrv::DtOsgRenderer [protected]
slot_onTerrainScalingEnabledChanged(bool enabled)makVrv::DtOsgRenderer [protected]
slot_onViewCreated()makVrv::DtOsgRenderer [protected]
slot_onViewToBeDestroyed()makVrv::DtOsgRenderer [protected]
slot_onWireframeModeChanged(bool mode)makVrv::DtOsgRenderer [protected]
swapChildren(osg::Node *currentChild, osg::Node *newChild)makVrv::DtOsgRenderer [protected]
Terrain enum valuemakVrv::DtOsgRenderer
terrainRoot()makVrv::DtOsgRenderer [inline, static]
terrainShadowsEnabled() const makVrv::DtOsgRenderer [virtual]
theEnvironmentRootmakVrv::DtOsgRenderer [protected, static]
thePropRootmakVrv::DtOsgRenderer [protected, static]
theRenderRootmakVrv::DtOsgRenderer [protected, static]
theTerrainRootmakVrv::DtOsgRenderer [protected, static]
traverseRoot(osg::NodeVisitor &nv, SceneRoot sr)makVrv::DtOsgRenderer [virtual]
update()makVrv::DtOsgRenderer [virtual]
updaterManager()makVrv::DtRenderer
updaterManager() const makVrv::DtRenderer
updateSceneGraph()makVrv::DtOsgRenderer [protected]
updateTerrainScaling()makVrv::DtOsgRenderer [protected, virtual]
VisualizerType typedefmakVrv::DtOsgRenderer [protected]
visualizerTypeRoot(int modelSet, int visualizerType)makVrv::DtOsgRenderer [inline, static]
VisualizerTypeRootMap typedefmakVrv::DtOsgRenderer [protected]
VisualizerTypeSpecific enum valuemakVrv::DtOsgRenderer
wireframeRendering() const makVrv::DtOsgRenderer [virtual]
~DtOsgRenderer()makVrv::DtOsgRenderer [virtual]
~DtRenderer()makVrv::DtRenderer [virtual]
~DtVrfOsgRenderer()DtVrfOsgRenderer [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)