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VR-Forces 4.0.4 Class Documentation
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Public Member Functions | |
| virtual | ~DtEntityCreatePaletteLogic () |
| virtual DTOR | |
| virtual void | createAndAddItem (const std::string &name, const DtEntityMapperKey &key, const std::string &category, const std::vector< int > &forces) |
| virtual void | removeItem (const DtEntityMapperKey &key) |
| Removes an item from the internal list for any key that matches the supplied key. | |
| virtual void | disconnectCreationSignal (bool disconnect) |
Static Public Member Functions | |
| static DtEntityCreatePaletteLogic * | create (makVrv::DtDe &de, DtEntityCreatePaletteInterface *iFace) |
| Create and initialize the logic. | |
Protected Member Functions | |
| DtEntityCreatePaletteLogic (makVrv::DtDe &de, DtEntityCreatePaletteInterface *iFace) | |
| Constructor (protected - use ::create() ) | |
| virtual void | slot_postInitialize (makVrv::DtDe &de) |
| virtual void | slot_modelSetChanged () |
| virtual void | slot_categoryChanged (std::string newCategory) |
| virtual void | slot_executeFilter () |
| virtual void | slot_showEntityTypesColumn (bool) |
| virtual void | slot_selectedBackEndChanged (const DtSimulationAddress &old, const DtSimulationAddress &newaddr) |
| virtual void | slot_backendUpdated (const DtVrfBackendState &, int) |
| virtual void | slot_createObject (const DtEntityMapperKey &) |
| virtual bool | shouldAddCreationItem (const DtEntityPaletteItem &, const QString &category, int force) const |
| virtual void | enablePalette (int terrainPatchOffset=0) |
| virtual void | slot_terrainPatchToBeDeleted () |
| virtual void | slot_terrainPatchAdded () |
| virtual void | slot_sessionStatusChanged () |
Protected Attributes | |
| makVrv::DtDe & | myDe |
| DtEntityCreatePaletteInterface * | myInterface |
| std::vector< DtEntityPaletteItem > | myItems |
| virtual makVrf::DtEntityCreatePaletteLogic::~DtEntityCreatePaletteLogic | ( | ) | [virtual] |
virtual DTOR
| makVrf::DtEntityCreatePaletteLogic::DtEntityCreatePaletteLogic | ( | makVrv::DtDe & | de, |
| DtEntityCreatePaletteInterface * | iFace | ||
| ) | [protected] |
Constructor (protected - use ::create() )
| static DtEntityCreatePaletteLogic* makVrf::DtEntityCreatePaletteLogic::create | ( | makVrv::DtDe & | de, |
| DtEntityCreatePaletteInterface * | iFace | ||
| ) | [static] |
Create and initialize the logic.
Reimplemented in BHAVE::BHAVE3DGui::DtBhaveEntityCreatePaletteLogic.
| virtual void makVrf::DtEntityCreatePaletteLogic::createAndAddItem | ( | const std::string & | name, |
| const DtEntityMapperKey & | key, | ||
| const std::string & | category, | ||
| const std::vector< int > & | forces | ||
| ) | [virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::removeItem | ( | const DtEntityMapperKey & | key | ) | [virtual] |
Removes an item from the internal list for any key that matches the supplied key.
| virtual void makVrf::DtEntityCreatePaletteLogic::disconnectCreationSignal | ( | bool | disconnect | ) | [virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_postInitialize | ( | makVrv::DtDe & | de | ) | [protected, virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_modelSetChanged | ( | ) | [protected, virtual] |
Reimplemented in BHAVE::BHAVE3DGui::DtBhaveEntityCreatePaletteLogic.
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_categoryChanged | ( | std::string | newCategory | ) | [protected, virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_executeFilter | ( | ) | [protected, virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_showEntityTypesColumn | ( | bool | ) | [protected, virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_selectedBackEndChanged | ( | const DtSimulationAddress & | old, |
| const DtSimulationAddress & | newaddr | ||
| ) | [protected, virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_backendUpdated | ( | const DtVrfBackendState & | , |
| int | |||
| ) | [protected, virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_createObject | ( | const DtEntityMapperKey & | ) | [protected, virtual] |
Reimplemented in BHAVE::BHAVE3DGui::DtBhaveEntityCreatePaletteLogic.
| virtual bool makVrf::DtEntityCreatePaletteLogic::shouldAddCreationItem | ( | const DtEntityPaletteItem & | , |
| const QString & | category, | ||
| int | force | ||
| ) | const [protected, virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::enablePalette | ( | int | terrainPatchOffset = 0 | ) | [protected, virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_terrainPatchToBeDeleted | ( | ) | [protected, virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_terrainPatchAdded | ( | ) | [protected, virtual] |
| virtual void makVrf::DtEntityCreatePaletteLogic::slot_sessionStatusChanged | ( | ) | [protected, virtual] |
makVrv::DtDe& makVrf::DtEntityCreatePaletteLogic::myDe [protected] |
std::vector<DtEntityPaletteItem> makVrf::DtEntityCreatePaletteLogic::myItems [protected] |