VR-Forces 4.0.4 Class Documentation
Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes
makVrf::DtIndirectFireSettingsDataLogic Class Reference

Overridden from base to allow for setting of indirect artillery specific data into the dialog. More...

List of all members.

Public Member Functions

 DtIndirectFireSettingsDataLogic (makVrv::DtDe &, DtIndirectFireSettingsDataWidget *)
virtual ~DtIndirectFireSettingsDataLogic ()
virtual void setupGui ()
 Override to set values into gui of current data.
virtual void setupFromData (const DtIfIndirectArtilleryData &)
 Sets up extension with indirect artillery data.

Public Attributes

boost::signal< void(const
DtIfIndirectArtilleryData &)> 
signal_indirectArtilleryDataChanged

Protected Member Functions

virtual void slot_onIndirctArtilleryDataChanged ()
 Receive signal to update data into handler.
virtual void createConnections ()
 Override to add new indirect artillery connections.
virtual void dayTimeFor (int &days, QTime &time, int seconds) const
virtual QTime timeFor (int seconds) const
virtual void slot_displayUnitChanged (makVrv::DtUnitConverterCollection::DisplayUnitType type, int unit, int oldUnit)
virtual void slot_displayUnitDecimalsChanged (makVrv::DtUnitConverterCollection::DisplayUnitType, int, int)
 Connected to signal_displayUnitDecimalsChanged on DtDisplayUnitsSettingsSignaler.
virtual void indirectArtilleryChanged (const DtIfIndirectArtilleryData &)
 Called when indirect artillery has changed from the gui.
virtual DtIfIndirectArtilleryData defaultData () const
 Returns the data used to seed ths dialog. By default comes from the DtIndirectFireManager.

Protected Attributes

DtIndirectFireSettingsDataWidgetmyInterface
makVrv::DtDemyDe
makVrv::DtSignalConnectionManager myConnections
DtIfIndirectArtilleryData myIndirectFireData

Detailed Description

Overridden from base to allow for setting of indirect artillery specific data into the dialog.


Constructor & Destructor Documentation


Member Function Documentation

Override to set values into gui of current data.

Sets up extension with indirect artillery data.

Receive signal to update data into handler.

virtual void makVrf::DtIndirectFireSettingsDataLogic::createConnections ( ) [protected, virtual]

Override to add new indirect artillery connections.

virtual void makVrf::DtIndirectFireSettingsDataLogic::dayTimeFor ( int &  days,
QTime &  time,
int  seconds 
) const [protected, virtual]
virtual QTime makVrf::DtIndirectFireSettingsDataLogic::timeFor ( int  seconds) const [protected, virtual]
virtual void makVrf::DtIndirectFireSettingsDataLogic::slot_displayUnitChanged ( makVrv::DtUnitConverterCollection::DisplayUnitType  type,
int  unit,
int  oldUnit 
) [protected, virtual]

Connected to signal_displayUnitDecimalsChanged on DtDisplayUnitsSettingsSignaler.

Called when indirect artillery has changed from the gui.

Returns the data used to seed ths dialog. By default comes from the DtIndirectFireManager.


Member Data Documentation


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)