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VR-Forces 4.0.4 Class Documentation
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The Master Scenario Settings Dialog. More...

Public Types | |
| enum | DtEditingType { Mouse = 0, Context, MousePositionOrigin } |
Public Member Functions | |
| DtVrfObjectManipulationManager (makVrv::DtDe &) | |
| virtual | ~DtVrfObjectManipulationManager () |
| bool | creatingObject () const |
| DtVrfObjectManipulationHandlerBaseClass * | currentObjectManipulationHandler () |
| virtual void | addObjectManipulationHandler (const DtEntityType &, DtVrfObjectManipulationHandlerCreatorInterface *) |
| Adds an object manipulation handler by entity type. | |
| virtual void | removeObjectManipulationHandler (const DtEntityType &) |
| virtual makVrv::DtElementEntry::ElementType | mapKindToType (int) const |
| Maps the entity kind to the particular element type. Used to create a manipulation handler if specific type does not exist. | |
| virtual void | addKindToTypeMapping (int, const makVrv::DtElementEntry::ElementType &) |
| Adds a mapping of kind to type. | |
| virtual bool | hasTypeToKindMapping (const makVrv::DtElementEntry::ElementType &) const |
| Returns true if there is an element type to kind mapping. | |
| virtual void | addObjectManipulationHandler (const makVrv::DtElementEntry::ElementType &, DtVrfObjectManipulationHandlerCreatorInterface *) |
| Adds an object manipulation handler by element type. | |
| virtual void | removeObjectManipulationHandler (const makVrv::DtElementEntry::ElementType &) |
| virtual bool | isEditable (const makVrv::DtUniqueID &) const |
| Returns whether or not the item is editable. | |
| virtual void | setEditable (const makVrv::DtUniqueID &, bool) |
| virtual std::vector< DtVector > | convertToLocal (const std::vector< DtVector > &geocentric) const |
| Takes a list of points in geocentric and returns a list of points in local coordinates. | |
| virtual bool | isEditingOrCreating () const |
| Returns true if in editing or creating mode. | |
| virtual void | createObject (const DtEntityType &, int force, DtCreationSignalType creationSignal=DtNoCreationSignal) |
| Starts the process of object creation. | |
| virtual void | setLocation (const DtVector &loc) |
| Tells the creation handler to move its facade to the given location. | |
| virtual void | createTerrainProp (const DtString &propType, const DtString &propModelDef) |
| Starts the process of prop creation. | |
| virtual void | stop () |
| If current handler, then stop it. | |
| bool | editingObjects () const |
| void | setAllowEditing (bool b) |
| bool | allowEditing () const |
| virtual void | editSelectedObjects (const makVrv::DtUniqueID &principalID, makVrv::DtChannel &initiatingChannel, const DtEditingType &edtype=Mouse) |
| Starts the process of object editing. | |
| virtual void | deleteSelected () |
| delete the current selection(s) | |
| virtual void | deleteProp (makVrv::DtUniqueID id) |
| virtual void | deleteVertex (const makVrv::DtUniqueID &vertexId) |
| virtual void | deleteVertex (const makVrv::DtUniqueID &shapeId, const DtVector &dbLocation) |
| virtual void | addVertexBefore (const makVrv::DtUniqueID &vertexId) |
| virtual void | addVertexBefore (const makVrv::DtUniqueID &shapeId, const DtVector &dbLocation) |
| virtual void | addVertexBeforeSelected () |
| virtual void | addVertexAfter (const makVrv::DtUniqueID &vertexId) |
| virtual void | addVertexAfter (const makVrv::DtUniqueID &shapeId, const DtVector &dbLocation) |
| virtual void | addVertexAfterSelected () |
| virtual int | indexOfVertex (DtEnvironmentStateView *shapeStateView, const DtVector &dbVtxLocation) const |
| Get the index of a vertex in its parent shape, given its location. | |
| virtual bool | getVertexLocation (const makVrv::DtUniqueID &vertexId, DtVector &dbLocation) const |
| get the (local, database) location of the specified vertexId. | |
| virtual void | requestAndProcessEnvState (const makVrv::DtUniqueID &sceneId, ProcessEnvStateFunction *processor) |
| Request and env process state, and when the signal fires that it is available, call the function pointed to be processor. | |
| virtual void | setWaitTimeAfterComplete (double) |
| Set the time to wait to show objects after complete editing. Default is .3 seconds. | |
| virtual double | waitTimeAfterComplete () const |
| bool | shapeAtMinimum (DtEnvironmentStateView *shapeStateView) const |
| bool | shapeAtMaximum (DtEnvironmentStateView *shapeStateView) const |
Static Public Member Functions | |
| static DtVrfObjectManipulationManager & | instance (makVrv::DtDe &de) |
| Returns instance of the messager. | |
Public Attributes | |
| boost::signal< void()> | signal_stopped |
| boost::signal< void(const DtEntityType &, int, makVrf::DtCreationSignalType)> | signal_creatingObject |
| boost::signal< void(const DtEntityType &, std::string, int, const std::vector < DtVector > &, double, bool, bool, std::string)> | signal_createObject |
| boost::signal< void()> | signal_creatingTerrainProp |
| boost::signal< void(const DtString &, const DtString &)> | signal_createTerrainProp |
| boost::signal< void(DtVrfObjectFacadeInterface *, bool)> | signal_objectFacadeCreated |
| boost::signal< void(DtVrfObjectFacadeInterface *)> | signal_objectFacadeAboutToBeRemoved |
| boost::signal< void(makVrv::DtElementID)> | signal_unhandledEdit |
| boost::signal< void(const makVrv::DtUniqueID &, DtEditingType)> | signal_editingObject |
| boost::signal< void(const makVrv::DtUniqueID &, DtEditingType)> | signal_editingTerrainProp |
| boost::signal< void(const makVrv::DtSelectionManager::IdSet &, DtEditingType)> | signal_editingObjects |
| boost::signal< void(const makVrv::DtSelectionManager::IdSet &, DtEditingType)> | signal_editingTerrainProps |
| boost::signal< void()> | signal_editStopped |
| boost::signal< void()> | signal_editingNotAllowed |
Protected Types | |
| typedef DtOrderedEntityTypeList < DtVrfObjectManipulationHandlerCreatorInterface * > | VrfObjectManipulationCreators |
| typedef boost::function< void(DtEnvironmentStateView *)> | ProcessEnvStateFunction |
| typedef boost::unordered_map < makVrv::DtUniqueID, bool > | EditableMap |
| typedef boost::unordered_map < int, makVrv::DtElementEntry::ElementType > | KindToTypeMap |
| typedef boost::unordered_map < makVrv::DtElementEntry::ElementType, DtVrfObjectManipulationHandlerCreatorInterface * > | TypeCreatorMap |
Protected Member Functions | |
| virtual void | slot_onCreationStopped (DtVrfObjectManipulationHandlerBaseClass *) |
| virtual void | slot_onTerrainPropCreationStopped (DtVrfObjectManipulationHandlerBaseClass *) |
| This get called when the manipulationHandler signals the signal_stopped signal. | |
| virtual void | slot_onCreateObject (const DtEntityType &, std::string, int, const std::vector< DtVector > &, double entityHeading, bool clamp, bool isAggregated, std::string userData) |
| virtual void | slot_onCreateTerrainProp (const DtString &propType, const DtString &propModelDef) |
| This gets called when the manipulationHandler signals the signal_createTerrainProp signal. | |
| virtual DtVrfObjectManipulationHandlerBaseClass * | manipulationHandlerFor (const DtEntityType &) const |
| Will return a new manipulation handler based on the supplied type. Caller must delete handler when complete. | |
| virtual DtVrfObjectManipulationHandlerBaseClass * | manipulationHandlerFor (const makVrv::DtElementEntry::ElementType &) const |
| virtual void | onInputDriverToBeDestroyed (makVrv::DtInputDriver *inputDriver) |
| virtual void | cleanup () |
| virtual void | onObjectFacadeCreated (DtVrfObjectFacadeInterface *, bool editing) |
| Called when a handler creates an object facade, resend the signal from this manager. | |
| virtual void | onObjectFacadeAboutToBeRemoved (DtVrfObjectFacadeInterface *) |
| Called when a handler is about to remove a facade, resend the signal from this manager. | |
| virtual void | slot_editStopped (DtVrfObjectManipulationHandlerBaseClass *) |
| virtual void | slot_stateReturned (DtEnvironmentStateView *shapeStateView, const makVrv::DtUniqueID &shapeId, ProcessEnvStateFunction *processor) |
| virtual void | deleteVertexUsingState (DtEnvironmentStateView *shapeStateView, const makVrv::DtUniqueID &shapeId, const DtVector &dbVtxLocation) |
| virtual void | addVertexUsingState (DtEnvironmentStateView *shapeStateView, const makVrv::DtUniqueID &shapeId, const DtVector &dbVtxLocation, bool before) |
| virtual void | restoreSelectionState (DtVrfObjectManipulationHandlerBaseClass *handler) |
| virtual void | slot_onTick () |
| virtual void | slot_onAttributesChanged (const makVrv::DtElementData::EntryAttributesList &signalList) |
| bool | isOnIdList (makVrv::DtUniqueID id, const makVrv::DtSelectionManager::IdSet &list) |
| virtual void | addHandlerToBeCleanedUp (DtVrfObjectManipulationHandlerBaseClass *) |
Protected Attributes | |
| makVrv::DtDe & | myDe |
| VrfObjectManipulationCreators | myManipulationHandlers |
| DtVrfObjectManipulationHandlerBaseClass * | myCurrentObjectManipulationHandler |
| DtVrfEditManagerEventProcessor * | myEventProcessor |
| makVrv::DtSelectionManager::IdSet | mySavedSelectionState |
| makVrv::DtSelectionManager::IdSet | myRemainingSavedSelections |
| EditableMap | myEditableMap |
| KindToTypeMap | myKindToTypeMap |
| TypeCreatorMap | myTypeCreators |
| double | myWaitTimeAfterComplete |
| std::vector < DtVrfObjectManipulationHandlerBaseClass * > | myHandlersToBeCleanedUp |
The Master Scenario Settings Dialog.
typedef DtOrderedEntityTypeList<DtVrfObjectManipulationHandlerCreatorInterface*> makVrf::DtVrfObjectManipulationManager::VrfObjectManipulationCreators [protected] |
typedef boost::function< void ( DtEnvironmentStateView* )> makVrf::DtVrfObjectManipulationManager::ProcessEnvStateFunction [protected] |
typedef boost::unordered_map<makVrv::DtUniqueID, bool> makVrf::DtVrfObjectManipulationManager::EditableMap [protected] |
typedef boost::unordered_map<int, makVrv::DtElementEntry::ElementType> makVrf::DtVrfObjectManipulationManager::KindToTypeMap [protected] |
typedef boost::unordered_map<makVrv::DtElementEntry::ElementType, DtVrfObjectManipulationHandlerCreatorInterface*> makVrf::DtVrfObjectManipulationManager::TypeCreatorMap [protected] |
| virtual makVrf::DtVrfObjectManipulationManager::~DtVrfObjectManipulationManager | ( | ) | [virtual] |
| DtVrfObjectManipulationHandlerBaseClass* makVrf::DtVrfObjectManipulationManager::currentObjectManipulationHandler | ( | ) |
| static DtVrfObjectManipulationManager& makVrf::DtVrfObjectManipulationManager::instance | ( | makVrv::DtDe & | de | ) | [static] |
Returns instance of the messager.
| virtual void makVrf::DtVrfObjectManipulationManager::addObjectManipulationHandler | ( | const DtEntityType & | , |
| DtVrfObjectManipulationHandlerCreatorInterface * | |||
| ) | [virtual] |
Adds an object manipulation handler by entity type.
If type does not exist in map will map to element type and attempt to use that
| virtual void makVrf::DtVrfObjectManipulationManager::removeObjectManipulationHandler | ( | const DtEntityType & | ) | [virtual] |
| virtual makVrv::DtElementEntry::ElementType makVrf::DtVrfObjectManipulationManager::mapKindToType | ( | int | ) | const [virtual] |
Maps the entity kind to the particular element type. Used to create a manipulation handler if specific type does not exist.
| virtual void makVrf::DtVrfObjectManipulationManager::addKindToTypeMapping | ( | int | , |
| const makVrv::DtElementEntry::ElementType & | |||
| ) | [virtual] |
Adds a mapping of kind to type.
| virtual bool makVrf::DtVrfObjectManipulationManager::hasTypeToKindMapping | ( | const makVrv::DtElementEntry::ElementType & | ) | const [virtual] |
Returns true if there is an element type to kind mapping.
| virtual void makVrf::DtVrfObjectManipulationManager::addObjectManipulationHandler | ( | const makVrv::DtElementEntry::ElementType & | , |
| DtVrfObjectManipulationHandlerCreatorInterface * | |||
| ) | [virtual] |
Adds an object manipulation handler by element type.
If type does not exist will not start creation/editing process
| virtual void makVrf::DtVrfObjectManipulationManager::removeObjectManipulationHandler | ( | const makVrv::DtElementEntry::ElementType & | ) | [virtual] |
| virtual bool makVrf::DtVrfObjectManipulationManager::isEditable | ( | const makVrv::DtUniqueID & | ) | const [virtual] |
Returns whether or not the item is editable.
This is the element id of the item in question. It will look up the state view information based on the id and check as to whether or not the item with the given ID is editable
| virtual void makVrf::DtVrfObjectManipulationManager::setEditable | ( | const makVrv::DtUniqueID & | , |
| bool | |||
| ) | [virtual] |
| virtual std::vector<DtVector> makVrf::DtVrfObjectManipulationManager::convertToLocal | ( | const std::vector< DtVector > & | geocentric | ) | const [virtual] |
Takes a list of points in geocentric and returns a list of points in local coordinates.
| virtual bool makVrf::DtVrfObjectManipulationManager::isEditingOrCreating | ( | ) | const [virtual] |
Returns true if in editing or creating mode.
| virtual void makVrf::DtVrfObjectManipulationManager::slot_onCreationStopped | ( | DtVrfObjectManipulationHandlerBaseClass * | ) | [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::slot_onTerrainPropCreationStopped | ( | DtVrfObjectManipulationHandlerBaseClass * | ) | [protected, virtual] |
This get called when the manipulationHandler signals the signal_stopped signal.
| virtual void makVrf::DtVrfObjectManipulationManager::slot_onCreateObject | ( | const DtEntityType & | , |
| std::string | , | ||
| int | , | ||
| const std::vector< DtVector > & | , | ||
| double | entityHeading, | ||
| bool | clamp, | ||
| bool | isAggregated, | ||
| std::string | userData | ||
| ) | [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::slot_onCreateTerrainProp | ( | const DtString & | propType, |
| const DtString & | propModelDef | ||
| ) | [protected, virtual] |
This gets called when the manipulationHandler signals the signal_createTerrainProp signal.
| virtual DtVrfObjectManipulationHandlerBaseClass* makVrf::DtVrfObjectManipulationManager::manipulationHandlerFor | ( | const DtEntityType & | ) | const [protected, virtual] |
Will return a new manipulation handler based on the supplied type. Caller must delete handler when complete.
| virtual DtVrfObjectManipulationHandlerBaseClass* makVrf::DtVrfObjectManipulationManager::manipulationHandlerFor | ( | const makVrv::DtElementEntry::ElementType & | ) | const [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::onInputDriverToBeDestroyed | ( | makVrv::DtInputDriver * | inputDriver | ) | [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::cleanup | ( | ) | [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::onObjectFacadeCreated | ( | DtVrfObjectFacadeInterface * | , |
| bool | editing | ||
| ) | [protected, virtual] |
Called when a handler creates an object facade, resend the signal from this manager.
| virtual void makVrf::DtVrfObjectManipulationManager::onObjectFacadeAboutToBeRemoved | ( | DtVrfObjectFacadeInterface * | ) | [protected, virtual] |
Called when a handler is about to remove a facade, resend the signal from this manager.
| virtual void makVrf::DtVrfObjectManipulationManager::createObject | ( | const DtEntityType & | , |
| int | force, | ||
| DtCreationSignalType | creationSignal = DtNoCreationSignal |
||
| ) | [virtual] |
Starts the process of object creation.
Uses the factory to figure out which handler should be used to create the object. If signalCreation is true, signals that the object should be created and where rather than actually creating it
| virtual void makVrf::DtVrfObjectManipulationManager::setLocation | ( | const DtVector & | loc | ) | [virtual] |
Tells the creation handler to move its facade to the given location.
| virtual void makVrf::DtVrfObjectManipulationManager::createTerrainProp | ( | const DtString & | propType, |
| const DtString & | propModelDef | ||
| ) | [virtual] |
Starts the process of prop creation.
| virtual void makVrf::DtVrfObjectManipulationManager::stop | ( | ) | [virtual] |
If current handler, then stop it.
| virtual void makVrf::DtVrfObjectManipulationManager::editSelectedObjects | ( | const makVrv::DtUniqueID & | principalID, |
| makVrv::DtChannel & | initiatingChannel, | ||
| const DtEditingType & | edtype = Mouse |
||
| ) | [virtual] |
Starts the process of object editing.
Uses the factory to figure out which handler should be used to edit the objects. The principal id is the ID of the object actually moused on
| virtual void makVrf::DtVrfObjectManipulationManager::deleteSelected | ( | ) | [virtual] |
delete the current selection(s)
| virtual void makVrf::DtVrfObjectManipulationManager::deleteProp | ( | makVrv::DtUniqueID | id | ) | [virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::deleteVertex | ( | const makVrv::DtUniqueID & | vertexId | ) | [virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::deleteVertex | ( | const makVrv::DtUniqueID & | shapeId, |
| const DtVector & | dbLocation | ||
| ) | [virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::addVertexBefore | ( | const makVrv::DtUniqueID & | vertexId | ) | [virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::addVertexBefore | ( | const makVrv::DtUniqueID & | shapeId, |
| const DtVector & | dbLocation | ||
| ) | [virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::addVertexBeforeSelected | ( | ) | [virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::addVertexAfter | ( | const makVrv::DtUniqueID & | vertexId | ) | [virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::addVertexAfter | ( | const makVrv::DtUniqueID & | shapeId, |
| const DtVector & | dbLocation | ||
| ) | [virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::addVertexAfterSelected | ( | ) | [virtual] |
| virtual int makVrf::DtVrfObjectManipulationManager::indexOfVertex | ( | DtEnvironmentStateView * | shapeStateView, |
| const DtVector & | dbVtxLocation | ||
| ) | const [virtual] |
Get the index of a vertex in its parent shape, given its location.
| virtual bool makVrf::DtVrfObjectManipulationManager::getVertexLocation | ( | const makVrv::DtUniqueID & | vertexId, |
| DtVector & | dbLocation | ||
| ) | const [virtual] |
get the (local, database) location of the specified vertexId.
Returns false if a scene object can't be found with vertexId
| virtual void makVrf::DtVrfObjectManipulationManager::requestAndProcessEnvState | ( | const makVrv::DtUniqueID & | sceneId, |
| ProcessEnvStateFunction * | processor | ||
| ) | [virtual] |
Request and env process state, and when the signal fires that it is available, call the function pointed to be processor.
Note that the processor function must be allocated on the heap; requestAndProcessEnvState will delete it when finished with it
| virtual void makVrf::DtVrfObjectManipulationManager::setWaitTimeAfterComplete | ( | double | ) | [virtual] |
Set the time to wait to show objects after complete editing. Default is .3 seconds.
| virtual double makVrf::DtVrfObjectManipulationManager::waitTimeAfterComplete | ( | ) | const [virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::slot_editStopped | ( | DtVrfObjectManipulationHandlerBaseClass * | ) | [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::slot_stateReturned | ( | DtEnvironmentStateView * | shapeStateView, |
| const makVrv::DtUniqueID & | shapeId, | ||
| ProcessEnvStateFunction * | processor | ||
| ) | [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::deleteVertexUsingState | ( | DtEnvironmentStateView * | shapeStateView, |
| const makVrv::DtUniqueID & | shapeId, | ||
| const DtVector & | dbVtxLocation | ||
| ) | [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::addVertexUsingState | ( | DtEnvironmentStateView * | shapeStateView, |
| const makVrv::DtUniqueID & | shapeId, | ||
| const DtVector & | dbVtxLocation, | ||
| bool | before | ||
| ) | [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::restoreSelectionState | ( | DtVrfObjectManipulationHandlerBaseClass * | handler | ) | [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::slot_onTick | ( | ) | [protected, virtual] |
| virtual void makVrf::DtVrfObjectManipulationManager::slot_onAttributesChanged | ( | const makVrv::DtElementData::EntryAttributesList & | signalList | ) | [protected, virtual] |
| bool makVrf::DtVrfObjectManipulationManager::isOnIdList | ( | makVrv::DtUniqueID | id, |
| const makVrv::DtSelectionManager::IdSet & | list | ||
| ) | [protected] |
| virtual void makVrf::DtVrfObjectManipulationManager::addHandlerToBeCleanedUp | ( | DtVrfObjectManipulationHandlerBaseClass * | ) | [protected, virtual] |
| bool makVrf::DtVrfObjectManipulationManager::shapeAtMinimum | ( | DtEnvironmentStateView * | shapeStateView | ) | const |
| bool makVrf::DtVrfObjectManipulationManager::shapeAtMaximum | ( | DtEnvironmentStateView * | shapeStateView | ) | const |
| boost::signal<void ()> makVrf::DtVrfObjectManipulationManager::signal_stopped |
| boost::signal<void (const DtEntityType&, int, makVrf::DtCreationSignalType)> makVrf::DtVrfObjectManipulationManager::signal_creatingObject |
| boost::signal<void (const DtEntityType&, std::string, int, const std::vector<DtVector>&,double,bool, bool, std::string )> makVrf::DtVrfObjectManipulationManager::signal_createObject |
| boost::signal<void ()> makVrf::DtVrfObjectManipulationManager::signal_creatingTerrainProp |
| boost::signal<void (const DtString&, const DtString&)> makVrf::DtVrfObjectManipulationManager::signal_createTerrainProp |
| boost::signal<void (DtVrfObjectFacadeInterface*, bool)> makVrf::DtVrfObjectManipulationManager::signal_objectFacadeCreated |
| boost::signal<void (DtVrfObjectFacadeInterface*)> makVrf::DtVrfObjectManipulationManager::signal_objectFacadeAboutToBeRemoved |
| boost::signal<void (makVrv::DtElementID)> makVrf::DtVrfObjectManipulationManager::signal_unhandledEdit |
| boost::signal<void (const makVrv::DtUniqueID&, DtEditingType)> makVrf::DtVrfObjectManipulationManager::signal_editingObject |
| boost::signal<void (const makVrv::DtUniqueID&, DtEditingType)> makVrf::DtVrfObjectManipulationManager::signal_editingTerrainProp |
| boost::signal<void (const makVrv::DtSelectionManager::IdSet&, DtEditingType)> makVrf::DtVrfObjectManipulationManager::signal_editingObjects |
| boost::signal<void (const makVrv::DtSelectionManager::IdSet&, DtEditingType)> makVrf::DtVrfObjectManipulationManager::signal_editingTerrainProps |
| boost::signal<void ()> makVrf::DtVrfObjectManipulationManager::signal_editStopped |
| boost::signal<void ()> makVrf::DtVrfObjectManipulationManager::signal_editingNotAllowed |
makVrv::DtDe& makVrf::DtVrfObjectManipulationManager::myDe [protected] |
VrfObjectManipulationCreators makVrf::DtVrfObjectManipulationManager::myManipulationHandlers [protected] |
DtVrfObjectManipulationHandlerBaseClass* makVrf::DtVrfObjectManipulationManager::myCurrentObjectManipulationHandler [protected] |
DtVrfEditManagerEventProcessor* makVrf::DtVrfObjectManipulationManager::myEventProcessor [protected] |
makVrv::DtSelectionManager::IdSet makVrf::DtVrfObjectManipulationManager::mySavedSelectionState [protected] |
makVrv::DtSelectionManager::IdSet makVrf::DtVrfObjectManipulationManager::myRemainingSavedSelections [protected] |
double makVrf::DtVrfObjectManipulationManager::myWaitTimeAfterComplete [protected] |
std::vector<DtVrfObjectManipulationHandlerBaseClass*> makVrf::DtVrfObjectManipulationManager::myHandlersToBeCleanedUp [protected] |