VR-Forces 4.0.4 Class Documentation
makVrf::DtVrfShapeVertexManipulationHandler Member List
This is the complete list of members for makVrf::DtVrfShapeVertexManipulationHandler, including all inherited members.
addControlPoint(const DtVector &location, int index=-1)makVrf::DtVrfShapeManipulationHandler [virtual]
addControlPoint(int index=-1)makVrf::DtVrfShapeManipulationHandler [protected, virtual]
allowCreationOnMouseClick() const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
altitudeAboveSeaLevel(int) const makVrf::DtVrfShapeManipulationHandler [virtual]
altitudeAboveTerrain(int) const makVrf::DtVrfShapeManipulationHandler [virtual]
altitudeAllowed() const makVrf::DtVrfObjectManipulationHandlerBaseClass
altitudeForAltitudeType(int) const makVrf::DtVrfShapeManipulationHandler [virtual]
anchorToOrigin() const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
attachObjectToMouse() const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
calculateAnchor(const DtVector &localAnchor)makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
calculateAnchorBasedOnMousePosition(makVrv::DtChannel &channel)makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
cancel()makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
centerOn(const makVrv::DtUniqueID &id, DtVector *centerPos=0, const DtVector *centerHere=0) const makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
clampToGround(const DtVector &) const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
clampToGround(const DtGeodeticCoord &) const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
convertGeocentricToGround(const DtVector &geoc, double &altitude) const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
createLocalRepresentation(DtVrlinkSimulatedBaseStateView *editStateView=0)makVrf::DtVrfShapeManipulationHandler [protected, virtual]
createLocalRepresentation(DtVrlinkSimulatedBaseStateView *editStateView, makVrv::DtUniqueID sceneObjectId, DtVrlinkSimulatedBaseStateView *principalStateView)makVrf::DtVrfShapeManipulationHandler [protected, virtual]
createObject(const DtEntityType &entType, int force, DtCreationSignalType creationSignal=DtNoCreationSignal)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
createObject(const DtString &key, const DtString &associatedData, DtCreationSignalType creationSignal=DtNoCreationSignal)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
createVrfObject()makVrf::DtVrfShapeManipulationHandler [virtual]
creating() const makVrf::DtVrfObjectManipulationHandlerBaseClass [inline]
deferredStop()makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
DtVrfObjectManipulationHandlerBaseClass(makVrv::DtDe &)makVrf::DtVrfObjectManipulationHandlerBaseClass
DtVrfShapeManipulationHandler(makVrv::DtDe &)makVrf::DtVrfShapeManipulationHandler
DtVrfShapeVertexManipulationHandler(makVrv::DtDe &)makVrf::DtVrfShapeVertexManipulationHandler
DtVrfVertexManipulationHandler(makVrv::DtDe &de)makVrf::DtVrfVertexManipulationHandler< DtVrfShapeManipulationHandler >
editingPoint() const makVrf::DtVrfShapeManipulationHandler [virtual]
editSelectedObjects(const makVrv::DtUniqueID &editId, makVrv::DtChannel &initiatingChannel, double waitTimeAfterComplete)makVrf::DtVrfVertexManipulationHandler< DtVrfShapeManipulationHandler > [virtual]
editSelectedVertex(const makVrv::DtUniqueID &vertexId, const DtVector &vertexPos, makVrv::DtChannel &initiatingChannel)makVrf::DtVrfVertexManipulationHandler< DtVrfShapeManipulationHandler > [protected, virtual]
environmentalCreationData(const std::string &name, const DtEntityType &, int force) const makVrf::DtVrfShapeManipulationHandler [protected, virtual]
force() const makVrf::DtVrfObjectManipulationHandlerBaseClass
geodeticPosition(int) const makVrf::DtVrfShapeManipulationHandler [virtual]
geodeticPositions() const makVrf::DtVrfShapeManipulationHandler [virtual]
getNextCreatingName(bool includeCurrent=false)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
groundHeight(const DtVector &localPosition, DtVector *localGround=0) const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
heading() const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
hideObject(const makVrv::DtUniqueID &id, bool hide)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
initializeEdit()makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
initializeEventProcessor()makVrf::DtVrfShapeManipulationHandler [protected, virtual]
initializeInterfaceForEdit(DtVrfObjectFacadeInterface *, makVrv::DtUniqueID, const makVrv::DtVrlinkSimulatedBaseState &, const DtVector &principalLocation, const DtTaitBryan &principalOrientation)makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
isArea(const DtEntityType &type) const makVrf::DtVrfShapeManipulationHandler [protected, virtual]
isObstacle(const DtEntityType &type) const makVrf::DtVrfShapeManipulationHandler [protected, virtual]
isPhaseline(const DtEntityType &type) const makVrf::DtVrfShapeManipulationHandler [protected, virtual]
isRoute(const DtEntityType &type) const makVrf::DtVrfShapeManipulationHandler [protected, virtual]
localLocation(int index) const makVrf::DtVrfShapeManipulationHandler [virtual]
makVrf::DtVrfObjectManipulationHandlerBaseClass::localLocation()makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
modifyVrfObject(DtEnvironmentalFacadeCollection *objectImage)makVrf::DtVrfShapeManipulationHandler [protected, virtual]
modifyVrfObjects()makVrf::DtVrfShapeManipulationHandler [protected, virtual]
moveSelectedPoint(const DtVector &location, double altAboveGround)makVrf::DtVrfShapeManipulationHandler [protected, virtual]
myAllowCreationOnClickmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myAltitudeAllowedmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myAltitudeClampTypemakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myAltitudeIsDraggingmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myAnchorPositionmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myAnchorToOriginmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myAttachObjectToMousemakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myCreatingmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myDemakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myDeferredStopTimermakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myDeferStopFormakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myEventProcessormakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myForcemakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myHiddenChannelmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myKeymakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myKeyDatamakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myLastPositionmakVrf::DtVrfShapeManipulationHandler [protected]
myMaxVerticesmakVrf::DtVrfShapeManipulationHandler [protected]
myMinVerticesmakVrf::DtVrfShapeManipulationHandler [protected]
myObjectImagesmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myObjectNamemakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myOverlaymakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myOverlayChangedmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myRecenteredmakVrf::DtVrfShapeManipulationHandler [protected]
myRecenteredPosmakVrf::DtVrfShapeManipulationHandler [protected]
myReferenceForConversionmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myShowPropertiesDialogBeforeCreatemakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
mySignalCreationmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
mySignalManipulationmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myTotalTimeElapsedmakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
myUserDatamakVrf::DtVrfObjectManipulationHandlerBaseClass [protected]
numVertices() const makVrf::DtVrfShapeManipulationHandler [virtual]
objectName() const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
points() const makVrf::DtVrfShapeManipulationHandler
principalObjectID() const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
principalObjectImage() const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
removeControlPoint(int index)makVrf::DtVrfShapeManipulationHandler [virtual]
removePoint(int)makVrf::DtVrfShapeManipulationHandler [virtual]
setAllowCreationOnMouseClick(bool flag)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setAltitudeAboveGL(double alt)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setAltitudeAboveSeaLevel(int, double)makVrf::DtVrfShapeManipulationHandler [virtual]
setAltitudeAboveSL(double alt)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setAltitudeAboveTerrain(int, double)makVrf::DtVrfShapeManipulationHandler [virtual]
setAltitudeAllowed(bool)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setAltitudeClampType(DtAltitudeClampType type)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setAnchorToOrigin(bool)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setAttachObjectToMouse(bool)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setCreating(bool b)makVrf::DtVrfObjectManipulationHandlerBaseClass [inline]
setEditingPoint(int)makVrf::DtVrfShapeManipulationHandler [virtual]
setForce(int)makVrf::DtVrfShapeManipulationHandler [virtual]
setHeading(double value)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setLocation(const DtVector &loc)makVrf::DtVrfVertexManipulationHandler< DtVrfShapeManipulationHandler > [protected, virtual]
makVrf::DtVrfShapeManipulationHandler::setLocation(int index, const DtVector &location, bool resetOrigin=true)makVrf::DtVrfShapeManipulationHandler [virtual]
makVrf::DtVrfObjectManipulationHandlerBaseClass::setLocation(const DtVector &loc, double altAboveGround)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setObjectImageAsAnchor(DtVrfObjectFacadeInterface *objectImage, const DtVector &geocLocation, bool resetOrigin=false)makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
setObjectImageRelativeToPrincipal(DtVrfObjectFacadeInterface *objectImage, const DtVector &thisGeocLocation, const DtTaitBryan &thisGeocOrientation, const DtVector &prGeocLocation, const DtTaitBryan &prGeocOrientation)makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
setObjectName(const std::string &name)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setOverlay(const std::string &name)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setPoints(const std::vector< DtVector > &pts)makVrf::DtVrfShapeManipulationHandler [virtual]
setPoints(const std::vector< DtGeodeticCoord > &pts)makVrf::DtVrfShapeManipulationHandler [virtual]
setShowPropertiesDialogBeforeCreate(bool)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
setUserData(const std::string &userData)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
shapeAtMaximum() const makVrf::DtVrfShapeManipulationHandler [virtual]
shapeAtMinimum() const makVrf::DtVrfShapeManipulationHandler [virtual]
showPropertiesDialogBeforeCreate() const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
signal_altitudeChangedmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_attachObjectToMousemakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_completemakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_createObjectmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_createTerrainPropmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_headingChangedmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_locationChangedmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_objectFacadeAboutToBeRemovedmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_objectFacadeCreatedmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_placementmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_pointLocationChangedmakVrf::DtVrfShapeManipulationHandler
signal_preVisualizationmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_principalStateViewUpdatedmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_restoreSelectionStatemakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_showPropertiesDialogmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_startedmakVrf::DtVrfObjectManipulationHandlerBaseClass
signal_stoppedmakVrf::DtVrfObjectManipulationHandlerBaseClass
slot_onAltitudeChanged(const DtVector &location, double altitude)makVrf::DtVrfShapeManipulationHandler [protected, virtual]
slot_onAltitudeIsDragging(bool)makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
slot_onCancel()makVrf::DtVrfShapeManipulationHandler [protected, virtual]
slot_onComplete()makVrf::DtVrfShapeManipulationHandler [protected, virtual]
slot_onEditComplete(makVrv::DtUniqueID id, const DtVector &location, double altAboveGround)makVrf::DtVrfShapeManipulationHandler [protected, virtual]
slot_onHeadingChanged(double heading)makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
slot_onLocationChanged(const DtVector &location, double altAboveGround)makVrf::DtVrfVertexManipulationHandler< DtVrfShapeManipulationHandler > [protected, virtual]
slot_onPlace(makVrv::DtUniqueID, const DtVector &location, double altAboveGround)makVrf::DtVrfShapeManipulationHandler [protected, virtual]
slot_onPrincipalStateViewUpdated(DtVrlinkSimulatedBaseStateView *principalStateView, const makVrv::DtUniqueID &principalSceneObjectId)makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
slot_onStateViewUpdated(DtVrlinkSimulatedBaseStateView *editStateView, makVrv::DtUniqueID sceneObjectId, double vx, double vy, double vz)makVrf::DtVrfVertexManipulationHandler< DtVrfShapeManipulationHandler > [protected, virtual]
makVrf::DtVrfShapeManipulationHandler::slot_onStateViewUpdated(DtVrlinkSimulatedBaseStateView *editStateView, makVrv::DtUniqueID sceneObjectId, DtVrlinkSimulatedBaseStateView *principalStateView)makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
stop()makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
stripNumbers(const std::string &base) const makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
typeIsValidForEditingByHandler(const makVrv::DtElementEntry::ElementType &, const DtEntityType &) const makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
updateLocationOffset(const DtVector &local, DtEnvironmentalFacadeCollection *env, int pos)makVrf::DtVrfShapeManipulationHandler [protected, virtual]
userData() const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
vertexPosition(DtEnvironmentalFacadeCollection *iFace, int index) constmakVrf::DtVrfVertexManipulationHandler< DtVrfShapeManipulationHandler > [protected, virtual]
VrfObjectEditFacadeList typedefmakVrf::DtVrfObjectManipulationHandlerBaseClass
waitingToStop() const makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
warpMouseToLocation(makVrv::DtChannel *channel, const DtVector &location) const makVrf::DtVrfObjectManipulationHandlerBaseClass [protected, virtual]
~DtVrfObjectManipulationHandlerBaseClass()makVrf::DtVrfObjectManipulationHandlerBaseClass [virtual]
~DtVrfShapeManipulationHandler()makVrf::DtVrfShapeManipulationHandler [virtual]
~DtVrfShapeVertexManipulationHandler()makVrf::DtVrfShapeVertexManipulationHandler [virtual]
~DtVrfVertexManipulationHandler()makVrf::DtVrfVertexManipulationHandler< DtVrfShapeManipulationHandler > [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)