VR-Forces 4.0.4 Class Documentation
Public Member Functions | Protected Member Functions
makVrf::DtVrfVertexManipulationHandler< _Handler > Class Template Reference

Template class that defines vertex manipulation handlers. More...

Inheritance diagram for makVrf::DtVrfVertexManipulationHandler< _Handler >:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DtVrfVertexManipulationHandler (makVrv::DtDe &de)
virtual ~DtVrfVertexManipulationHandler ()
virtual void editSelectedObjects (const makVrv::DtUniqueID &editId, makVrv::DtChannel &initiatingChannel, double waitTimeAfterComplete)
 Starts the process of object creation.

Protected Member Functions

virtual void editSelectedVertex (const makVrv::DtUniqueID &vertexId, const DtVector &vertexPos, makVrv::DtChannel &initiatingChannel)
virtual void slot_onStateViewUpdated (DtVrlinkSimulatedBaseStateView *editStateView, makVrv::DtUniqueID sceneObjectId, double vx, double vy, double vz)
virtual void slot_onLocationChanged (const DtVector &location, double altAboveGround)
virtual void setLocation (const DtVector &loc)
virtual DtVector vertexPosition (DtEnvironmentalFacadeCollection *iFace, int index) const
 Return the vertex position at the specified index.

Detailed Description

template<typename _Handler>
class makVrf::DtVrfVertexManipulationHandler< _Handler >

Template class that defines vertex manipulation handlers.


Constructor & Destructor Documentation

template<typename _Handler>
virtual makVrf::DtVrfVertexManipulationHandler< _Handler >::~DtVrfVertexManipulationHandler ( ) [virtual]

Member Function Documentation

template<typename _Handler>
virtual void makVrf::DtVrfVertexManipulationHandler< _Handler >::editSelectedObjects ( const makVrv::DtUniqueID editId,
makVrv::DtChannel initiatingChannel,
double  waitTimeAfterComplete 
) [virtual]

Starts the process of object creation.

template<typename _Handler>
virtual void makVrf::DtVrfVertexManipulationHandler< _Handler >::editSelectedVertex ( const makVrv::DtUniqueID vertexId,
const DtVector vertexPos,
makVrv::DtChannel initiatingChannel 
) [protected, virtual]
template<typename _Handler>
virtual void makVrf::DtVrfVertexManipulationHandler< _Handler >::slot_onStateViewUpdated ( DtVrlinkSimulatedBaseStateView editStateView,
makVrv::DtUniqueID  sceneObjectId,
double  vx,
double  vy,
double  vz 
) [protected, virtual]
template<typename _Handler>
virtual void makVrf::DtVrfVertexManipulationHandler< _Handler >::slot_onLocationChanged ( const DtVector location,
double  altAboveGround 
) [protected, virtual]
template<typename _Handler>
virtual void makVrf::DtVrfVertexManipulationHandler< _Handler >::setLocation ( const DtVector loc) [protected, virtual]
template<typename _Handler>
virtual DtVector makVrf::DtVrfVertexManipulationHandler< _Handler >::vertexPosition ( DtEnvironmentalFacadeCollection iFace,
int  index 
) const [protected, virtual]

Return the vertex position at the specified index.

Reimplemented in makVrf::DtVrfCircleVertexManipulationHandler.


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)