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VR-Forces 4.0.4 Class Documentation
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Template class that defines vertex manipulation handlers. More...

Public Member Functions | |
| DtVrfVertexManipulationHandler (makVrv::DtDe &de) | |
| virtual | ~DtVrfVertexManipulationHandler () |
| virtual void | editSelectedObjects (const makVrv::DtUniqueID &editId, makVrv::DtChannel &initiatingChannel, double waitTimeAfterComplete) |
| Starts the process of object creation. | |
Protected Member Functions | |
| virtual void | editSelectedVertex (const makVrv::DtUniqueID &vertexId, const DtVector &vertexPos, makVrv::DtChannel &initiatingChannel) |
| virtual void | slot_onStateViewUpdated (DtVrlinkSimulatedBaseStateView *editStateView, makVrv::DtUniqueID sceneObjectId, double vx, double vy, double vz) |
| virtual void | slot_onLocationChanged (const DtVector &location, double altAboveGround) |
| virtual void | setLocation (const DtVector &loc) |
| virtual DtVector | vertexPosition (DtEnvironmentalFacadeCollection *iFace, int index) const |
| Return the vertex position at the specified index. | |
Template class that defines vertex manipulation handlers.
| makVrf::DtVrfVertexManipulationHandler< _Handler >::DtVrfVertexManipulationHandler | ( | makVrv::DtDe & | de | ) |
| virtual makVrf::DtVrfVertexManipulationHandler< _Handler >::~DtVrfVertexManipulationHandler | ( | ) | [virtual] |
| virtual void makVrf::DtVrfVertexManipulationHandler< _Handler >::editSelectedObjects | ( | const makVrv::DtUniqueID & | editId, |
| makVrv::DtChannel & | initiatingChannel, | ||
| double | waitTimeAfterComplete | ||
| ) | [virtual] |
Starts the process of object creation.
| virtual void makVrf::DtVrfVertexManipulationHandler< _Handler >::editSelectedVertex | ( | const makVrv::DtUniqueID & | vertexId, |
| const DtVector & | vertexPos, | ||
| makVrv::DtChannel & | initiatingChannel | ||
| ) | [protected, virtual] |
| virtual void makVrf::DtVrfVertexManipulationHandler< _Handler >::slot_onStateViewUpdated | ( | DtVrlinkSimulatedBaseStateView * | editStateView, |
| makVrv::DtUniqueID | sceneObjectId, | ||
| double | vx, | ||
| double | vy, | ||
| double | vz | ||
| ) | [protected, virtual] |
| virtual void makVrf::DtVrfVertexManipulationHandler< _Handler >::slot_onLocationChanged | ( | const DtVector & | location, |
| double | altAboveGround | ||
| ) | [protected, virtual] |
| virtual void makVrf::DtVrfVertexManipulationHandler< _Handler >::setLocation | ( | const DtVector & | loc | ) | [protected, virtual] |
| virtual DtVector makVrf::DtVrfVertexManipulationHandler< _Handler >::vertexPosition | ( | DtEnvironmentalFacadeCollection * | iFace, |
| int | index | ||
| ) | const [protected, virtual] |
Return the vertex position at the specified index.
Reimplemented in makVrf::DtVrfCircleVertexManipulationHandler.