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VR-Forces 4.0.4 Class Documentation
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Public Member Functions | |
| CircleVisualHandler (makVrv::DtDe &, makVrv::DtUniqueID id) | |
| virtual | ~CircleVisualHandler () |
| virtual void | update (const DtVector &geoc) |
| virtual void | update2D (int modelSet) |
| virtual void | update3D (int modelSet) |
| virtual void | init () |
Static Public Member Functions | |
| static std::string | handlerType () |
Protected Attributes | |
| makVrv::DtDe & | myDe |
| makVrv::DtUniqueID | myUniqueId |
| makVrv::DtSceneObjectAgent * | mySceneObject |
| makVrv::DtOverlayEllipseArcModelAgent * | my2DEllipseAgent |
| makVrv::DtEllipsoidArcModelAgent * | my3DEllipseAgent |
| int | my3DModelSet |
| makVrv::DtBaseConnection * | mySimulation |
| makVrfUnitStatusExample::CircleVisualHandler::CircleVisualHandler | ( | makVrv::DtDe & | , |
| makVrv::DtUniqueID | id | ||
| ) |
| virtual makVrfUnitStatusExample::CircleVisualHandler::~CircleVisualHandler | ( | ) | [virtual] |
| virtual void makVrfUnitStatusExample::CircleVisualHandler::update | ( | const DtVector & | geoc | ) | [virtual] |
| virtual void makVrfUnitStatusExample::CircleVisualHandler::update2D | ( | int | modelSet | ) | [virtual] |
| virtual void makVrfUnitStatusExample::CircleVisualHandler::update3D | ( | int | modelSet | ) | [virtual] |
| static std::string makVrfUnitStatusExample::CircleVisualHandler::handlerType | ( | ) | [static] |
| virtual void makVrfUnitStatusExample::CircleVisualHandler::init | ( | ) | [virtual] |
makVrv::DtSceneObjectAgent* makVrfUnitStatusExample::CircleVisualHandler::mySceneObject [protected] |
makVrv::DtOverlayEllipseArcModelAgent* makVrfUnitStatusExample::CircleVisualHandler::my2DEllipseAgent [protected] |
makVrv::DtEllipsoidArcModelAgent* makVrfUnitStatusExample::CircleVisualHandler::my3DEllipseAgent [protected] |
int makVrfUnitStatusExample::CircleVisualHandler::my3DModelSet [protected] |