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VR-Forces 4.0.4 Class Documentation
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Visualizer for 2d triangle remote graphics. More...

Public Member Functions | |
| Dt2DTriangleStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| CTOR. | |
| virtual | ~Dt2DTriangleStateVisualizer () |
| DTOR. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Set the rectangle's color. | |
| virtual void | setFlashing (bool flashing) |
| Set the rectangle's flashing state (similar to HTML blink) | |
| virtual void | setVertex (unsigned int index, double x, double y) |
| Set the location of the triangle's index'th vertex as a percentage of the screen width (x) and height (y). | |
| virtual void | setFillPattern (unsigned int pattern) |
| Set the fill pattern of the triangle, according to OpenGL polygon stippling. | |
| virtual void | setFill (bool fill) |
| Set the triangle to be filled or outlined. | |
| virtual const DtStateVisualizer::TypeInfo & | typeInfo () const |
| The instance's type info. | |
Static Public Member Functions | |
| static const DtStateVisualizer::TypeInfo & | theTypeInfo () |
| This class's type info. | |
Protected Member Functions | |
| virtual void | setVisible (bool yesNo) |
| Set the visuals visible or invisible. | |
| virtual void | createModelAgents () |
| Create the visual models, or do nothing if they already exist. | |
| virtual void | destroyModelAgents () |
| Destroy the visual models. | |
| virtual void | setModelDefinitionForAgents () |
| Not implemented. | |
Protected Attributes | |
| DtWindowPolygonAgent * | myPolygonAgent |
| DtVisibilityAdapter < DtWindowPolygonAgent > * | myVisibilityAdapter |
Visualizer for 2d triangle remote graphics.
| makVrv::Dt2DTriangleStateVisualizer::Dt2DTriangleStateVisualizer | ( | DtBaseConnection & | simulation, |
| DtStateListener & | listener, | ||
| int | modelSet | ||
| ) |
CTOR.
| virtual makVrv::Dt2DTriangleStateVisualizer::~Dt2DTriangleStateVisualizer | ( | ) | [virtual] |
DTOR.
| virtual void makVrv::Dt2DTriangleStateVisualizer::setColor | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) | [virtual] |
Set the rectangle's color.
| virtual void makVrv::Dt2DTriangleStateVisualizer::setFlashing | ( | bool | flashing | ) | [virtual] |
Set the rectangle's flashing state (similar to HTML blink)
Implements makVrv::DtRemoteGraphicVisualizerAttributes.
| virtual void makVrv::Dt2DTriangleStateVisualizer::setVertex | ( | unsigned int | index, |
| double | x, | ||
| double | y | ||
| ) | [virtual] |
Set the location of the triangle's index'th vertex as a percentage of the screen width (x) and height (y).
| virtual void makVrv::Dt2DTriangleStateVisualizer::setFillPattern | ( | unsigned int | pattern | ) | [virtual] |
Set the fill pattern of the triangle, according to OpenGL polygon stippling.
| virtual void makVrv::Dt2DTriangleStateVisualizer::setFill | ( | bool | fill | ) | [virtual] |
Set the triangle to be filled or outlined.
| virtual const DtStateVisualizer::TypeInfo& makVrv::Dt2DTriangleStateVisualizer::typeInfo | ( | ) | const [virtual] |
The instance's type info.
Implements makVrv::DtStateVisualizer.
| static const DtStateVisualizer::TypeInfo& makVrv::Dt2DTriangleStateVisualizer::theTypeInfo | ( | ) | [static] |
This class's type info.
| virtual void makVrv::Dt2DTriangleStateVisualizer::setVisible | ( | bool | yesNo | ) | [protected, virtual] |
Set the visuals visible or invisible.
This maintains the state of the visual objects, and calling setVisible(false) should not be expected to provide any performance benefit.
Implements makVrv::DtRemoteGraphicVisualizerAttributes.
| virtual void makVrv::Dt2DTriangleStateVisualizer::createModelAgents | ( | ) | [protected, virtual] |
Create the visual models, or do nothing if they already exist.
Implements makVrv::DtStateVisualizer.
| virtual void makVrv::Dt2DTriangleStateVisualizer::destroyModelAgents | ( | ) | [protected, virtual] |
Destroy the visual models.
This does not maintain their state; for example, calling setFlashing(true); destroyModelAgents(); createModelAgents(); will result in models with the default value of flashing, which is false.
Destroying models generally provides some performance benefit, as compared to calling setVisible(false).
Implements makVrv::DtStateVisualizer.
| virtual void makVrv::Dt2DTriangleStateVisualizer::setModelDefinitionForAgents | ( | ) | [protected, virtual] |
Not implemented.
Implements makVrv::DtStateVisualizer.
DtWindowPolygonAgent* makVrv::Dt2DTriangleStateVisualizer::myPolygonAgent [protected] |
DtVisibilityAdapter<DtWindowPolygonAgent>* makVrv::Dt2DTriangleStateVisualizer::myVisibilityAdapter [protected] |