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VR-Forces 4.0.4 Class Documentation
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The attribute layout tells DtAttributes where to draw. More...

Public Member Functions | |
| DtBaseOutlineAttribute (DtDe &de) | |
| CTOR. | |
| virtual | ~DtBaseOutlineAttribute () |
| DTOR. | |
| virtual void | setOffset (double x, double y) |
| Set the position of the attribute (generally the bottom left corner) | |
| virtual void | setPosition (float x, float y, float z, float w) |
| Set the position of the attribute in world space, using vrvGraphics float packing. | |
| virtual void | getMinSize (double &xOut, double &yOut) |
| Get the size of the attribute. | |
| virtual void | setSize (double x, double y) |
| Set the size of the attribute. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Set the color of the bar. | |
| virtual void | setLineWidth (float width) |
| Set the width of the lines in pixels. | |
| virtual void | setVisible (bool visible) |
| Set the attribute visible or hidden. | |
| virtual bool | visible () const |
| Get the attribute's visibility. | |
| virtual void | setOverlay (unsigned int overlayId) |
| Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager. | |
| virtual void | setGroup (unsigned int group) |
| Set the group to draw the atribute on. | |
Protected Member Functions | |
| virtual void | updateOutline () |
| Update the outline with the current settings. | |
Protected Attributes | |
| DtLineSegment * | myOutline [4] |
| DtDe & | myDe |
| float | myX |
| float | myY |
| float | myZ |
| float | myW |
| double | myOffsetX |
| double | myOffsetY |
| double | mySizeX |
| double | mySizeY |
| float | myLineWidth |
| float | myR |
| float | myG |
| float | myB |
| float | myA |
| bool | myVisible |
| unsigned int | myOverlay |
| unsigned int | myOverlayGroup |
The attribute layout tells DtAttributes where to draw.
CTOR.
| virtual makVrv::DtBaseOutlineAttribute::~DtBaseOutlineAttribute | ( | ) | [virtual] |
DTOR.
| virtual void makVrv::DtBaseOutlineAttribute::setOffset | ( | double | x, |
| double | y | ||
| ) | [virtual] |
Set the position of the attribute (generally the bottom left corner)
Reimplemented from makVrv::DtAttribute.
| virtual void makVrv::DtBaseOutlineAttribute::setPosition | ( | float | x, |
| float | y, | ||
| float | z, | ||
| float | w | ||
| ) | [virtual] |
Set the position of the attribute in world space, using vrvGraphics float packing.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtBaseOutlineAttribute::getMinSize | ( | double & | xOut, |
| double & | yOut | ||
| ) | [virtual] |
Get the size of the attribute.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtBaseOutlineAttribute::setSize | ( | double | x, |
| double | y | ||
| ) | [virtual] |
Set the size of the attribute.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtBaseOutlineAttribute::setColor | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) | [virtual] |
Set the color of the bar.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtBaseOutlineAttribute::setLineWidth | ( | float | width | ) | [virtual] |
Set the width of the lines in pixels.
| virtual void makVrv::DtBaseOutlineAttribute::setVisible | ( | bool | visible | ) | [virtual] |
Set the attribute visible or hidden.
Implements makVrv::DtAttribute.
| virtual bool makVrv::DtBaseOutlineAttribute::visible | ( | ) | const [virtual] |
Get the attribute's visibility.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtBaseOutlineAttribute::setOverlay | ( | unsigned int | overlayId | ) | [virtual] |
Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtBaseOutlineAttribute::setGroup | ( | unsigned int | group | ) | [virtual] |
Set the group to draw the atribute on.
The group specifies the z order of the attribute on the overlay.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtBaseOutlineAttribute::updateOutline | ( | ) | [protected, virtual] |
Update the outline with the current settings.
DtLineSegment* makVrv::DtBaseOutlineAttribute::myOutline[4] [protected] |
DtDe& makVrv::DtBaseOutlineAttribute::myDe [protected] |
float makVrv::DtBaseOutlineAttribute::myX [protected] |
float makVrv::DtBaseOutlineAttribute::myY [protected] |
float makVrv::DtBaseOutlineAttribute::myZ [protected] |
float makVrv::DtBaseOutlineAttribute::myW [protected] |
double makVrv::DtBaseOutlineAttribute::myOffsetX [protected] |
double makVrv::DtBaseOutlineAttribute::myOffsetY [protected] |
double makVrv::DtBaseOutlineAttribute::mySizeX [protected] |
double makVrv::DtBaseOutlineAttribute::mySizeY [protected] |
float makVrv::DtBaseOutlineAttribute::myLineWidth [protected] |
float makVrv::DtBaseOutlineAttribute::myR [protected] |
float makVrv::DtBaseOutlineAttribute::myG [protected] |
float makVrv::DtBaseOutlineAttribute::myB [protected] |
float makVrv::DtBaseOutlineAttribute::myA [protected] |
bool makVrv::DtBaseOutlineAttribute::myVisible [protected] |
unsigned int makVrv::DtBaseOutlineAttribute::myOverlay [protected] |
unsigned int makVrv::DtBaseOutlineAttribute::myOverlayGroup [protected] |